For me it was pretty meh, the only thing I popped for (sorry I'm a WWE fan lol) was the spinning rare logo and the first 5 notes of the killer instinct theme.
Yeah I guess the battlefront info was cool, but never played those versions of battlefront just the EA MP FPS loot box casino ones.
Outside those nothing caught my eye for the first half of 2024.
I may be mistaken on this but, wasn't there a Mega Man 'maker' (ala Mario maker 1 and 2) game at one point? I seem to remember seeing on YouTube videos of people or testers playing user made MegaMan levels. It may have been a fan made thing that Capcom would have hit with a DMCA takedown, or it was a leaked concept from Capcom that was put in development limbo.
My point is that a game featuring MegaMan in the style of Mario maker would potentially make a decent amount of money for Capcom with minimal effort. Think about it all Capcom would have to do is program the assets ( parts users would use to make levels and enemies to be fought including bosses and boss rooms) Capcom wouldn't have to mess with a storyline, cinematics, the traditional 8 boss stages and 4 to 6 section Dr. Wily sequence. They wouldn't have to make much of a game, they would just let us players make our own MegaMan game for many years.
I mean how many of you reading this hasn't at one time or another in your head or on paper or on a computer designed your own MegaMan level and boss, maybe several of each, I Know that I've done that very thing countless times.
Metroid prime 4: I think we will get what is known as a 'sizzle reel' like some minor gameplay footage with a summer 2024 release window
BOTW 2: another sizzle reel with a winter 2023 release window
Pikmin 4: they will announce it is in development, but no release date
What I am most interested in seeing in the not E3 E3 direct is more info possibly release dates for many of the titles revealed in last year's not E3 E3 direct like portal 1 and 2, no man's sky, advance wars 1+2 reboot camp, the strong rumored wind waker HD remake, an announcement of Mario Odyssey 2.
And from my personal wishlist of I hope they will say it but it's nearly impossible are the reveals of fallout 3, fallout New Vegas, Madden coming to switch, the switch has no professional football (NFL) titles outside of retro bowl), I would also adore if it was announced that titles from the marvel vs Capcom fighting series and titles like eternal darkness and killer instinct being ported to switch.
However it is possible to build a competitive deck and not spend a single dollar. To start after you open the game you are given the option to participate in a three part tutorial explaining the bare bone basics of the Yu-Gi-Oh TCG format (think of the Yu-Gi-Oh anime, but without the cheesey characters, plot hole heavy storylines, and the constant dues ex machina out of nowhere wins by the hero in the series.) After completing the tutorial you are given 2000 gems and you can choose one of three structure decks of a summoning type (blue eyes white dragon, synchro summon, and link summoning.) After that you are taken to the main menu where you can duel with that structure deck online, play a solo mode, go to in game store to buy cards and other customization options, and edit your deck. Also you can buy the Yu-Gi-Oh season pass for 600 gems which gives you rewards for playing the game and winning or losing a duel. After completing the season pass fully you are awarded 600 gems which presumably you would be able to get the new season pass for free. Also for a limited time you are given there like ultra rare cards.
The only gripe I have about Yu-Gi-Oh master duel is that at least for the time being, you as a novice Yu-Gi-Oh player will be matched up against experienced Yu-Gi-Oh TCG players who know every in and out ig the game and will probably school you easily. But after a little time passes those players will quickly advance to higher tier groups and the novice player will be more likely to be matched against a similar skill level player making the game far more enjoyable for the lesser skilled players.
The most common misconception I see being said is that master duel is pay to win just like its cousin Yu-Gi-Oh duel links is.
In duel links things and events are time gated, to get around those time gates the player can spend real money to advance farther than a free to player would be able to far faster leading to the person who spends real money will always have a clear advantage over a player who can't or doesn't spend money. The unlocks given to free to play players are nowhere near the unlocks a pay to play person would get.
In master duel even if you don't spend real money you will eventually be able to build a competitive deck by grinding the game and working a little harder to get those cards you need.
