Comments 3

Re: Review: Zoids Wild: Blast Unleashed - Flashy Fighting Ruined By Basic Gameplay And A Lack Of Content

Bradums

Sad that Zoids can't get a decent game to save its life.

The only two I've enjoyed were Zoids Battle Legends and the GBA Zoids RPG. The former was a pretty basic action/fighting game, but the open-space maps and different playable Zoids with upgrades, etc. made it more like what you'd expect a Zoids game to be. The latter basically turned what makes Zoids so interesting - the customization, the growth of pilot and Zoid as a thing in and of itself, the development of Zoids and parts, etc. - into a pretty decent RPG.

You'd think a premise like mecha animals with pilots and warfare would result in something better than a barebones button-mashing "fighting" game.

Re: The First Patch For Link's Awakening Is Probably Not The Fix You Were Hoping For

Bradums

Eh, I enjoyed it, but it's pretty minimal. I don't think it's a 9.4/10 or whatever people are saying the overall score is averaging.

Pros:

  • Nostalgia
  • Fun, even if pretty basic, gameplay
  • Graphics update is a fun aesthetic
  • Music/sound update is a good fit

Cons:

  • Framerate lapse/stutter isn't gamebreaking, but annoying
  • Dampe's dungeon-maker aspect feels like a pointless addition to try to act as a "filler" for replay/playtime padding
  • Game doesn't feel like a $60 game, it feels like a $30 game due to short length and lack of additional content for a "remake"