With due respect, this list seems to have a lot of input from people without young kids, who just leaned into ‘kids’ sounding titles (ahem, Lego).
Mario Party is a good go to, and Mario kart makes sense for young kids (sub 6yrs old), because you can turn on auto steer and gas… but otherwise, most of these recommendations are for platformer, action, and adventure titles that require a lot of hand eye coordination and multiple buttons/triggers to learn … I find my kids (both under 6) like to watch those types of games get played by me, but much prefer to play stuff like Mario kart or otherwise pinball and one and two button arcade titles with infinite quarters/continues (cute-em-ups are very popular in this house for example).
Am I the only one that has played MercurySteam’s 3ds metroidvania outings: Metroid returns reboot and castlevania: lord of shadows mirror of fate? I liked both those titles, but they were both just OK releases in their respective franchises. MercurySteam has proven themselves to be second-string developers (they’re good, but not great) … I truly hope they make something above and beyond here, but I’m skeptical this title will rise above much of anything from the series past. I’ll be there day-one to find out 🤷🏽
I pretty strongly disagree that this would be either an 'easy' or a good idea.
Updating super metroid (or most any 2d game really) to support 3d visuals would require extensive retooling, to the point where it might be better to start from scratch.
Translating a 3d polygon game to 3ds (and in 3d) wouldn't be too bad, but making 2d sprite based stuffs into viable 3d isn't as easy as just separating the background from the foreground from the characters/enemies/items... There is a TON more work involved... Read up on some of the sega m2 blogs on their 3d ports for more info about these hurdles. Creating a 3d 3ds port of this game would require a fairly significant investment of dev talent and time.
With that said, I'd be much happier to play my super metroid cart on my snes and have ninty put their talented devs working on an all new metroid.
quite sure the odds won't be in my favor... but regardless, this is a REALLY awesome give-away NintendoLifers! thanks for the opportunity to throw my hat in the ring and also for creating/maintaining a site that i visit daily (with or without the chance to get my hands on some super-fine-schwag)
while i don't agree with the term 'vintage' being applied... i really don't understand what all the hub-bub is about. when Xenoblade and Metroid Prime Trilogy were released, Nintendo made it pretty clear that these were both games that were going to get limited runs. Naturally, I took Nintendo at the their word and pre-ordered both titles. I am psyched that two of my favorite Wii games are also already collectors items that demand a higher price. I am at a complete loss as to why the perceived value of these games has gamers that didn't heed the warnings about limited production runs up in arms (other than the fact that they've now got to shell out more $$ for them) instead of crying about this, just go and pick up games like Madworld or A Boy and his Blob (both insanely fun!!) which can be found for under $5 at these same used game retailers that are charging the going rates for more difficult to locate titles
Comments 5
Re: Best Nintendo Switch Games For Kids
With due respect, this list seems to have a lot of input from people without young kids, who just leaned into ‘kids’ sounding titles (ahem, Lego).
Mario Party is a good go to, and Mario kart makes sense for young kids (sub 6yrs old), because you can turn on auto steer and gas… but otherwise, most of these recommendations are for platformer, action, and adventure titles that require a lot of hand eye coordination and multiple buttons/triggers to learn … I find my kids (both under 6) like to watch those types of games get played by me, but much prefer to play stuff like Mario kart or otherwise pinball and one and two button arcade titles with infinite quarters/continues (cute-em-ups are very popular in this house for example).
Re: Talking Point: Can Metroid Dread Be The Franchise's 'Awakening'?
Am I the only one that has played MercurySteam’s 3ds metroidvania outings: Metroid returns reboot and castlevania: lord of shadows mirror of fate?
I liked both those titles, but they were both just OK releases in their respective franchises. MercurySteam has proven themselves to be second-string developers (they’re good, but not great) … I truly hope they make something above and beyond here, but I’m skeptical this title will rise above much of anything from the series past.
I’ll be there day-one to find out 🤷🏽
Re: Remake Request: Super Metroid 3D on Nintendo 3DS
I pretty strongly disagree that this would be either an 'easy' or a good idea.
Updating super metroid (or most any 2d game really) to support 3d visuals would require extensive retooling, to the point where it might be better to start from scratch.
Translating a 3d polygon game to 3ds (and in 3d) wouldn't be too bad, but making 2d sprite based stuffs into viable 3d isn't as easy as just separating the background from the foreground from the characters/enemies/items... There is a TON more work involved... Read up on some of the sega m2 blogs on their 3d ports for more info about these hurdles. Creating a 3d 3ds port of this game would require a fairly significant investment of dev talent and time.
With that said, I'd be much happier to play my super metroid cart on my snes and have ninty put their talented devs working on an all new metroid.
Re: Win The Prima Official Game Guide The Legend of Zelda: Box Set
quite sure the odds won't be in my favor... but regardless, this is a REALLY awesome give-away NintendoLifers! thanks for the opportunity to throw my hat in the ring and also for creating/maintaining a site that i visit daily (with or without the chance to get my hands on some super-fine-schwag)
Re: Soapbox: 'Vintage' Used Game Prices Do Nothing to Encourage Customer Loyalty
while i don't agree with the term 'vintage' being applied... i really don't understand what all the hub-bub is about.
when Xenoblade and Metroid Prime Trilogy were released, Nintendo made it pretty clear that these were both games that were going to get limited runs. Naturally, I took Nintendo at the their word and pre-ordered both titles. I am psyched that two of my favorite Wii games are also already collectors items that demand a higher price.
I am at a complete loss as to why the perceived value of these games has gamers that didn't heed the warnings about limited production runs up in arms (other than the fact that they've now got to shell out more $$ for them)
instead of crying about this, just go and pick up games like Madworld or A Boy and his Blob (both insanely fun!!) which can be found for under $5 at these same used game retailers that are charging the going rates for more difficult to locate titles