Another way a free to play player can be competitive is, you can turn the cards you don't want, use, or have multiple copies of into points that you can use to buy very rare, powerful, or cards you want buy using the points gained by recycling old cards.
Master duel has a lot of potential to be a great Yu-Gi-Oh game, just be patient and play to have fun, the rewards and gains from being a free to play player will come in time.
I'd like to dispell some rumors and comments about master duel.
Yes there is a microtransaction component in master duel namely spending money to buy gems (the in game currency) to buy card packs, structure decks, card sleeves, play mats, arenas, and little spirit buddies who do things during the duel in reaction to what is going on in game. Not interfering in duel, just like one spirit when you damage your opponent life points will kinda do a little twerking like dance for a few seconds, among other actions.
It is true that the player can choose to spend real money on gems to build the strong deck they use to win duels and yes that can give a competitive edge to them at this time in master duels life.
My toy day may be bugged. I've handed out all but 1 gift from magic bag. The problem is, the One gift I have left to give out is for "Renee" and I don't have a Renee living on my island. The only resident I can't give a gift to is "nibbles" because nibbles is in his moving in phase (boxes stacked and talking about unpacking.)
Comments 11
Re: Nintendo Announces First Cast Members For The Legend Of Zelda Movie
I do hope the dude playing Link has his yahs, ehh's, hiiyas, uhhhh's down
Re: Poll: So, How Would You Rate The Nintendo Direct Partner Showcase?
For me it was pretty meh, the only thing I popped for (sorry I'm a WWE fan lol) was the spinning rare logo and the first 5 notes of the killer instinct theme.
Yeah I guess the battlefront info was cool, but never played those versions of battlefront just the EA MP FPS loot box casino ones.
Outside those nothing caught my eye for the first half of 2024.
Re: Konami Is Bringing Suikoden I & II Back With HD Remasters On Switch Next Year
Is it true that Suikoden 1 and 2 remastered was pushed back to sometimes in 2024?
Re: Capcom Provides A Vague But Mildly Promising Update On Mega Man's Future
I may be mistaken on this but, wasn't there a Mega Man 'maker' (ala Mario maker 1 and 2) game at one point? I seem to remember seeing on YouTube videos of people or testers playing user made MegaMan levels. It may have been a fan made thing that Capcom would have hit with a DMCA takedown, or it was a leaked concept from Capcom that was put in development limbo.
My point is that a game featuring MegaMan in the style of Mario maker would potentially make a decent amount of money for Capcom with minimal effort. Think about it all Capcom would have to do is program the assets ( parts users would use to make levels and enemies to be fought including bosses and boss rooms) Capcom wouldn't have to mess with a storyline, cinematics, the traditional 8 boss stages and 4 to 6 section Dr. Wily sequence. They wouldn't have to make much of a game, they would just let us players make our own MegaMan game for many years.
I mean how many of you reading this hasn't at one time or another in your head or on paper or on a computer designed your own MegaMan level and boss, maybe several of each, I Know that I've done that very thing countless times.
Re: Random: Sakurai's Latest Video Implores Publishers Not To Mislead Players
Mighty number 9 . . . Nuff said
Re: Feature: Will We Finally See These Games In The Not-E3 Nintendo Direct?
Metroid prime 4: I think we will get what is known as a 'sizzle reel' like some minor gameplay footage with a summer 2024 release window
BOTW 2: another sizzle reel with a winter 2023 release window
Pikmin 4: they will announce it is in development, but no release date
What I am most interested in seeing in the not E3 E3 direct is more info possibly release dates for many of the titles revealed in last year's not E3 E3 direct like portal 1 and 2, no man's sky, advance wars 1+2 reboot camp, the strong rumored wind waker HD remake, an announcement of Mario Odyssey 2.
