Agent Alyssa L'Salle is the kind of peppy, grown up, consummately capable protagonist we so rarely seem to get in JRPGs these days. She's not the type to wallow in melancholy or self-doubt, or even to stick around in one place for too long. In fact, she's the perfect front for Cosmic Star Heroine - a game that pays a sizeable tribute to JRPGs of the past without getting bogged down in the grind and repetition.
At its best, Cosmic Star Heroine plays like how you remember your favourite 16-bit JRPG to be, rather than how it actually plays. All of that boring drudgery and dull scene-setting has been excised to produce a pacy highlights package of a role-playing game. This brisk hyperactivity is also where the game may ultimately come unstuck for fans of the source material, however, as it can feel a little lightweight and shallow.
Aiding Cosmic Star Heroine's sense of freshness no end is its futuristic setting. Developer Zeboyd Games has bypassed the usual fantasy trappings in favour of a bright sci-fi universe filled with stomping mechs, alien cats and laser blasters. There are shades of Phantasy Star and Chrono Trigger in here, which is a very good thing indeed.
L'Salle leads a crack team of special agents working for the Agency for Peace and Intelligence - an elite police force bound to secure the galaxy against a pervasive rebel threat. It's not long until you start to question whether the API is truly the force for good that it purports to be. Fortunately, this is all just an excuse to send you on a streamlined interplanetary romp. The writing here is suitably bright and breezy given the classic period it's trying to evoke. It's one long breathless rush towards the next encounter, with an emphasis on grand gestures and general bonhomie over emotional nuance.
This briskness pervades the game, resulting in an experience that we suspect will hold a lot of appeal to the lapsed JRPG fans among you. It's full of design decisions that serve to lessen the perceived annoyances of the genre. Nowhere is that more apparent than in the game's battle system. There are no random encounters here, with the enemies you face presented clearly within the world. When you do engage by stepping into their territory, there's no lengthy cut away to a distinct battle screen - all of the combatants simply shuffle into formation and the fight starts. And once you finish that fight, your team will be fully healed up for the next encounter.
The fights themselves, whilst fairly traditional in their turn-based nature, are relatively brief affairs. They can generally be polished off in a minute or two - at least on the low-to-medium difficulty settings (which can be adjusted at any time). It also helps that each character in your four-person party has a wide range of completely unique moves to choose from, covering elemental attacks, computer hacks, defensive and healing moves and the like.
Each of these seems to fit in with the character's unique personality and role within the team, and you'll soon find yourself experimenting with powerful combination attacks. Having such a plan of attack is especially important as most moves can only be used once in a fight, unless you opt to sacrifice a move to recharge. This forces you to explore each character's full repertoire rather than spamming the same preferred attacks.
Hardened JRPG fans may find Cosmic Star Heroine's prescribed character roles a little too restrictive and hand-holdy, but it is at least possible to customise each character's move-set with fresh equipment. You'll find new items by exploring the world and though spending credits in shops. The game isn't scared to chop and change your team line-up on your behalf, which again is something that hardcore RPG fans might take issue with. Indeed, there's a general sense of linearity to Cosmic Star Heroine. You're essentially being funnelled from one set piece encounter to the next with little scope to control the pace, which detracts a little from the sense of exploration and of truly inhabiting a role.
The look of the game is spot-on in its evocation of the golden era of JRPGs, mind you, with distinctive sprite work and a deft willingness to play with scale. The view zooms out when you're exploring a seedy neighbourhood, for example, or to show a titanic face-off between a mech and a monster. Cosmic Star Heroine's sparing use of animated cutscenes is also well handled, lending flavour to the game without dragging on unnecessarily. Even better is the synth-driven soundtrack, which moves between quirky little ditties to something that approaches the airy wonder of Vangelis's Blade Runner work.
It's another in a long list of reference points that Cosmic Star Heroine skims through at a rate of knots. This is a game that doesn't so much copy the classics as sample the best bits and assemble them into a joyous collage. The result is a colourful, pacy and enjoyable - if slightly abrupt and insubstantial - homage to some of the more out-there '90s JRPGs.
Conclusion
This is a homage to the classic sci-fi RPGs of the '90s that successfully takes out many of the annoying bits but boasts a fair amount of the depth and consistency. Cosmic Star Heroine is a JRPG for those who long ago grew bored of JRPGs, but committed fans might find it just a little too slight an offering.
