Tipping a star
It's often said that the opening 30 minutes of any video game are possibly the most important. Not only do they give the player an indication of the title's quality, but they can also be used to show how the game works, establish its core mechanics and tease elements of an epic storyline. With this in mind, game developer Stephen...
The unwanted stepchild of Nintendo development teams
Some of you may be familiar with Nintendo Software Technology, the American studio that Nintendo opened to create games that appealed more to Western markets. Though it was started with the best of intentions, things began to fall apart with the ill-fated Project H.A.M.M.E.R., which seemed to...
Big changes happening at Nintendo's US-based studio
Nintendo Software Technology - as we've reported in the past - has endured a troubled history of late. The studio responsible for Wave Race: Blue Storm and Mario vs. Donkey Kong was once a major player in Nintendo's network of internal studios, but the costly disaster that was Proje