And from my personal wishlist of I hope they will say it but it's nearly impossible are the reveals of fallout 3, fallout New Vegas, Madden coming to switch, the switch has no professional football (NFL) titles outside of retro bowl), I would also adore if it was announced that titles from the marvel vs Capcom fighting series and titles like eternal darkness and killer instinct being ported to switch.
Re: Surprise! Yu-Gi-Oh! Master Duel Is Now Available On The Switch eShop
However it is possible to build a competitive deck and not spend a single dollar. To start after you open the game you are given the option to participate in a three part tutorial explaining the bare bone basics of the Yu-Gi-Oh TCG format (think of the Yu-Gi-Oh anime, but without the cheesey characters, plot hole heavy storylines, and the constant dues ex machina out of nowhere wins by the hero in the series.) After completing the tutorial you are given 2000 gems and you can choose one of three structure decks of a summoning type (blue eyes white dragon, synchro summon, and link summoning.) After that you are taken to the main menu where you can duel with that structure deck online, play a solo mode, go to in game store to buy cards and other customization options, and edit your deck. Also you can buy the Yu-Gi-Oh season pass for 600 gems which gives you rewards for playing the game and winning or losing a duel. After completing the season pass fully you are awarded 600 gems which presumably you would be able to get the new season pass for free. Also for a limited time you are given there like ultra rare cards.
The only gripe I have about Yu-Gi-Oh master duel is that at least for the time being, you as a novice Yu-Gi-Oh player will be matched up against experienced Yu-Gi-Oh TCG players who know every in and out ig the game and will probably school you easily. But after a little time passes those players will quickly advance to higher tier groups and the novice player will be more likely to be matched against a similar skill level player making the game far more enjoyable for the lesser skilled players.
The most common misconception I see being said is that master duel is pay to win just like its cousin Yu-Gi-Oh duel links is.
In duel links things and events are time gated, to get around those time gates the player can spend real money to advance farther than a free to player would be able to far faster leading to the person who spends real money will always have a clear advantage over a player who can't or doesn't spend money. The unlocks given to free to play players are nowhere near the unlocks a pay to play person would get.
In master duel even if you don't spend real money you will eventually be able to build a competitive deck by grinding the game and working a little harder to get those cards you need.
Another way a free to play player can be competitive is, you can turn the cards you don't want, use, or have multiple copies of into points that you can use to buy very rare, powerful, or cards you want buy using the points gained by recycling old cards.
Master duel has a lot of potential to be a great Yu-Gi-Oh game, just be patient and play to have fun, the rewards and gains from being a free to play player will come in time.
Re: Surprise! Yu-Gi-Oh! Master Duel Is Now Available On The Switch eShop
I'd like to dispell some rumors and comments about master duel.
Yes there is a microtransaction component in master duel namely spending money to buy gems (the in game currency) to buy card packs, structure decks, card sleeves, play mats, arenas, and little spirit buddies who do things during the duel in reaction to what is going on in game. Not interfering in duel, just like one spirit when you damage your opponent life points will kinda do a little twerking like dance for a few seconds, among other actions.
It is true that the player can choose to spend real money on gems to build the strong deck they use to win duels and yes that can give a competitive edge to them at this time in master duels life.
Re: Feature: Game Of The Year 2021 - Nintendo Life Staff Awards
If only Advance Wars 1+2: reboot-camp had released in November as originally on planned. It would have been top 3 GOTY.
Re: Animal Crossing Christmas - 'Toy Day' Villager Gift Guide, Jingle's Magic Bag And New Horizons Toy Day Set Explained
My toy day may be bugged. I've handed out all but 1 gift from magic bag. The problem is, the One gift I have left to give out is for "Renee" and I don't have a Renee living on my island. The only resident I can't give a gift to is "nibbles" because nibbles is in his moving in phase (boxes stacked and talking about unpacking.)
Is toy day bugged for me?
Re: Advance Wars 1+2: Re-Boot Camp
Anyone know why Advance wars 1+2rebootcamp was delayed until 1st quarter 2022?