The King is dead. Long live the King! His ghost, however... a bit of a loud mouth braggart. He will not be shutting up until his final request is granted: bury his coffin in a suitable catacomb filled with riches. After some wheels get attached to his coffin, it is up the Princess to push and pull the titular 'chariot' along with her fiancée to its final destination. But does this new Switch iteration live up to the new 'Super' moniker?
If you have never stumbled upon the original title that was previously released on Wii U, Super Chariot is a delightful mix of 2D platforming and physics puzzles. One or two players challenge underground catacomb levels by navigating the titular chariot to the exit while collecting riches. A thinking man/woman’s indie platformer who just happens to find a new home on a platform that's far more suited to supporting its best elements.
The default Pro Controller configuration uses ‘A’ to make your character jump, ‘X’ to attack with your weapon (needed to stave off would be underground critters/looters that would attempt to steal goodies of your chariot), ‘Y’ to use a gadget (if you have any) and holding ‘B’ allows you to respawn on the last checkpoint, something rather useful if you managed to get your chariot stuck or lost after a less accomplished attempt at traversing a trickier part of the level.
While your characters are controlled very much the same way as any 2D platforming game, the distinguished gameplay gimmick here is how to control the chariot itself across the level. Physics are ever present and, as such, you can simply push the chariot to move it along flat surfaces or even to make it climb a few bumps on the road. But the safest bet is a trusty rope tethered to one of the two tether points on the coffin. Pressing ‘ZR’ will latch on a rope that you can use to pull the chariot towards your position. While tethered ‘L’ and ‘ZL’ enable you to wind and unwind the rope respectively.
You will need to use both your character’s moves and the chariot’s physics to traverse the several platforming obstacles each of the many levels throws at you. You can, for instance, use the chariot as a quick makeshift platform to reach higher ground, tether it and drop it along a ledge to serve as a pendulum or simply give it a nudge at the edge of a cliff and ride it in style as it speeds downhill. It's a rather unique and ingenious game design that will delight and often have you scratching your head in equal measure. Worry not if you played the game before - everything still feels as fresh as when it was originally released.
The characters themselves are unable to pick up anything, you need to move the chariot close enough for a moment in order to pick up the riches that are stashed along the route, secret skulls hidden among the levels most treacherous nooks, chests with blueprints that will enable the Shopkeeper to sell new gadgets that can either be useful to navigate the Chariot or needed to unlock certain locked routes on levels. The first levels are somewhat dwarfed in size compared to later stages, but don't think a single trip will allow you to see everything each cavern has to offer; Replaying and speed-running will assure this game's extended lifespan.
The 2D aesthetics are colourful and rather lovely, with some sporadic lighting effects piercing the underground caves to excellent visual effect. Brilliant animation is effectively used to bring the Princess, the soon-to-be Prince, the skeleton Shopkeeper and the King to life (well, not literally in the case of the later). Excellent voice acting helps to flesh out the characters, with some particularly funny quips from the Shopkeeper and the King who despite being a ghost still fears the supernatural. Lovely medieval melodies will accompany your spelunking. Despite the bleak premise of burying your deceased father, Super Chariot is anything but, with both visuals and audio combining to deliver a truly charming experience.
This Switch released justifies the appendage of ‘Super’ to the title by adding in the previous DLC content found on the ‘Royal Gadget Pack’ - five exclusive gadgets to mess around with your chariot and the addition of the Shopkeeper as a third playable character. Unlike the Princess and her fiancée, he appropriately attacks by throwing bones, giving him a rather nice long range attack instead of the melee sword swipes from the original duo. If you pick up the physical edition you will also get a download code for the game’s lovely soundtrack.
The lonely chariot navigator needs not worry about package value because even for a single player the campaign is long and filled with challenges to tackle, including several revisits to previously cleared caves to find new secrets or new exits. It is, however, when you add a second player to the mix that Super Chariot truly stands ahead of the pack. Along the levels you will find several signs with two heads on them, alerting you to bits that can only be explored with the help of a second player along with a second rope to properly navigate the chariot through them. Thanks to Switch's co-op friendly nature, this game will provide you and your friend/sibling/offspring/better-half with genuine fun memories of trying to awkwardly coordinate chariot tethering.
Conclusion
Super Chariot is a fitting metaphor for life – you can journey alone and endure all hardships as you struggle to make your way to the end, or you can share the burden with another person and help each other reach new heights along the way. Brilliantly designed, beautifully crafted and one of the finest co-op experiences on Switch this side of Sniperclips. It's not hard for us to recommend you embark on this journey, even if you have done so before. May the King rest peacefully for his chariot is made of sturdy stuff indeed.
Comments 42
Played this a long time ago and found it kind of boring, may give it a go on the Switch.
Nice review - getting it now!
Played the demo and it was surprisingly really fun even if I was all alone. 😢
Great. Another thing to give up food for a few days for...
@Fake-E-Lee Didn’t you grab this one last week? I guess with “Battle Chasers” and “Strange Journey Tedux” arriving this week I don’t really need another game, but this review seems quite positive.
Ooh I wanna play Sniperclips! Is that some new Snipperclips DLC?
I bought this on Wii U and it's the only eShop title I regretted spending money on. I guess it just wasn't my kind of game.
I really want it but dang it, I’m buying too many Arcade Archives and no money left for new indie titles
Played it with my son on Wii U. Meh. Got repetitive pretty soon. A 6!
Really enjoyed the demo.
The day it goes on a sale I'll get it.
i'll try the demo before buying this game.
This looks decent might check this out.
We had a great time with this on the Wii U super fun title and if you have a player two at the ready you won't be disappointed.
