Describing The Binding of Isaac: Afterbirth+ is no simple task. It's Edmund McMillen's follow-up to his first hit (which he co-developed), Super Meat Boy, which we loved. The two games, however, couldn't be more different. Where Super Meat Boy is more of a nod to the platformers of yesteryear, The Binding of Isaac is something entirely new; it's got a bit of old-school Zelda in it, but mechanically it plays a bit like Smash TV, an arcade twin-stick shooter from the SNES era.
In The Binding of Isaac you play as the titular character, a little boy who seems terrified of his deeply religious mother. There are deep religious overtones throughout the game, most enemies are demonic in nature, characters are mostly biblical references and one of the game's many bosses is even named Mega Satan. Though the game uses religion as a plot device much of the story is intentionally left open to interpretation, but make no mistake, reader, the subject matter is dark indeed.
At the game's opening, Isaac's mother bursts into his room wielding a knife. As the story goes, she has heard the voice of God and has been told she must kill her son to prove her faith. At the last possible moment Isaac locates a trap door in his room and escapes through it, descending into a basement filled with demons, sentient piles of poo and all other manner of monstrosities seeking to put an end to our hero. The worlds are randomly generated, a hallmark of the roguelike genre, but there the backdrops are preset, ranging from a humble basement, to caves, to even slightly more disturbing locales. The further you descend, the more twisted things become. There are three difficulties you can choose from, though the game tends to skew toward being more difficult than your average title these days. If you have ever played an NES or SNES-era game, you're most likely going to be more at home with Isaac's difficulty curve.
Isaac's only weapon is his tears, of which he has plenty. The controls are quite simple: Isaac moves with the left joystick and can aim his tears using either the right joystick or any of the four face buttons, each of which represents a cardinal direction. There's no diagonal crying to be had here unless you find an item to enable it, so the choice of how to aim your tears comes down to personal preference. In addition to your tears you can also find a number of items that Isaac can equip and use with the ZL button, though their utility varies. Some weapons, such as the bible, allow temporary flight and can even one-shot certain enemies, where some may do Isaac harm. It's best to exercise caution, especially as there are no extra lives or continues to be had, though you can pick up hearts to replenish health, or even gain entirely new hearts by defeating bosses who will occasionally leave items that add to Isaac's store, or provide other variations on this theme. Isaac can also pick up bombs which he can then use with the L button to destroy some obstacles in his path or take out enemies if it can be timed right.
Some may say that Afterbirth+ is short, but we would humbly argue that they should view the game differently. It's true that a typical run through the game could take just a few minutes, depending on the player's skill level as well as the world they're dropped into. It's clear, however, from the game's design that players aren't meant to play through just once; after all there are 19 endings, multiple characters, online and offline challenges and more to keep the player coming back. This retail release includes all of the expansions and DLC; accruing all of this content on PC (for example) would have a cost approaching the recommended Switch price at the time of writing, by the time you 'stack' the DLC upgrades.
As we mentioned, every time you do quit and load the game you have to start anew; while you have the option to restart in the same world, you can't persist if you choose to turn off your Switch or play later, which means that you will be dropped in another world by default. You do, however, have the option to enter a world seed (like a code) at the start of each game, giving you the option to take another run at a world you found interesting, or share it with friends.
Speaking of sharing with friends, Afterbirth+ features a couch co-op mode in which a second player can take control of a 'familiar' at the cost of one of Isaac's heart containers. Player two gets to choose between a selection of familiars with varying powers, though the game won't explain what those are; it's up to the players to know each of their abilities. When the second player dies the heart container, now empty, is returned to player one. Player two can choose to continue joining until Isaac is down to a single heart, after which point they have to sit back and watch. We would have liked to see a more expanded two-player offering, but what's here isn't bad.
