Listen, if you're of a certain vintage, one of the standout summer holiday movies of your youth will undoubtedly have been Disney's excellent Honey, I Shrunk The Kids. Back in those terrible and endlessly cruel times we didn't have all your fancy CGI smothering the life out of every frame, you see, or superheroes like...er...any of those weird Chris guys to entertain us. No, instead we had to make do with amazing practical effects that added texture and believability to everything, and comedic geniuses like Rick Moranis in lead roles so we were guaranteed a certain level of fun.
Yes, for us old fogies, the reveal trailer drop for Obsidian's Grounded was a very exciting time indeed. Heart monitors were double-checked and pants were quickly changed as we were shown what looked to be a Honey I Shrunk The Kids simulator disguised as a very cool survival game. And really, having spent hours playing the Xbox version over the past year or so, we can confirm that's exactly what you've got here — an incredibly immersive and atmospheric game that drops you (and up to three pals in online co-op) into a backyard full of secrets, stories, and great big bleddy spiders. There are filters for arachnophobes, do not panic.
It's a bonafide belter, and honestly (for this particular writer, at least) it's a bit of a headscratcher why we don't hear more about Grounded, as it really has evolved into one of the very best games on this generation of souped-up Xbox consoles. Everyone should be playing and talking far more about brilliant and original games like this. The core survival elements of scrounging for useful supplies and building defences whilst avoiding enormous garden insects are perfectly realised, and the novelty of your giant surroundings — and maybe this is where our nostalgia kicks in — just never fails to thrill. It's a perfect setting for a video game. The mundane and everyday made magical.
If you have yet to play Grounded, it sees you assume the role of one of four missing children during a spate of similar disappearances that have gripped a community. Of course, you and your pals haven't gone missing at all, you've simply become incredibly small and, whilst your parents presumably make frantic calls to emergency services, you're actually attempting to cross a boiling lake of fresh dog pee on a used earbud in their back garden. Ok, so that isn't actually in the game, but it should be. Maybe something to think about for the sequel.
As you and your buddies get a grip on your embiggened surroundings, you'll need to start out slowly by getting some water and raw mushrooms into your belly, before moving on to creating a makeshift shelter, fashioning gear and, eventually, creating bases and becoming master of all you survey, a survivalist hero parading around your garden on a spider that you've made your servant bride. Again, that isn't something that Obsidian has seen fit to actually allow you to do, but we're spit-balling here. There's always next time, lads.
Anyway, yes, it follows the general ebb and flow of the survival genre as you'd expect in how you level up and gradually regain control, and it's backed up by a cleverly paced and involving narrative that has you discover an intriguing trail of evidence left behind by the mysterious Dr Wendell Tully (nice Moranis character reference, bro). This gives you the drive you need to keep pushing deeper into the garden, into those deep, dark spots and spiders' lairs, to reach your next objective and eventually, hopefully, discover why everyone is being shrunk down so miniature that they can look Tom Cruise directly the eyes. If he was in the game. Again, another missed opportunity.
With this full release occurring across multiple platforms, and with a bunch of "Fully Yoked" content updates included, Grounded is enjoying a big boost in player numbers right now too — good news for Switch owners, as this port comes complete with that all-important cross-play option, but is it a port worth bothering with? That is the question, by Yorick. Well, yes, it's actually fine, as long as you know the score with how these big games end up looking and feeling to play for the most part on Nintendo's platform. There are no huge surprises, the frame rate holds a fairly solid 30fps, although it can take some big old tumbles later down the road as your creations and bases get bigger, and it looks fairly janky in comparison to its next-gen counterparts. Par for the course.
Graphically, whilst the game has been drained of most of its fancy lighting, shadows, and sharp textures, its cartoonish style manages to keep it looking fairly decent. This is an adventure full of big enemies and bright colours too, so there's no real problem with the readability of situations due to the lowered resolution. Oh, and you can adjust the text size in-game, so there's no issues that way either. In all other ways, it pretty much looks and feels how you'd expect on Switch: kinda blurry, prone to stutters when it gets hectic, but still very playable if this is your only avenue.
However, other issues reared their heads as we delved deeper that are more egregious. We're at the point now where the frame rate, as decent as it was early days, is beginning to become more of a problem, our ever-growing base is causing performance problems, and we've had zero joy in playing online thus far. Invites have been sent but never received and, as there's no local co-op to fall back on, this is an issue that drags things down quite seriously and can't be overlooked. You can play solo and alongside bots, if you wish — it's okay that way, too — but the co-op aspect really is a biggy here, a core component of the game, one of its most important elements in terms of longevity. Be aware that it's flaky at best right now.
Besides these more serious performance woes, everything else here is as you'd expect from a Switch port of this sort of big experience. Before it was announced, we would have told you it was impossible to put Grounded on Nintendo's console and have it run in a playable state. "A fool's errand!" we'd have screamed into your face before immediately apologising. And yet here it is, fully playable, completely intact, and looking and performing pretty much exactly as you'd expect in order to make that a possibility.
