@Pokester99 God you're hilarious... You're so stuck on "non native resolution means bad picture" I'm not sure you even know what any of it means or if you even see any problem with Rises visuals.. Rather it seems as though you just want a reason to flaunt your "superior knowledge" not realizing that you'll look like an idiot.
Are you just going to completely forget that pretty much every ps4 and Xbox one game you ever played was running at 900p on a 1080p screen? No words for that in this conversation? Running at native resolution is obviously ideal... Higher resolution is better after all. It's not the necessity you're making it out to be... Especially in a super small screen where the pixel density of a lower resolution is comparable to the pixel density of a much larger 1080p screen! Pixel density is what matters! Not native resolution.. Or resolution period.
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Re: Monster Hunter Rise Version 3.3.1 Is Now Live, Here Are The Full Patch Notes
@Pokester99 God you're hilarious... You're so stuck on "non native resolution means bad picture" I'm not sure you even know what any of it means or if you even see any problem with Rises visuals.. Rather it seems as though you just want a reason to flaunt your "superior knowledge" not realizing that you'll look like an idiot.
Are you just going to completely forget that pretty much every ps4 and Xbox one game you ever played was running at 900p on a 1080p screen? No words for that in this conversation? Running at native resolution is obviously ideal... Higher resolution is better after all. It's not the necessity you're making it out to be... Especially in a super small screen where the pixel density of a lower resolution is comparable to the pixel density of a much larger 1080p screen! Pixel density is what matters! Not native resolution.. Or resolution period.