Conclusion
The Binding of Isaac is a game old-school Nintendo would have never allowed on its home consoles, as was the case until its stance softened with a previous iteration on Wii U and New 3DS; the Switch, ultimately, feels like a perfect fit for Afterbirth+. It's a game you can pick up and play for 15 to 20 minutes at a time, you can jot down or screenshot your favourite seeds, there are daily challenges, the ability to play in any of the Switch's control configurations and also couch co-op. These features make this a great title for those looking for something a little more portable to add to their Switch lineup, while it naturally also works well enough when played on the TV.
While Nintendo has definitely changed its stance in the last few decades, this game feels like a blend of old-school mechanics and new-age thinking; it's an homage to the challenge and style of old games, while simultaneously presenting itself stylistically as being something more contemporary. If you're looking for a game that will be different each time you play it, look no further.
Comments 50
Never played before the Switch version and I am really enjoying this game. I was worried about it being worth $40 but so far I am satisfied with what I got for that price. It's a great feeling when you get overpowered upgrades right off the bat.
The game is far too grotesque visually for my liking, but it's great for it to get a Switch release. The more Switch games, the better.
Would be nice to know when we are getting a physical UK release, but I don't even get a response when I ask!
I picked up a copy for my Nintendo Switch and I can say it is definitely my favorite version of the game I find myself playing it more and more each day such a crazy fun little weird game .
In Seattle at the moment and its hard to get a copy. Could download it as I made an American account but a physical copy would be better to be honest. Nicalis give us a release date already!
This game is a solid 9.5 in my book. It's so different, but I love it!
@popey1980 ...and if you don't, import it as it will work. If companies want to be craven about releasing stuff in some places, buy from others. I did that with I Am Setsuna getting the Japanese release mailed to me in the US. I found a solid deal with free shipping tacked on, took about 10 days or so but set me back the same as the rental copy on download.
Isaac I own and it's very well worth the price as long as you go in knowing you'll be doing a LOT of runs on a randomly generated layout each time and that's where the value comes in. It lacks annoying levels of repetition by mixing it up every single outing.
Haven't tried it yet - but you never touched on 4 player mode? I was interested in hearing more on that.
Cant try that until this weekend.
The subject matter is dark but come on. Is cartoony. I don't mind it and don't even notice it half the time. The gameplay is solid despit the developers strong subject matter. So I ignore it.
Never played it before the Switch version but I'm satisfied with the price. The intro left my jaw on the floor. I'm surprised how fun it is. I also bought it to support another great Nicalis game and to show Nintendo that it's fans appreciate dark themed games too. Glad they finally came around. Great review. Highly recommend it.
@tanookisuit I'm looking at Importing ... eBay seems to be the best option at the moment or Amazon
@popey1980 I went with Videogamesplus.ca like I usually do for North American import.
Not sure if they still have stock though.
This game is brilliant. If you love games from the nes/snes era with old school arcade feel to it you will love this game. Then add modern touch of clever items galore and just about unlimited possibilitys and playthroughs. Dont be a fool like I was and only play it a few times and not tap into the hidden brilliance of this game like when I first tried it on steam years ago. The hidden secrets and discovery of this game are second to none. This game is that good has pulled me away from BOTW, there I said it.
Well worth the hassle of buying it off the US eshop. Plays really well on the Switch, a great challenge.
Will buy this eventually when I eventually buy a Switch.
I am very impressed with the physical release of this game. I mean, it has a manual! The last game I've seen with a manual in a physical release was Shovel Knight. It's refreshing to see a publisher not cheapskating out for a change and in this case, again, it's an indie and not a AAA that goes the extra mile to provide a quality product.
I can't stand the randomly generated dungeons of this game. It's all or nothing. Start with a bad pattern and you won't get far. I played a lot of the 3DS version though, finished multiple times, but I just can't get back to it. RNG definitely isn't my thing.
This game is the reason I bought a Switch.
This game is awesome, challenging, and hard but rewarding. I "owned" the Rebirth version through my PS+ membership but I gladly bought and paid for the physical copy on Switch. It really is the perfect game to pop in after a long Breath of the Wild marathon session. Highly recommend this game if you don't have it or have never played it before on other systems. Even if you have played it before, the fact that with the Switch you can take it anywhere, just makes it that much sweeter.
