@mercilessrobot Hey man, thank you for sharing your experience and thoughts. I'm sorry that our game left you bummed out. About the updates, all last year we worked hoping people would hear about the work and improvements we made. Yet upon release of the major update few people appear to have heard, and maybe 2-3 out of 30 negative Steam reviews were updated to reflect the fixes and improvements. We are in the situation where if we do not release a sequel we'd be releasing improvements and content players would never hear about to enjoy. In keeping with that we made sure FMR is laaaarge content wise. The faster load times are in fact only a small portion of the work I and the team have expended.
Please do consider installing TM1 again, the load time should be long at about 1.5 minutes but that is only the initial load time. TM has always been fast to load a map, thus total load time wise TM should be much quicker than some games. I know myself I am willing to wait multiples of that for my Civ VI matches to load, but I understand TM is no Civ VI.
I hope you will try the improved TM1 with our patches. And I hope after that you will consider FMR once it releases.
@Masurao I'm sorry about how we handled the Multiplayer. We thought it would be a quick feature to finish but in the end with various console requirements it took me 8 months to implement. We deeply regret promising this feature in the main menu. I was the one who added that main menu notice, and in hindsight it was a massive mistake.
@TechaNinja There was a false accusation alleging this, but we took that person to court to prove said lie false. He retracted his statement. Sadly the press did not cover the retraction as much as they covered the original lie, and thus many players did not hear about it
@rushiosan Thank you for asking. We released 3-4 patches for TM1 over the past year. Sadly reviewers and even steam reviewers did no update players upon the progress we made. Thus I feel a lot of players are left where you are, not knowing how much TM1 improved over time. As such we are hoping that with FMR reviewers will be able to tell players about all the improvements we made to TM1 along with the massive improvements in FMR.
@getyourak It is a full new game! Thus we've been able to improve lots of gameplay aspects, including lots of new mechanics players have requested. Before with TM1 patches we were limited in how much we could change without breaking the campaign. Now we have an even longer campaign!
@mercilessrobot Good news! I've optimized loading times for FMR. They should be half that of TM1. The reason I could not optimize them for TM1 was because Nintendo does not allow us to fully repush the install package. Thus only with FMR did I have a chance to squash file sizes to improve load times. With TM1 each patch was increasing the load times.
Comments 7
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@mercilessrobot Hey man, thank you for sharing your experience and thoughts. I'm sorry that our game left you bummed out. About the updates, all last year we worked hoping people would hear about the work and improvements we made. Yet upon release of the major update few people appear to have heard, and maybe 2-3 out of 30 negative Steam reviews were updated to reflect the fixes and improvements. We are in the situation where if we do not release a sequel we'd be releasing improvements and content players would never hear about to enjoy. In keeping with that we made sure FMR is laaaarge content wise. The faster load times are in fact only a small portion of the work I and the team have expended.
Please do consider installing TM1 again, the load time should be long at about 1.5 minutes but that is only the initial load time. TM has always been fast to load a map, thus total load time wise TM should be much quicker than some games. I know myself I am willing to wait multiples of that for my Civ VI matches to load, but I understand TM is no Civ VI.
I hope you will try the improved TM1 with our patches. And I hope after that you will consider FMR once it releases.
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@Masurao I'm sorry about how we handled the Multiplayer. We thought it would be a quick feature to finish but in the end with various console requirements it took me 8 months to implement. We deeply regret promising this feature in the main menu. I was the one who added that main menu notice, and in hindsight it was a massive mistake.
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@TechaNinja There was a false accusation alleging this, but we took that person to court to prove said lie false. He retracted his statement. Sadly the press did not cover the retraction as much as they covered the original lie, and thus many players did not hear about it
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@rushiosan Thank you for asking. We released 3-4 patches for TM1 over the past year. Sadly reviewers and even steam reviewers did no update players upon the progress we made. Thus I feel a lot of players are left where you are, not knowing how much TM1 improved over time. As such we are hoping that with FMR reviewers will be able to tell players about all the improvements we made to TM1 along with the massive improvements in FMR.
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@retro_player_22 Please give us a consideration when you can.
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@getyourak It is a full new game! Thus we've been able to improve lots of gameplay aspects, including lots of new mechanics players have requested. Before with TM1 patches we were limited in how much we could change without breaking the campaign. Now we have an even longer campaign!
Re: Tiny Metal Gets An Upgrade With Full Metal Rumble, Coming This Spring
@mercilessrobot Good news! I've optimized loading times for FMR. They should be half that of TM1. The reason I could not optimize them for TM1 was because Nintendo does not allow us to fully repush the install package. Thus only with FMR did I have a chance to squash file sizes to improve load times. With TM1 each patch was increasing the load times.