If you could only pick one genre that Nintendo systems have nailed down during their history, it would probably be the platformer. With the hat flinging, overall wearing mascot going on his own three dimensional odyssey at the end of this month, the Nintendo Switch has had a slew of top drawer 2D side scrollers to keep fans jumping for joy, whether it be the pixel art masterpiece and genre love letter Shovel Knight or Ubisoft's talismanic Rayman coming late to the hybrid's platform party.
While it wouldn't be fair to suggest there is no more room for anyone else to bring a new IP along for the ride, it is both a critically and commercially daunting task to stand up and rub shoulders with some of the best examples of the genre, not just on Switch but in general.
Pankapu, from French developer Too Kind, is the most traditional of 2D side scrolling platformers, and the game fits right into the console's library in terms of its aesthetics.
What is immediately striking about Pankapu is its glorious, hand drawn art style and vivid colour palette. Golds and purples in particular positively burst from the Switch's handheld screen, complimented by lighting effects and character animations that wouldn't look out of place in any top class anime. The first hour or so with the title, then, is an admittedly beautiful if slightly cliche affair. Drawing inspiration from the aforementioned sprites and environments, mechanically it also takes a few cues from some legacy titles. From being accompanied by a floating side kick constantly demanding your attention, to collecting health fragments and unlocking special sword abilities, to a giant tree at the centre of the opening area, there is more than a hint of influence from a certain little Hylian adventurer early on in your quest.
The game unfolds as the quest of warrior Pankapu on a 'save the world' affair, told as a bed time story to a young boy called Djaha'Rell by his father to help him sleep. Travelling across the dreamworld realm of Omnia, you will slay enemies in order to reach antagonist Gangreyn and find out what can be done to stop the nightmares before they invade humans.
Throughout the game the player will find items that will, in turn, reveal the narrator Djaha'Rell's own story. Panpaku himself is a silent hero, aided by your best friend and golden arachnid side kick, Chii. Chii is your voice and - as well as offering advice and in some sections - can sometimes transform to help you across certain terrain.
Controlling Pankapu himself is pretty solid, but juggling abilities are a bit inconsistent - timing jumps while slashing your sword can be clunky, while charging an attack takes a little too long and affects the flow of the game. Felling standard (and the limited variety of) enemies reaps no financial or experience based rewards, so it's up to the three main abilities - called Aegis that are unlocked as you progress - to add spice to the side scrolling sauce.
As a warrior Pankapu wields a sword at the beginning of the game, gaining strength and courage from the Bravery Aegis, offering more of a melee based combat for close enemies. The Archer Aegis allows for long range attacks using a bow, as well as increased speed, and the Faith Aegis is more akin to a Mages skill set- being able to self heal, teleport and manipulate mechanical objects. The learning of these different skills, being able to switch on the fly and mastering their power prove vital in defeating Gangreyn.
Exotic alternative names for upgrades and characters aside, the progression through Pankapu's lush world also consists of collecting Mudjins - of which there are eleven in each level. These are cute, charming representations of positivity, and revisiting levels to collect them all uncovers secrets and treasure. There are loads of hidden paths and extra trinkets to find, and finding key areas and items will reward the player with backstory.
Although there isn't much variety in terms of enemies, and certain foreground landscapes can feel a little intrusive, overall the game offers decent level design and immaculate presentation, with colourful narrative storyboards and a suitably elegant soundtrack. The titular hero has a fluid, floaty movement to him, and holding A will allow for higher jumps. There's a pretty familiar moveset of jump and projectile based attacks to learn, and there are some frustrating sections - particularly where space is scarce and enemies are plentiful.
Regular checkpoints throughout the levels ensure progress is feasible, and from manipulating light sources to reveal your path to navigating the various caverns and outside environments, the experience is always visually pleasing. The difficulty does ramp up in the later stages, and boss battles are pretty albeit standard set pieces of observing attack patterns and slashing away to reduce an energy bar. At times the action flows and has a degree of satisfying kinetic energy that rewards the demanding precision, and this is where Pankapu shines, only to be halted abruptly by the occasional cheap surprise or cluster of enemies, which are easier to avoid than confront. Given the combat and ability system, that aspect of the game can feel a little conflicted.
Conclusion
If you need a 2D platforming fix you can't go far wrong with Pankapu. While the polished, crisp, beautiful presentation and gameplay are engaging enough, it is nevertheless slightly let down by a few elements that affect the beat by beat and overall flow of the game. The charming characters and parallel narrative are intriguing, and while the resonant themes, fantastical atmosphere and wonderful locales enchant and are especially vibrant on a big screen, the controls aren't quite tight or precise enough considering the challenging level design an enemy combat. An enjoyable game, if not quite as strong as it could have been.
Comments 33
The main characters look like they're related to Marvin the Martian.
