The LEGO franchise and the Switch have been good bedfellows of late, with both LEGO City Undercover and LEGO Worlds releasing on the console so far. The former we enjoyed. The latter? Not so much. Unfortunately for all of us, The LEGO Ninjago Movie Video Game - from now on referred to simply as Ninjago, because that title is a mouthful - is more Worlds than Undercover.
If you've played a LEGO game from Traveler's Tales, then you know what to expect. Like most movie tie-in LEGO titles, Ninjago puts you in command of one of the group of ninja at a time. The levels are guided but somewhat open-ended as well; while you're given a set objective at the beginning of the level, there are numerous secrets to find, structures to break and studs to collect. The game tries to entice you into replaying levels by hiding untold numbers of secrets behind puzzles that can only be solved by a ninja not currently in your party, or with an ability you don't currently possess.
The level designs themselves, however, feel somewhat uninspired, and left us feeling like there wasn't much reason to return. After each level you're treated to a clip from the movie, most of which we found enjoyable; if anything the game is an effective advert for the film. Telltale's writing chops are still as good as ever as well, with dialogue that is every bit as funny as that found in other LEGO franchises.
Areas are quite detailed, and the sheen on the faux LEGOs is pretty convincing, but there was nothing in the varied environments that had us wanting to come back for a second look. More importantly, long load times made us dread changing areas. The loading screen features a view of the area you'll be playing in as though it were a real LEGO playset, which is interesting, but it's not worth spending 15-30 seconds on each time.
Mechanically, Ninjago works about as well as you might expect it to. Combat is strictly a button-mashing affair but it gets the job done. There are abilities, dubbed Ninjanuities(groan) which can be purchased using Ninjanuity Tokens (double groan). Each time you earn a token you are forced to spend it immediately; each ability costs a single token, so there's some value to that, but it's harmful to the overall experience to be removed from what you're doing to buy an ability you may not need at that moment.
Two-player co-op play is available but we can hardly recommend it. The screen is split vertically and the framerate takes a nose dive. It isn't entirely unplayable in TV mode, but in portable mode you're can kiss your chances of understanding what's happening goodbye. Playing with a friend definitely adds value to the game, as your AI partners are typically useless in any practical sense. While you clear an area of enemies, all too often you'll find your AI buddy struggling with the same foe they were on when you started. The partner you have exists only to be window dressing and for you to control when the game demands that both ninjas solve a puzzle.
Running around smacking bad guys is fun to an extent, but it's when the game starts to wander from the beaten path that we experienced trouble. Not content to adhere strictly to a known formula, Ninjago introduces some new gameplay types, such as a Panzer Dragoon-esque on-rails shooter in which you fly around Ninjago (the city) fending off evil forces - but the game doesn't really handle this well. The framerate takes a very clear dip here, and the Switch sometimes chokes under the number of enemies on screen at once. It's easy to think this is the fault of the system, but we've seen much more impressive feats pulled of on the console from other developers.
New gameplay isn't the only fault we found with Ninjago, either. Many times during our playthrough the game would inexplicably freeze, or the camera would lock in an area where all we could see was the top of our hero's head. This wasn't limited to gameplay either, as we noted this happened several times during cutscenes. During the course of our playthrough for the purposes of this review, it became standard practice to quit the game if a black screen appeared for too long, as it sometimes did during scene transitions.
Conclusion
LEGO games are typically quite good. Movie franchise games are typically quite bad. The LEGO Ninjago Movie Video Game is, both, but ultimately it feels more like a movie game than a LEGO game. Poor level design, long load times and bugs make for a game that doesn't realise its full potential; funny dialogue and entertaining movie clips can't elevate this one to greatness. If you're looking for a great LEGO game for your Switch, stick to Undercover for now.
Comments 29
I expected this. I bought Lego City and I'll buy Marvel Superheroes 2 too, but I skipped this for good reason
"Telltale's writing chops are still as good as ever as well"
Eh????
Shame. Loved the movie but I’m getting annoyed that these Lego games continue to be unoptimized for Nintendo platforms.
Oh well, guess i'll have to spinjitsu in a different game.
I rented it, kinda boring, though I know nothing of Ninjago. I'll finish it maybe.