Conclusion
Grounded is a fantastic survival game, a colourful, unique, and original slice of joyful adventuring that everyone should play if they have the opportunity. It nails the Honey, I Shrunk The Kids vibe, its core gameplay loops are moreish, and its setting and enemies are often breathtaking in how they reframe the mundane. However, and as usual for these big efforts on Switch, this port has plenty of issues. They've had to tank the visuals, the all-important online co-op is flaky, the frame rate is fine until you start going big on bases — just all the stuff we've come to expect at this stage, really. If you can handle the issues, or if Switch is your only way to play, this game can still deliver the goods and the quality shines through. However, if you have another way to play it, we'd definitely recommend you do that instead.
Comments 37
I love Honey I Shrunk the Kids! My dad bought it a few years back and had the whole family watch it, we loved it. So, glad to know I am not the only one who felt that vibe when I saw this game.
Makes me wonder if this will be patched up a bit before the physical release ships? It's a LRG numbered release, so I was in for a copy on general principle.
I just wanted HiFi Rush on switch lol
@OctolingKing13 I thought they were. Don’t tell me they are only porting it to PlayStation?
@Snatcher Only extended to PlayStation, but it was rumored to be appearing on the next Nintendo console. We will see though.
@Snatcher I want Xbox to wait until the Switch 2 until they port anything else over to a Nintendo system so that their games will preform well.
This is one of those game where it's better to just wait for a sale.
Not as good as advertised eh
How did I guess? Just from the title and tagline, I was like "I smell a six" and I was right!
@Kirbyo You in the zone
@Magician : You'd hope so, but LRG are now being rather slack in that regard, often opting to issue physical releases while there are still patches in the works.
Plumbers Don't Wear Ties being a particularly egregious example. One of the audio commentaries was completely absent (there was no audio in the original build when opening the developer's commentary), but that hardly explains the ridiculous 4GB update!
Should have waited for new hardware...
The Ant dying in Honey I Shrunk The Kids scars me to this day.
We really need that Switch 2 asap...
Microsoft allowing some of it's games to be ported was a brilliant move, because this was a game I never even heard of and now it has me considering purchasing an Xbox
@OctolingKing13 it will come to switch 2.
@Snatcher unfortunately not 😔 it’s being ported to PlayStation though, along with sea of thieves so that’s good. I feel like it would be spectacular on a handheld. There was a rumor that it would come to Switch Advance, but I only really trust pyoro lol
Bit bored of these performance issue Switch games.
Bring on the Switch 2.
@Diogmites It breaks my heart to think that Rick was going to make a comeback and then Covid set it back. Then he got knocked out by a sick psycho repeat offender criminal and basically disappeared entirely again 💔💔😔😔
@OctolingKing13 @parttimegamer Dang really? That sucks. i own a PlayStation but it was kinda the type of game I wanted on the switch. I guess it just make sense to wait at this point but it’s still disappointing ):
If anything it would have made more sense for them to wait to port this game on the switch 2.
@AG_Awesome Yeah, that was a real drag. I felt we never got enough of Rick back in the day and to see his possible comeback diverted in such a cruddy way is just one of the many bummers of 2020 and beyond.
@JackieCMarlow the variety on Xbox is incredible - they just don’t advertise it that well. Grounded is awesome 👍
I have had extensive history with this game, watching it grow from early access to what it is today, and I have to say that, unfortunately, what we have now just isn't great. They added a lot of really poorly designed spammy bosses, and have some enemies that are 'difficult', just in that they have cheap properties.
For instance, the Black Widow used to be an amazing enemy, with quick attacks that required good perfect block timing. If you were really good, you could defeat one without taking any damage with even a weak weapon. Now they changed it so she can spawn spiderlings that attack you, but she can also eat them to regain health and double her attack speed so it's nigh on impossible to block. Using a weak weapon is fruitless, as her health regen is just too much.
Basically, a lot of the game has been made to the point that skill isn't required as much as just having a good weapon and a bunch of healing items on hand to use to tank hits. There's still fun to be had in the game, don't get me wrong, but it definitely has been sad for me to see the game I watched grow slowly turn into what it's now become. A 6 is a very fair score, but that's goes for Xbox and PC for myself. For a first-time player, a lot will probably be fine, but as a long-timer, so much of the game has been changed to make it more annoying that it's hard to go back to.
(I'm also salty that they patched all the out of bounds glitches, but that's more of a me problem)
@SMUGSLOTH69 I wish they would. The next console isn’t too far away so it just makes sense to wait no?
Interesting. SwitchUp gave it a rather favorable review including the typical Switch setbacks but still claimed you'll have a good time. Oh well to each their own I guess.