@SLIGEACH_EIRE Exactly what I was thinking
Wow, I can't believe this only got a 7 out of ten, much better than the overated Rayman game.
There's actually not that many traditional platformers on Switch yet. I already have Shovel Knight on Wii U and played it to death so won't be buying it on Switch.. I also have Rayman Legends, played though it once on Wii U and have no desire to play it again,it's nothing special.Other than that,we've got Blue's Story on Neo Geo which I own and now this game, Pankapu.With platformers being my favourite genre I think I will give this one a go. Should keep me happy until Yoshi or Kirby arrives early next year.
@OorWullie
It is really good, can't get over this only getting a 7 with some of the games that have gotten 8 and 9 lately.
@SetupDisk Good to know, cheers. I agree with you about Rayman,definitely over rated.
"Gangreyn"
Really evil name, since its a reference to a very nasty decease. Basically your body rotts when you have this. Yuck!
@SetupDisk Are you kidding me? This game constantly gives you error messages deep into levels and the gameplay is complete garbage compared to Rayman
This game is trash. Error messages constantly deep into levels along with a lame story. The game is boring and doesn't make you want to progress. People cant just blindly read reviews and figure it's worth the purchase without watching any videos on it
@OorWullie There's also Wonderboy, Volgarr, and Tiny Barbarian DX. All excellent options.
@ACK I have Wonderboy and love it but don't really see it as a traditional platformer,same goes for Shantae.Tiny Barbarian I've kind of dismissed for the high price. Volgarr I'll have a look into.
7/10 on Switch is considered bad...
Well, usually read the NL reviews for details on the game not for the score as they just wacky here. It sounds like something I would like.
I'm sick of all the retro pixel art - a few more like this will give some much needed variety to the eShop.
This game caught my eye and this review further reinforces that it is a beauty to behold. Shame to hear the controls aren't as tight as would be desired. However, visuals and controls aside, I'd like to know if the reviewer encountered the reported music bug with this game.
It has been identified in reviews elsewhere that the actual music cues that accompany the game are somehow in the incorrect order or messed up. Examples cited are that during certain boss encounters no music plays at all. Or that when venturing through a cave environment the music is supposed to reflect that ominous atmosphere but instead plays a jaunty or inappropriately upbeat musical cue.
Does this same bug happen in the current version of the Switch game? The developer has stated that they patched or intend to patch the Steam version of the game immediately but that console versions will have to wait much longer. Any word on any of this from Nintendo Life?
I'd like to be certain the game is fixed on Switch before I part with my cash.
Cheers.
Thinking I'll give it a try.
Weird variety of experiences on this page –– the reviewer saying it’s basically OK, some commenters saying it has bugs, and another one saying it’s phenomenally great
@SLIGEACH_EIRE I hate to disagree but they are more similar to Vivi. Marvin the Martian has eyeballs, these don't and they had glowing eyes similar to Vivi.
@retro_player_22 Nah, that character looks more like Lumo who I said in turn looks like Orko.
@Drac_Mazoku That's good to hear. Can you recall any instances where the game's music seemed noticeably at odds with what was happening on-screen?
@SLIGEACH_EIRE Nah Orko has eyeballs as well and elvish ears which Vivi doesn't. In fact Orko is more like Marvin than these guys.
@Drac_Mazoku Thanks again for the clarifications.
@bluesdance The review is accurate. It's fun enough but nothing to write home about, a 7 is precisely where I would put it. And whoever says it's full of bugs should probably either redownload the game or contact Nintendo about a problem with their system because it runs fine.
I will buy this someday... I love me a good 2d platformer
I'd give it an 8. Maybe even an 8.5. It's a rock-solid platformer. No bugs. Quite fun, and as somebody else said a nice change from the retro style pixle games of late.
@Biff_ARMStrong
Never had one error message yet.
@Lroy the patch was in the pipe for a long time, as we were waiting for the Nintendo approval, but it is now live and the musics are fixed (and some other bugs too)
@Gerrard Thank you for taking the time to read my query regarding the launch functionality of this game on Switch and going to the effort to clarify the situation for me. I can now buy the game with confidence it has been optimised/fixed at my earliest opportunity. Cheers.
@Lroy I hope you'll like the game, I'm feeling responsible of your buying 😉 it was terrible to know that the bugs were fixed but waiting for Nintendo approval... Now i feel complete ! Enjoy Pankapu !
The screenshots kinda remind me of Zool, which had me hooked as a kid. I may check this out if I find myself with more money than expected by the end of the month!
Tighten up the controls, and I could see this becoming a cult classic. I love where they're going with this, though, so I might pick it up regardless.
Anybody who likes platformers should try this title! I was quite surprised by the quality of it!
Bought 👍
Yeah this game is realy good and underrated i think and i saw there was a phsycal version on a new site called warned collector it's so cool !
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