I was familiar with this game and played it, but I waited to purchase an edition like this. My waiting paid off! This was perfect for my recent trip. Fun and oh-so twisted.
I have the original release on Vita, could never get into it. Part of me wants to buy the physical Switch release anyway, just for that instruction booklet. I'm a consumer whore.
Loved it on 3DS, will get it the moment it's released in the UK.
Heh, after extensive deliberation I ordered this off Amazon today. I've been eyeing it for weeks now. I find that roguelikes can be hit or miss, but in general the ones that play it straight tend to be forgettable games of literally endless grinding, and the ones that have a sense of humor are very enjoyable. I have installed Nethack on every computer I've ever had, because it just never gets old. Hopefully this game will scratch the same itch.
For what it's worth on the religious stuff:
1. Bible should be capitalized in the article
2. When McMillen first created the game he wrote an article to explain why he chose such dark subject matter and such intense religious elements:
Summary? he didn't think anyone would like the game, but created it to help him personally process his own religious background where he felt crushed by guilt and anger.
For what it's worth: As a Christ follower I'm not necessarily offended by this, but I feel for McMillen (and by extension for Isaac) because it sounds like he got all of the human religiosity and none of the hope that God offers through Christ. I've wrestled with guilt, anger, and shame too. Without Christ, I would feel like Isaac too.
I won't spoil the "super secret ending" but for McMillen's sake I hope he finds more hope than Isaac!
I really want to like this game, but some reason, I just don't. Not sure what it is: I'm not really grossed out by the graphic content, I tend to like rougelikes, and I think the goodies included with the first run of the physical edition are adorable... but I just can't get myself interested.
I could probably get away with owning this, but because I have kids that I'm sharing the Switch with, I'll probably pass.
Playing it reminds me a lot of Atik Attack on the Spectrum. Anyone remember that?
I'm enjoying it but, in short bursts.
@Biffclaven wow Zelda didn't even have a manual. Kinda wish I'd got the physical copy now lol.
Since I already own the Wii U version I think I will just stick with that. This is an excellent game though, especially if you like the idea of a Roguelike Zelda! Being all-powerful is an amazing feeling in this game.
Why does this site and push square have a section that says "our review: scroll down"? It makes zero sense. Just get rid of it if you're not gonna put anything in there.
@speedracer216 Thanks for that info, never knew that about McMillian!
This game is so beautifully dark and twisted. I love it! So glad it came to Switch. Loved it on 3DS, and this is such an upgrade over Rebirth. Not to mention the manual made me so giddy when I opened the box. Felt like i was opening the NES Zelda box all over again in a way.
Def a must have for Switch owners! As many Zelda fans can attest, this game has the power to pull you away from BotW and prevent you from playing it. I myself haven't had time to touch BotW since this released. I get maybe 2-3 hours a night to game, and it's all going to this right now.
I feel the review was lacking in places, if not inaccurate.
1. There are extra lives; there are multiple items throughout the game that can give you them. That said, yes, you do need to be careful not to get hurt because extra lives often don't guarantee your success.
2. The game does have a continue option, allowing you to continue from your current game even if you turn off the Switch.
3. Unless you are dying frequently, you will rarely have a game that lasts 15-20 minutes. If you get to the end - which you will want to do on each run once you get enough practice - you should expect to have spent 35-40 minutes doing so.
I was disappointed that the review tended to summarize the game rather than note its strengths and weaknesses. As it was probably apparent, I am a fanatic when it come is to BoI. It is a fantastic game well worth the money. However, you might want to consider the PC version instead at this time. The portability of the Switch is great, but I have come across slowdown multiple times, and my game has crashed almost every time I have a daily. The game is very difficult, but one of the joys is learning how to improve at it.
The game is not perfect, but if you don't want to get it on the PC, it is highly recommended for the Switch.