I wouldn't be surprised if LEGO originally intended to have Lloyd (The Green Ninja) bundled with a Lego Dimensions Story Pack but due to the 3rd Year of it being cancelled, they rushed to salvage the project and just released it as a solo game.
I'll still have to get it cheap for my son one day. He loves all the Lego games!
No loss for me. I don't think I'll ever buy a LEGO game again. Not my thing at all.
Glad I held off on buying this for kiddos. I'll wait for a discount of they still want it. There is always Lego Marvel 2
Hey! A subpar review for a retail Switch game! You don't see those often around here.
@Spoony_Tech "cheap for my son one day"
That day will likely be very soon after Lego Marvel Superheroes 2 releases. But be nice and buy him Marvel for Christmas, pick up Ninjago for MLK Jr. or President's Day or something. We were going to hold off on Marvel until a sale, skipping Ninjago entirely, but we realized Mario, Sonic and XC2 are all really single player games, so we need Lego Marvel for all the long car rides and family gatherings this holiday.
The Marvel game coming out next month looks so much better than this one. I can't help but think they had the A team working on Marvel and some outsourced B team working on this. I'll be shocked if Marvel doesn't get better than a 5.
@Steve_Bowling @RyanSilberman Maybe I missed something, but I think the reviewer mixed up Telltale (famous for their narrative games) with Traveller's Tales (developer of the Lego titles). Easy mistake to make.
@rjejr Sounds like a plan.
NintendolIfe gave it a lower score than any other critic. The other reviewers go much more in depth so I recommend reading them before making your decision.
Oh, well...
Another Mediocre LEGO games again...
@ZeldaToThePast You can still rent games!?
Jump up, kick back, whip around and spin....
I feel like Lego games, which began as fun kids games, have devolved into merely licensing cash grabs. Like most movie games were back in the 90s and 2000s when basically everything got a game made of it, even when it made no sense to make into a game. (Seriously, there was a Tim Allen Home Improvement platformer game on SNES!)
Tt games always have these issues especially on Nintendo consoles. They don't seem to care at all about bugs and glitches . It's a shame as in other aspects these games can be great fun .
@NintenNinja16 probably true, within the LD community it’s well known year 3 got cancelled, shame because some of the cancelled IP’s would have been awesome to have physical minifigures of (looney toones, james bond and blues brothers to name a few)
While not the best, I still had a lot of fun with this fun, playing the story with my daughter. And while Lego games usually crash A LOT, this game number of crash was quite minimal. One time at the very beginning, and another time in a random race in the forest. Other than that, the rest of the game was crash free, and I managed to get to 100% without too much effort.
The only bug I've encountered only applied to 2 players mode, where sometimes, one player couldnt change his character. Framerate was also lower when playing co-op, that's true, but from the Wii U era, I'm used to that kind of experience. It's unfortunate, but shouldnt matter for those playing solo.
Other than that, I quite enjoyed the revamp on the battle system, which give you more and more studs multiplier the longer you keep your combo going, plus the fact that you need to do more than press Y in some fights. The game was also really beautiful, and overall, it was just a fun experience.
So yes, it's not the best Lego game. Lego City would be your first choice, and Lego Marvel 2 will also surely beat it. But if you're a Lego games fan (it's one of my guilty pleasure), this is a no brainer, and should give you a lot of fun.
A solid 7/10 IMHO.
My son and I played The Complete Lego Star Wars on Wii through to completion. We had so much fun! It's a game that I will always have very fond memories of. I've bought several Lego games since - including the other Lego Star Wars games - but they've all been a bit of a disappointment...
Wireless multiplayer! Put it in there 🎃
Traveller's Tales makes the lego games, not TellTale.
@Starbuster Haha, someone always says this every once in a while. gamefly.com
Oh well, we've probably getting as many Lego movies as there are Lego games now......which will probably mean more games to tie in too.
Lego DC Expanded Universe anyone?
This game may not be good but the review itself is poorly written as well. So a 5/10 to the reviewer as well.
Slow loading times? Still? pass.
@Drac_Mazoku
How do get to set up for 2 players in Nintendo Switch?
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