I gotta say something else though in regards to a good chunk of the comments. I turn 40 in a couple months so I've been through a lot of game generations and most especially the "Golden Era" of gaming. They say history repeats itself. Couldn't be more true in this case on this site. All I see now is how the "Switch 2" is going to be the "All Saviour Second Coming of Christ" and we need it now and everything we gripe about for "Switch 1" will be solved once "Switch 2" descends from the heavens (I'm not religious just using it to add some punch). It totally reminds me of my early years of high school. All of us kids were on our knees waiting for that Playstation 2 and it's "Emotion Engine" because it was being preached that it could be the last system you'll ever need (complete with a DVD player!!!! Oh baby!!). When that first kid got one a whole gang of us squeezed into his room after school and our jaws dropped at what we were seeing (got more nuts once we put in the DVD of "Fast & Furious 1" on his mid sized tube TV ) Went through something similar a wee bit earlier with the N64 (our household was the 1st on the block to get it so we were the cool kids for a while). Don't even get me started when another kid got an "Alienware" desktop for Xmas. That little b@stard talked SOOOO much trash on us console gamers in those days because he claimed he was set for life while the rest of us would forever be behind him.
The point is I just can't help but just literally see history repeat itself for every freaking system cycle. The next one is going to solve all problems of this one. Rinse. Repeat. Rinse. Repeat. I cannot wait to see this site once the next Nintendo thing releases and there's that grace period of "We've been saved!!!". LOL the first sign of a single frame hiccup and then we go right back to square one.
Nothing against anyone it's just an observation as I age into the next age group . These companies depend on us salivating at the mouth so we throw our money at whatever they give us to keep this cycle going. I've mentioned in previous posts my backlog on Switch is so big I could spend years hacking at it while I keep adding more. If I was told the Switch would be last system I'd be so relieved. But I know one way or another I'll be transferring this backlog to the next Nintendo Whatever.
@Ganner Handheld gaming will never be up to speed with main consoles/pc. The tech will always be one step behind. Switch 2 will solve lots of problems as long as it's backward compatible but for how long? There will still be games that won't run brilliant simply because the tech isn't there. Switch 2 will run the new cod at 1080i, 30 FPS with cutbacks on graphics.
I was anticipating a review soon and can’t say I’m surprised about performance compromises in the least. Switch is the only current console I own, so I’m used to it! But the online issues are a bummer, and the lack of local online is truly disappointing as I was hoping to get a physical copy from LRG and then a digital copy or 2 for the kids’ Switches if they expressed interest. A Honey I Shrunk the Kids co-op game sounded like it could be fun. I’ll probably still try it out solo, at least.
I’ll echo others here in saying maybe this should’ve been saved for the hypothetical Super Switch, but who knows?
Performance issues... Shocked, shocked I tell you.
What an odd review.
Great game! Does everything right! A real stand out in the Genre! Highly enjoyable! Can not recommend it enough! Great story! Honestly shocked by how people are not talking more about how fantastic this game is!
But the frame rate dips, so screw it, D-.
I mean, any bias is valid and if you want to write a review with performance as the primary rating factor, power to you. But maybe spend the first bit talking about how and why the performance issues impact the experience rather then give a glowing review for half the article, only to heel turn into how much it objectively sucks because it looks better on Xbox. This is a tone shift on par with the tunnel in the original Willy Wonka & the Chocolate Factory.
this game was not well received on the xbox, not really a surprise here.
I'll wait for a deep digital foundry analisys, if it ever comes. I have 300+ hours on PC gamepass and i would like to have it on switch so i can visit a friend and use his internet connection to play local coop with a PC. I know the game now and i can stand the dips if it means playing local multiplatform.
Yes the game it's just that good when played multi.
I would love to possess a phisycal copy, but the fact that it will arrive at my door this summer at best, if not september, and maybe even without all the updates on it (which is a bummer, but admittedly wouldn't be a deal breaker on its own), it's like they didn't even try. They did it for the compulsive collectors, the majority of which won't even open the game.
Microsoft shouldn't have gone with LRG, they sure lost some costumers. It just speaks about how poorly they push their IPs. Grounded is one of the best survivals of the generation and barely anyone knew about it.
@Smug43 It's currently got a Metacritic rating of 83 on Xbox so seems to have been received pretty well.
Hope the developers and/or Switch 2 can improve its performance and online play, but eventually I'll get it for sure regardless because of everything else mentioned, thanks for the review!
Removed - flaming/arguing
Yeah,, I mean as if Hogwarts Legacy wasn't reason enough, I think We all know (at least the sensible ones among Us that want Nintendo to do even better) that yea We need the Switch '2' sooner rather than later please Mr Bowser.
That said, I like this game a lot, it obviously gives me Pikmin 4 vibes.
I feel like MS will update this game for Switch 2.
Will there be a sequel where we run around Las Vegas as a giant toddler while dodging tranquilizer darts fired from helicopters?
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