No mention of slowdown or frame rate issues? They seem to be prevalent from what I've seen elsewhere. And does this have 4 player co-op? I can't find anyone who confirmed it once the game came out.
Never played this so I am really looking forward to a physical european release. I almost cried tears of joy when Shovel Knight's box came with an actual manual. I really miss those things and would read through them again and again on the way home. I still sniff it from time to time lol.
@Stargazer I have only experienced slowdown once in about thirty hours. I had a bunch of crazy big flashy modifiers and was in a particularly busy room in the womb. It has 2 player multi for sure. Not sure about four players.
So happy with this I had to give up on tye Wii U version it froze so much(losing all progress, even donated coins that run). Now I am trying to get to ??? so it's a world of difference in quality.
@faint
If you have the hearts and Joy cons up to three familiars can join you.
@popey1980 In France / Switzerland, you can find US copies in retail stores. You can always try that.
Niantic said a physical release will also come out in Europe, same date as eshop release (but we don't have a date at all yet)
@meppi just been on and checked, you can pre-order on there, says it's released April 14th.
I am intrigued by this game, but probably won't pick it up. My little boy is called Isaac!
I bought this today in US, so I hope it will be fun
When is the release date in Europe?
I can't get into the visual style but I'm happy that those that want to play it will. Have fun!
I bought it on vita and new 3ds, I will buy it again!.......When it goes on sale
I still play Isaac Rebirth on Wii U regularly once or twice a month because it amazes with weapon combos (sometimes super bad ones, sometimes super crazy ones). It's always a new challenge, and it still has tons of stuff to unlock.
When the Switch version comes to EU retail I grab me one
@speedracer216
Binding of isaac is my game
its zelda and my childhood in one
replace mother with grandmother and you get my household
born to a catholic family
named after my dad
he died when i was 5
schizo aunt with he same bday as me
mother who was a drunk and threaten to kill me when i was not obedient to her and would humiliate me publically and would hit me while she was drunk
and my grandmother who made a pit of fire of my entertainment manson korn nirvana beastie boy albums andddd pokemon annnnnnd quest 64 and the sims or anything that was scientific based or had that in the game chased my freind with a butcher knife because he was part of a satanic cult when we were just listening to music the only thing that i felt gave me freedom. had a sermon just because i was part of a cult she made up. She was in charge of 10 different things in the church and she never could do any wrong.
Priest stood up for me manipulated the whole church to kick him out.
I fought every day
every day was me against 3-4 people
I fought for 18 years
I won my battle
I was an adult at age 6 with no emotional support
nor life guidance at all. I still cannot talk to these people it always ends up in fights.
Hello?
WHAT DO YOU WANT.
they do not understand people at all.
God nor christianity will never ever work for me neither will a life of slavery for consumerist items.
No man or any orginization will ever control me or manipulate me I will be intune with meditation and nature and the godself of my own being.
I was a man and I was told the only thing I could do is fix things and they took out all the guilt out on me.
I started to think that I was the one causing problems in the house and that god was punishing or maybe a occult curse is on my life. I realized that on top of my problems I was feeling I was feeling their problms and pain when I was young.
I just realized that I am empathetic last year.
Whole childhood gone because of all of this.
I have litterally hated my own self even though I could talk to everyone of my peers till I was about 25 till I learned about meditation and energy from that and I wish to pursue this as a life goal
I want to heal others who have had the same edupness that I have.
Not with pills
Not with manipulation
but out of taking care of people in a spiritual way that is not provided through any thing in society
It is mostly ignored.
@grungeman dude, I'm so sorry for your past. That sounds super rough. You sound like an amazingly strong person! I wish you luck with achieving your goals! Thanks for sharing your story
A 9/10 game for me.
I know this is old news by now but i came here specifically to say that i've been playing Isaac for years. It constantly amazes me with how well it is done and how deep it is. It's one of my favorite games of all time.
One of the games I never stopped playing. Would recommend this as an essential on every switch
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