Cats are remarkable creatures, aren't they? One moment they could be curled up on your lap, peacefully dozing the day away, and the next they're donning a high-tech mecha suit and exploring vast caverns filled with monstrous creatures. At least, that's what Gato Roboto - Doinksoft's charming 'Metroidvania' - would have you believe. Joining the ranks of the Switch’s superb range of Metroidvania titles - including Hollow Knight, The Messenger and Axiom Verge - Gato Roboto is a minimal, faithful homage to Samus’s own Metroid series whilst also managing to project its own unique voice.
Gato Roboto stars Kiki, an adorable kitten who finds herself lost and alone on a dangerous alien planet after her owner crash lands a spaceship and is subsequently trapped within its wreckage. Kiki must investigate her surroundings and free her master, all the while ensuring her own survival against the planet’s various hazards. As you might expect, with a tiny frame and even tinier paws, Kiki is no match for the fearsome beasts that roam the land, and has no way of defending herself. Thankfully though, it’s not long before Kiki discovers a handy mech suit, somehow perfectly crafted for our heroic feline.
Whilst within the suit, Gato Roboto plays very much like a Metroid game. You have a basic arm cannon with limited range but decent rate of fire which will serve as your primary means of attack. Movement within the suit is straightforward and surprisingly slick - you’ll soon be running and leaping through the environment with ease and, especially considering the low cost of entry, it feels spectacular.
Unique to Gato Roboto is the ability to exit from the suit at anytime you see fit. This is particularly useful for accessing tight spaces that only Kiki herself could possibly fit through. More often than not, these will lead to secret passages containing collectables or health upgrades. You need to be careful during these moments, however, as Kiki will die with just one hit, so make sure your suit is never too far away.
You're not only confined to one suit, either. At frequent points during Gato Roboto, you'll come across bodies of water which you'll need to swim through. Of course, Kiki is not adverse to swimming and can do this without any suit at all, but much like on land will be completely vulnerable to attack. This is where the game’s second suit comes into play - it acts very much like a submarine, providing protection to Kiki whilst allowing her to fire underwater torpedoes at her enemies. The controls here are naturally a bit more cumbersome than on land, so you may take a few hits before you get used to how it moves. Overall, however, switching between suits is pretty seamless for the most part.
As you might expect with a Metroidvania title, Kiki is able to obtain new weapons and abilities as she progresses through the environment. The first of these is a powerful missile which, unlike the Metroid games, has an unlimited supply. Despite this, you can only fire two or three in one go before it overloads, at which point you’ll need to wait a few seconds before firing another. The actual act of firing them, however, is remarkably satisfying and will actually force Kiki backwards, so you’ll have to be careful not to stand on the edge of a lava pit as you fire!
Other upgrades include a spin attack - which is essentially a double jump move that also acts as a secondary weapon - and a dash move that allows Kiki to effectively teleport through dangerous hazards such as falling lava or enemy projectiles. Naturally, a lot of routes in the game’s map are locked off until you gain certain new abilities, but the game does a fantastic job of introducing new weapons and abilities at a gradual rate, allowing you ample time to get used to one new mechanic before moving onto the next.
Although the game is not graphically intensive in any way, it has a wonderful minimal visual style that works perfectly in both docked and handheld modes. As you progress through the game, you’ll also come across secret collectibles known as ‘cartridges’ - activating these within the game’s menu will apply a colour filter to the game, so if you want it to look like a Game Boy game, then go right ahead. It’s a nice little touch, but we found ourselves quite content with the default filter for the most part.
Our only real gripe with Gato Roboto is its overall difficulty. Most players will fly through the game in just a few short hours with ease. The only grief you’ll likely face is from the boss battles which, although punishing at times, are nevertheless thrilling and amusing in equal measure. Still, at such a reasonable price, it still feels like a no-brainer. Gato Roboto is a lovingly crafted Metroidvania that can stand proud next to its forebears.
Conclusion
With tight controls, retro-styled minimal art style and a superb sense of progression, this is the perfect Metroidvania to play whilst you’re waiting for an actual Metroid or appropriate Castlevania game. Only its difficulty leaves a bit to be desired at times - anybody with a lick of experience will likely breeze through it in no time, and we wish it lasted a little longer. Nevertheless, it's chock full of meaningful upgrades, secrets and spectacular boss battles to keep you busy, if only for a few hours.
Comments 49
All the good to great games with these kinda graphics make me a little sad knowing the Game Boy/ NES although great could of had so many more great games.
I'll get this one.
I figured it'd be short, considering the price. Seems fair to me
Ah man! I was worried about the length! I had the same criticism over Xeodrifter. I absolutely love(d) Xeodrifter but it was so short! In any case, I find when games are this bite-sized, I tend to have a higher inclination to 100% them so this in no way harms my view on the game. I have it pre-loaded and cannot wait to play it. Hope ya’ll enjoy it as well.
EDIT: I get a heavy Tails’ Adventure vibe from this for some reason and also, of course, Blaster Master, being able to disembark from the suit itself. Oh man.. I seriously cannot wait to play this. Thanks for the quick review, NL!
