Like someone else said, change can be good. I actually think the 64 Paper Mario is my favorite, but I enjoyed the Wii Paper Mario fwiw. It had interesting mechanics/dimension swapping, etc.
But the battle mechanics in this game were tedious, to put it gently. I enjoyed some of the story elements, but not quite enough for me to move past hating the actual gameplay. If he wanted to innovate, why not go all the way? There was literally one area where the villians required you to solve the puzzle differently-ish. Why not more of that? If you're gonna make a puzzle game then just give me some actual puzzles.
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Re: Paper Mario Producer Says He's "Not Opposed To The Fans' Opinions"
Like someone else said, change can be good. I actually think the 64 Paper Mario is my favorite, but I enjoyed the Wii Paper Mario fwiw. It had interesting mechanics/dimension swapping, etc.
But the battle mechanics in this game were tedious, to put it gently. I enjoyed some of the story elements, but not quite enough for me to move past hating the actual gameplay. If he wanted to innovate, why not go all the way? There was literally one area where the villians required you to solve the puzzle differently-ish. Why not more of that? If you're gonna make a puzzle game then just give me some actual puzzles.