"Super Chariot is a fitting metaphor for life – you can journey alone and endure all hardships as you struggle to make your way to the end, or you can share the burden with another person and help each other reach new heights along the way."
...Or we could just not be pretentious, and realize that a game designed around a cooperative experience tends to be better when it's played the way it's intended. Sort of like how Tri-Force is a zillion times better with three players, simply because you don't have to cart around two dead weights around a level. Meanwhile, Four Swords Adventures just had the extra Links follow directly behind you, and had puzzle design in levels altered depending on how many players you had, allowing the gameplay to be fun no matter who you're playing it with.
Just saying, design is still important. And that metaphor felt eye-rollingly forced.
I didn’t like the demo but I’m happy to see it got a decent score. Maybe with a big discount I might get it at some point...
I played this on Xbox One, and I found it pretty boring at times and very frustrating at times. Definitely skipping the Switch version.
This game is so good that its criminal !! A big recommendation.
This is a fun co-op game. I played it with my spouse and it can be fun yet challenging!
Finally there is a review. But... What about that Philips Hue feature? No word on that!? This is so unique. And I would love to see Alex showing it in a video. (How) Does it work?
@Shiryu
The game's page on the Nintendo eShop mentions a playtime of 60+ hours.
This can't be true, can it?
I picked it up about 3 years ago for free on xbox live.
"Sniperclips" doesn't sound too kid friendly
It has a demo? I'll try it with the GF then and decide.
What's the difference between this version and "Chariot" on Steam?
@TearyIsaac If you want to complete every level 100%, it might just be... on your first play of each level, you will notice several paths that are locked out because you still don't have the necessary gadget to navigate into them. As you discover more blueprints and buy these, once you go back to those levels you will uncover big chunks of level you didn't even imagine existed. But if you play every level once in order to progress to the end, it will take severely less than that (but some of the later levels can munch up to one hour to complete!).
@VN1X As I mentioned in the review, it adds the previously released "Royal Gadjet" DLC.
@Tisteg80 Sadly I do not how a Phillips Hue to test the feature, but considering how important the light is in the caverns, it certainly helps to create the moody ambience to go along with the game.
@Shiryu
Awesome, thank you for the response.
@Tisteg80 @Shiryu wow that's super dope I hope it works on the Switch this way. I'll try it out and let you guys know. Or do either of u know if it only works with XBONE?
@MaSSiVeRiCaN Yes, it is in the options screen of the Switch version.
@MaSSiVeRiCaN That would be awesome. It's so hard to find someone who owns the game on Switch and some Hue lights.
@Tisteg80 @Shiryu oh wow that's awesome I can't wait to try it out when I get off work tonight
@MaSSiVeRiCaN Drop a video here if you can.
Cool will do.
@Shiryu Thanks for the clarification. Love playing this game with my gf (even though we annoy eachother to no end) but I might double dip on this if I can get a boxed copy!
And now Philips Hue becomes Signify. With a new version of the app and a new Bridge firmware.
I wonder if Super Chariot will still work with the lights after the changes are complete.
@Shiryu @Tisteg80 sorry guys was working late all week. Finally got a chance to purchase and try it out and I can say it works beautifully. Check it out: (How do u embed videos?)
https://youtu.be/u6M3EMg2uyw
So forgive me I need to get another power strip and the setup will be much better cuz the position of the lights weren't ideal & the vid really doesn't do it justice.
Regardless of the fact that the layout wasn't how I wanted or intended, the immersion level was still unreal and it just felt and looked amazing while playing.
Honestly I have no idea why devs haven't incorporated this feature into more games. I want to play like this all the time now . Imagine Splatoon 2 with Phillips Hue 😍😍 even rhymes lol.
@MaSSiVeRiCaN
Thank you so much for testing it out and showing us your video! I guess that's all I need. I'll need to buy it, too
@MaSSiVeRiCaN It is simple, just type the video URL identifier (in this case u6M3EMg2uyw ) inside square brackets and the prefix 'youtube:' .
As suspected, it truly enhanced the lighting of the caverns. Lovely!
I bought it today and at first my brigde was not found. After typing in the right IP adress it worked perfectly.
Now I played the first level and I really like it. I use a Lightstrip behind my TV and two Go lamps behind our couch on a Highboard. So far it's really nice how the lights react to things happening in the game like collecting gems or reaching checkpoints.
I also began to change the position of my Go lamps which is no problem at all since they can be used wireless. Maybe I can get even more out of it by placing them left and right of me or shining towards the left and right side of the TV.
Why can't be more games out there using that feature? Minecraft would be so cool with Hue support.
@Shiryu @Tisteg80 correct and sorry I forgot to mention that I had to manually type in the IP address but it was very easy to find in the Hue app. Thanks for the tip about embedding.
I have a bloom behind my TV and the rest are just the normal BR30 and a19 bulbs. I plan to do three in the front and one on my left and right for a setup of 5 out of the total 7 that are possible.
I'm having a blast playing this. we should start a petition or find a means to ask more devs to incorporate this into their games, it's amazing and I'm in love with it.
Man I just played the demo last night and I have to say the game looks gorgeous, has chill music and its pretty fun! Considering to buy.
Up to level 2.1 and really enjoying it so far, even though I'm doing single player only. The chariot mechanic provides something more than just jumping and I really appreciate that. Reminds me a little of the time I spent with Snake Pass - a little difficult to start with but great once you know what you're doing.
Edit: Thought I'd come back and update now that I'm near the end. I very much enjoyed the game, but the difficulty spike of the hidden level is a bit too much (a least for me) to complete alone. I can see how helpful it would be to have a second player. So, I'd give this a higher rating as a co-op game than as a single-player game. Unless you really want a challenge. I may finish it one day, especially if I can find a second player, but for now I'll have to leave it as nearly complete.
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