Comments (28)
This one slipped under my radar. I will have to take a peek at it some time soon. This review may have convinced me to pick it up.
I'm playing this on Steam right now and I'm kind of enjoying it so far. It didn't wow me as much as the likes of Paper Mario, Final Fantasy VI, Tokyo Mirage Sessions #FE, etc, but I am willing to inch my way through some more.
Then again, even if this game doesn't "deliver", at least it didn't cost me $60 to buy it...
how long did it take to beat?
Zeboyd Games?
As in the people who made Cthulhu Saves The World?
That's awesome.
Bought this on Vita before the Switch port was announced. It'll be one of my vacation games soon.
Really dig the Sega CD vibe it gives off.
Iām excited about this. I went through a phase where I only played video games on an iPad, and Cthulhu Saves the World is one of the few games I remember fondly from that period. Excited to play another Zeboyd game, this time with real buttons!
will wait for the lrg cart to appear
Haven't played it yet, but remember it coming out way back when. Zeboyd was good on breath of death and cthulhu saves the world, but everything else was not. Love their talent though, so I'm excited to try this out soon on a portable system.
@superguy123 Yes how many hours does it take to play through this game?
Seems like an okay game and definitely not in the same low quality as those Kemco RPGs, still if the price is right I may eventually check this out.
Heard a lot of good things about this. The review seems pretty positive and doesnāt really read like a 7 but maybe thatās just me. Definitely will get this, though I still have so many others to work through first.
@superguy123 : ( ͔° ĶŹ ͔°)
@River3636 @superguy123 This is a relatively shorter game like Chrono Trigger. You can beat in about 20ish hours, maybe even less. It's a focused game without filler garbage sidequests. Everything in it serves the plot.
this one is great fun rpg with scifi stuffs
i was one of the backers
Huge Zeboyd fan. Cant wait to snake this.
It's a good game. Not the best RPG in the world, but breezy and entertaining. My son, who doesn't really like turn based RPGs, played through it even before I did because he found the characters and battle system to be a lot of fun.
But that art in the banner of this article looks terrible...
Sounds good to me as I pretty much gave up on turn-based rpgs long ago
@retro_player_22 Low Kemco quality? At least the Kemco games have no bugs, are extremely polished and balanced and full of content. I would buy a Kemco JRPG without hesitation knowing that it will not have any quality issues.
As for new indie RPGs like this one, I always need to read multiple reviews, because they rarely have the quality of a Kemco JRPG. I don't know Zeboyd so I'm cautious.
@SKTTR Good for you then, still Kemco RPGs to me wouldn't had gotten that reputation if they would at least try to improve their games. Most of them are the same mediocre RPGs that doesn't do much in the way of enjoyment. It had that "if you play one you probably already play the rest" kind of feel to them.
@retro_player_22 Say that to this man's face, I dare you:

@SKTTR @retro_player_22 I know what y'all saying about Kemco RPGs. They're really safe JRPGs that don't really move the bar, but you can count on them to deliver the basic essentials. Whenever I see Kemco RPGs these days I think of this game:
http://www.mobygames.com/images/covers/l/56841-lagoon-snes-front-cover.jpg
It was a really safe RPG but couldn't hold a candle to its peers. Oh look at that... it was from Kemco-Seika
Me a year ago: "Where are all the JRPGs?"
Me today: "Where the hell did all these JRPGs come from?"
@SKTTR The only issue I have with the KEMCO RPGs is the somewhat questionable translations. It seems like after so long they could get a good translation team together. Other than that, every single one of those bad boys are sittin' on my 2DS lol
This game is a lovechild between Chrono Trigger and Phantasy Star and plays just as well as either. Fully enjoyable, fast paced, and the most polished Zeboyd game I've played. It's hooked me longer than Octopath, and I actually love that game.
@MaxPlastic Thanks for your impressions on Cosmic Star Heroine. I'm really intrigued by this game. Also, I've just seen Kemco's next JRPG Fernz Gate on the Switch eShop coming out very soon.
This game sounds brilliant! Add to future Wishlist...
Thank you to @Krull for recommending this to me. I agree with this line of the review in particular: "Cosmic Star Heroine - a game that pays a sizeable tribute to JRPGs of the past without getting bogged down in the grind and repetition"
Itās on sale for less than $2 right now.
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