@TylerTreese Well, I dislike the soundtracks of about 90% of music games (especially ones with Jpop and generic indie electronica) but I still have fun with them as long as the song choices are artistically sound ones. For example, many of the songs in kickbeat have harsh tones and aggressive beats and lyrics - good for a game with a fighting theme. Artistically, that makes sense, even if I don't like the songs themselves. I might think baseball is a boring sport, but I'm not going to deduct points in a review of the movie Field of Dreams because the theme doesn't fit my personal tastes.
I think calling it all nu metal isn't really fair. Yeah, the bigger name tracks (P.O.D. and Papa Roach) are, but there's a decent variety of industrial / rock / DnB / electro rock / etc. Blue Stahli has 3 tracks, for example, and is both newer and not nu metal. And what really matters is whether the music goes well with the action and gameplay, which I think it does.
Also, I don't get the complaints about the action being harder to follow than note highways and such. Of course it is. It's the same as in any game where if you went from purely abstract visuals to 3d animated characters. I mean, Madden is harder to follow than a football game that shows no characters, just Xs and Os representing them, but that doesn't mean that the Xs and Os game is better. In Kickbeat, the enemies are less dense than notes in other music games. So it's harder to follow visually because you're not looking at pure information, but it's easier because there are fewer things to keep track of. And the added visuals make the game more interesting to look at than the Xs and Os type music games.
It does take some getting used to, but man is it satisfying once you get up to Expert and Master and get the combo counter up. Guitar Hero was like that for me too...Easy was boring and difficult when I first played it, but once I got to the top difficulty the gameplay fit the songs a lot better and was more fun.
Comments 2
Re: Review: KickBeat: Special Edition (Wii U eShop)
@TylerTreese Well, I dislike the soundtracks of about 90% of music games (especially ones with Jpop and generic indie electronica) but I still have fun with them as long as the song choices are artistically sound ones. For example, many of the songs in kickbeat have harsh tones and aggressive beats and lyrics - good for a game with a fighting theme. Artistically, that makes sense, even if I don't like the songs themselves. I might think baseball is a boring sport, but I'm not going to deduct points in a review of the movie Field of Dreams because the theme doesn't fit my personal tastes.
Re: Review: KickBeat: Special Edition (Wii U eShop)
I think calling it all nu metal isn't really fair. Yeah, the bigger name tracks (P.O.D. and Papa Roach) are, but there's a decent variety of industrial / rock / DnB / electro rock / etc. Blue Stahli has 3 tracks, for example, and is both newer and not nu metal. And what really matters is whether the music goes well with the action and gameplay, which I think it does.
Also, I don't get the complaints about the action being harder to follow than note highways and such. Of course it is. It's the same as in any game where if you went from purely abstract visuals to 3d animated characters. I mean, Madden is harder to follow than a football game that shows no characters, just Xs and Os representing them, but that doesn't mean that the Xs and Os game is better. In Kickbeat, the enemies are less dense than notes in other music games. So it's harder to follow visually because you're not looking at pure information, but it's easier because there are fewer things to keep track of. And the added visuals make the game more interesting to look at than the Xs and Os type music games.
It does take some getting used to, but man is it satisfying once you get up to Expert and Master and get the combo counter up. Guitar Hero was like that for me too...Easy was boring and difficult when I first played it, but once I got to the top difficulty the gameplay fit the songs a lot better and was more fun.