The biggest reason I feel people harp on the devs a lot is because of all the stripping of features from the Pokemon games over the years and the introduction of features people don't want or need. I mean Berry growing is gone. Pokeball making is gone. Contests, Secret Bases, minigames in general are just gone. That's fine. But when you take away beloved features to enhance gameplay, it's expected you replace these features with something equally enjoyable. We are not expecting the same thing every time, we are expecting something good and fun. Minigames is a staple of the Pokemon series. I mean the Safari Zone and Game Corner in gen 1. Bug Catching Contest in gen 2. Pokemon Contests and Secret Bases, and Battle Frontier in gen 3. Underground, Pokemon Contests/Pokeathlon, Battle Frontier gen 4. Battle Subway, PWT, Pokestar Studios, Join Avenue in gen 5.
Yet in later games they took these features away without replacing them. They didn't give a new fresh element of gameplay along with the story, which has been a reason why they didn't keep features in from game to game. They want to keep the games fresh with new features but they don't add these features. X and Y and Sword and Shield are the biggest culprits.
There is also one glaring feature they keep throwing down our throats they many people hate: FORCED exp share. Red/Blue/Yellow/Green were the first games to introduce an exp all game but in gen 2 the became a held item and stayed that way until X and Y. In those games, it became exp all again but was optional. You could turn it on or off depending on how you wanted to play. Same in Sun and Moon and Omega Ruby and Alpha Sapphire. Let's Go became the first game to force it as an option but it made sense considering the gameplay and the way to gain experience. In Sword and Shield though, it made 0 sense to not have this optional for fans and now we come to learn it's back in Diamond and Pearl remakes. This is not something fans want and is a controversial issue.
So if devs are exhausted and been through a lot, why not just make a good game? Why not make some things optional like that exp all? Fans aren't asking for impossible standards (most of us anyways). We just want to be heard. The direction the series is going is not a good one. It's ignoring older fans to cater to newer ones and banking on the fact older fans will still purchase the games out of dedication. So if any of those devs are reading this, which I doubt, you need to go back to Pokemon's roots and build up from there. Pokemon has changed a lot in the last decade and it's not for the better. All we are getting is a stripped down bare bones version of the series we have come to love. So write a good story, make better teams then Team Yell (literally pointless. Team Skull had more depth despite being dumb. The story around Skull was sad and hit home but you really felt something for them though), give us back those minigames, make better quality of life decisions, and for the love of God make exp all optional. There is absolutely no reason why this cannot and should not be a thing.
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Re: The Pokémon Creative Team Has Been "Through A Lot" With Angry Fan Feedback
The biggest reason I feel people harp on the devs a lot is because of all the stripping of features from the Pokemon games over the years and the introduction of features people don't want or need. I mean Berry growing is gone. Pokeball making is gone. Contests, Secret Bases, minigames in general are just gone. That's fine. But when you take away beloved features to enhance gameplay, it's expected you replace these features with something equally enjoyable. We are not expecting the same thing every time, we are expecting something good and fun. Minigames is a staple of the Pokemon series. I mean the Safari Zone and Game Corner in gen 1. Bug Catching Contest in gen 2. Pokemon Contests and Secret Bases, and Battle Frontier in gen 3. Underground, Pokemon Contests/Pokeathlon, Battle Frontier gen 4. Battle Subway, PWT, Pokestar Studios, Join Avenue in gen 5.
Yet in later games they took these features away without replacing them. They didn't give a new fresh element of gameplay along with the story, which has been a reason why they didn't keep features in from game to game. They want to keep the games fresh with new features but they don't add these features. X and Y and Sword and Shield are the biggest culprits.
There is also one glaring feature they keep throwing down our throats they many people hate: FORCED exp share. Red/Blue/Yellow/Green were the first games to introduce an exp all game but in gen 2 the became a held item and stayed that way until X and Y. In those games, it became exp all again but was optional. You could turn it on or off depending on how you wanted to play. Same in Sun and Moon and Omega Ruby and Alpha Sapphire. Let's Go became the first game to force it as an option but it made sense considering the gameplay and the way to gain experience. In Sword and Shield though, it made 0 sense to not have this optional for fans and now we come to learn it's back in Diamond and Pearl remakes. This is not something fans want and is a controversial issue.
So if devs are exhausted and been through a lot, why not just make a good game? Why not make some things optional like that exp all? Fans aren't asking for impossible standards (most of us anyways). We just want to be heard. The direction the series is going is not a good one. It's ignoring older fans to cater to newer ones and banking on the fact older fans will still purchase the games out of dedication. So if any of those devs are reading this, which I doubt, you need to go back to Pokemon's roots and build up from there. Pokemon has changed a lot in the last decade and it's not for the better. All we are getting is a stripped down bare bones version of the series we have come to love. So write a good story, make better teams then Team Yell (literally pointless. Team Skull had more depth despite being dumb. The story around Skull was sad and hit home but you really felt something for them though), give us back those minigames, make better quality of life decisions, and for the love of God make exp all optional. There is absolutely no reason why this cannot and should not be a thing.