Is there a “percentage completed” stat located anywhere in the game?
@ChromaticDracula Yes, it's displayed when you choose a save file
I’ve been keeping an eye on this one because it looks so adorable. This review has convinced me to get it
Looks like a game that was made for the Playdate, I'll buy it once it's on sale.
@retro_player_22
Its on sale now 15% off
I got it right away!
This review was well done. The only complaint I have is the lack of Mewtroid references.
Another great one from Devolver Digital...fantastic publisher!
I am a bit tired of the minimalist art styles, at least give me a full color palette.
@Olliemar28 GREAT! Thanks
Im in. I’m looking for something a bit breezy that I may actually complete.
Edit. Bought it and in to the 2nd boss. Agree it has wonderful controls and is just a breezy blast to play. I’m happy with a game that’s a little easier but still fun. I’d add that the sound score is rather fine too.
Might try it as it's not that expensive and won't take up too much of my time.
@BacklogBlues Thing is this is simply trying to replicate that style. Games like this would have never run on that hardware. There is a lot more under the hood of these games.
Short, sweet, and cheap. Now this is my kind of indie game.
On the wishlist for now.
@retro_player_22 I was thinking the same thing! Play Date has potential....
Soooo glad it’s short haha got too much to complete elsewhere. Perhaps they’ll drop some dlc at some point to extend the adventure if it does well!?
This looks fab!
@dougphisig agreed but when a game gets 8 out of 10 why bother for more? Save color for the sequel I guess.
I think it looks fantastic.
I found 13/14 cartridges, the birthday room, and now I’m stuck in the room with the 9th health upgrade. I’m about 2 hours and 37 minutes in, due to exploring and trying to 100%... and now I’m stuck.
The concept sounds fun. The "short" length sounds like a plus to me. The graphics look surprisingly good for what looks to be just two colors, black and white, as opposed to four or eight shades of grey or something.
Gato Roboto is so fun. I'm really glad I got it today!
I am LOVING this game.
I certainly didn’t expect this game to open with a 42069 joke, hahaha.
@BacklogBlues What do you mean?
Wow, those graphics suck! The developers were aware they were making a Switch game and not a game for the original GameBoy, right?
"Unique to Gato Roboto is the ability to exit from the suit at anytime you see fit."
Blaster Master Zero waves hello
If I ever actually complete Hollow Knight and Axiom Verge I will take a look.
I want this game to be ported to that Playdate console.
I mean @YANDMAN i'm little sad knowing some of these great games coming out today could of been released on the original NES and Game Boy. And therefore i could of played a lot more of them because i was a kid and the only thing i did all summer was play videogames and go to the pool.
Gris was brilliant and loved the game, but completed in 6 hours.
Will get this at some point, and as Devolver seems to be going through Special Reserve creating a physical for that, got my fingers crossed for this one too.
@BacklogBlues Yeah but they absolutely couldn't of come out on those systems, or at least not how you see them here and today. Whilst graphically lots of games and this one included use a pixel based style they are still utilising modern processing power hence why they are so smooth and have lots of other graphical tricks throughout.
True never thought about that way @YANDMAN they most likely wouldn't of run on those systems. And probably wouldn't even run on the Pc's of the 80's.
@BulbasaurusRex Sorry you don’t like them, but the graphics certainly don’t suck in this game.
So happy that this game gets a great score!
Been looking forward to it since the reveal!
A pity that it is so short. It looks amazing.
@VR32X Same problem here. Have you figured it out?
@John_Deacon Theres a sort of misslie jump that takes some getting used to. Its kind of a mix between bomb and wall jump on Super Metroid. Couldn’t find the last cartridge before beating it.
@VR32X I think I misunderstood you completely. I finished the game with 87.5% and now when I load the save file, I'm in a room with the mouse on one end and the dog on the other end and nothing to do to get out of there... Do I have to restart the game altogether and get the 100% before I beat the final boss?
@John_Deacon I think so. I fell into that same trap. I was at 90 something percent, and even found a secret birthday room before I went to the end. I was gonna explore more but I wanted to beat the game in under 3 hours.
@John_Deacon Also, either the real John Deacon became a massive gamer after leaving Queen, or he’s your favorite bass player. Either way I give you mad props! Lol!
@VR32X I don't think the real Deacon is social enough to post in comment sections under his real name HAHAHAHAHAHAHAHA
He's indeed one of my favorite bass players ever, James Jamerson being the other one, but Deacon is certainly the one who's had more influence in my playing
@John_Deacon You never know. Lol. Could be like Vinnie Vincent, with hundreds of fake profiles, trolling his fans, and scouring his own message boards. Hahahaha
@VR32X I didn't know he did that. That's super cool!!!!! I think deacon is so antisocial to take part in forums, but who knows under a random nickname....
@John_Deacon Well... VV has kinda been on a downhill path ever since he came out of hiding with his fans. Its been... adult swim level entertainment.
Love this game! Easily an 9/10 for me.
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