
The older games in the Ys series have been slowly working their way to Switch in the form of Ys Memoire ports like last year’s Ys Memoire: The Oath in Felghana. This year, we have Ys Memoire: Revelations in Celceta. While the plot isn’t as good as other entries, the combat and characters pick up the slack.
Revelations in Celceta once again follows the red-headed adventurer Adol Christin as he goes on another globetrotting journey and somehow ends up saving the world (again). Celceta is also a reimagining of the 1993’s Ys IV: Mask of the Sun for Super Famicom, as well as the fourth chronological game in the series, taking place after Ys X: Nordics. Thankfully, Celceta, much like the majority of games in the series, is a standalone game, so you won’t have to play the previous ones to understand what’s going on.

Unfortunately, this story is one of the weaker aspects. Adol washes on the shore of Celceta as an amnesiac, and has to recover his lost memories while preventing an ancient artifact from falling into the wrong hands.
The villains and their motivations are quite shallow, and the plot just simply isn’t very interesting. It doesn’t have the emotional pull of Ys VIII: Lacrimosa of Dana or the heart of Ys Seven, which are considered some of the best in the series.
Thankfully, Adol’s companions like the cool yet collected Frieda and the cheerful Karna help keep Celceta’s story from being a complete bore. Character interactions between the main cast were always enjoyable to watch.
But what carries Celceta is its exemplary gameplay. As a real-time action game, you can have up to three people in your party at once dishing out constant damage against enemies on the field. You can attack enemies with basic swings, as well as map up to four different special moves to the face buttons and unleash them. Sure, it’s a button-mash fest sometimes, but battles end up being chaotic and exciting messes with the effects flying all over the screen.

On higher difficulties, though, you’ll need to be a bit more methodical. Enemies and bosses hit hard, and you’ll have to master the Flash Dodge/Guard system. By dodging or guarding at the right time before an enemy attack connects, they’ll freeze in place (like Bayonetta’s Witch Time), letting you wail on them for extra damage. It’s hardly an original mechanic, but it fits perfectly with the frenetic hack-and-slash nature of combat.
Customisation is straightforward as well, which also matches the combat’s simplicity. When you find more powerful equipment out in the world or at a shop, you can just equip it to make your stats go up. There’s a bit more depth in the item crafting and equipment refining process, like finding enough materials to upgrade your things, but it’s overall still a simple process that’s easy to understand.
This Switch port contains a newly-recorded audio score, and Celceta’s music is excellent. I never got tired of hearing the blistering pianos combined with electrifying guitars that are littered all across the soundtrack.

The graphics have also been touched up, although the game can still look a bit dated but that’s not entirely surprising given it was originally a PlayStation Vita game. Fortunately, the frame rate runs at 60fps, which makes combat and exploration feel smooth.
However, I do wish there was a bit more effort to put in additional quality-of-life features. With so many modern games having auto-save nowadays, I sometimes forget to manually create saves. An auto-save function would’ve been appreciated, but alas isn’t present.
Features like turbo mode are conspicuously missing from Revelations in Celceta too, even though the Oath in Felghana remaster last year had it. So I’m not sure why there’s a regression here.
Conclusion
Ys Memoire: Revelations in Celceta is a good entry in the long-running action RPG series, but it’s far from the best. Despite the game’s title, the plot is forgettable but the explosive combat, charming characters, and booming soundtrack are engaging enough to keep your attention until the credits roll.
Adol has had more memorable adventures on Nintendo Switch, but mapping out the Great Forest of Celceta is still a fun time.





Comments 12
Thought this was decent on the Vita several years ago. But also I’m not sure it will hold up too well playing it now.
Thanks for the review, would be great if such quality-of-life improvements could be added at least through a patch at some point (auto-save doesn't particularly matter to me as I prefer manually saving, but of course the more options the better) - that said, still looking forward to playing this game even as is along with other Ys ones whenever I finally start this series myself!
As long as it's not censored compared to the original version of the game, then I am interested.
I loved this on the Vita. Has a lovely, whimsical atmosphere, and the exploration is great. One of my very favourite entries in the Ys series.
I played Ys Memoire: The Oath in Felghana for the first time on Switch last year and loved it. Can't wait to play this!
Ys really is an amazing series, I need to play the newer Switch releases. Seven is absolutely brilliant, would love to see a remaster.
@Ooyah nice review, looking forward to playing this one!
I already got the game on Steam but would definitely getting the physical edition for the Switch as I didn't get the chance to buy it on the failed PS Vita.
I'm kind of firing in the dark here but isn't Ys 7 tied up in ownership rights or something? I remember I had most of them at the time on PSP - Vita but that one seemed to be lost in the ether. Anyway, great series. I hope they bring the PSP or PC Engine versions of Ys 1 and 2 at some point. Well, all of them on Switch would be nice.
@Keegsy VIII is my absolute favourite Ys game, and would be in my all time top ten games ever, it absolutely blew me away. Enjoy that one, if you haven't played it yet! 😊
I have a Japanese physical release of this one for Switch and I'm already waiting for English version from Amazon. Only few more days left!
@Warioware The PC engine soundtrack of Ys III is awesome, so yes it would be good to get it. They have the PC8800 version via EggConsole though. They also have the MSX version of Books 1 and 2
@Nep-Nep-Freak Literally what could have been censored? I played it on Vita and there was nothing at all that possibly could have been tampered with. Did the Japanese version have pedo sh*t that was removed or something?
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