Shortly after Switch’s launch, Disgaea 5 Complete brought the tactical RPG series’ unique brand of colour, combos and comically excessive levelling-up to the console. A year and a half later it’s joined by an HD remaster of the game that kicked things off fifteen years ago, Disgaea: Hour of Darkness – now rechristened Disgaea 1 Complete. The leap backwards from ‘5’ to ‘1’ implies a significant downgrade and should temper your expectations to an extent; be under no illusions, this is very much the original PS2 game in widescreen with high-def art and extra content from earlier ports (it previously appeared on Sony PSP and Nintendo DS, plus a PC version released in 2016). In many ways, a fresh lick of paint is all that’s needed – the base game remains a winner and its idiosyncratic spirit still feels fresh – but series veterans might find it frustrating to go back to simpler times.
Of course, ‘simpler’ is a relative term. There are overlapping systems galore in this first entry, and plenty to get bogged down with, but we’ll get to that. The story begins when Laharl, young demon lord and chronic over-sleeper, is awoken by his vassal, Etna. It appears he’s slumbered through the death of his father, King Krichevskoy, and there’s trouble brewing in the Netherworld. Exploring the small castle hub you’ll find the Dimension Gate, a portal to disparate locations where you’ll track down ne’er-do-wells and do turn-based battle on a quest to reclaim his rightful title of Overlord.
In addition to the hefty main story, you’ll need to grind through side quests to strengthen your party. The imaginatively named Item World enables you to level-up every single item in your inventory by conquering abstract, randomly-generated floors of enemies. Additionally, you can spend accumulated mana in the Dark Assembly and create new party members, take combat exams and lobby monstrous senators for funding as well as access to better weapons and other perks. This ‘Complete’ version also contains the Etna Mode extra story from Afternoon of Darkness (the PSP port).
It’s up to you how far you go down the rabbit hole of peripheral systems; one NPC cheerfully reminds you not to worry too much – “You can still beat the game with minimal knowledge.” In many ways, this is Tactics 101, albeit with Disgaea’s unique spin. Laharl sums up the strategy succinctly in the tutorial – “So, the basic idea is to gang up on one character and beat the living daylights out of him, huh?” All the stats and mechanics are tempered with irreverent humour, and the soundtrack helps keep things light by flitting between carnival oom-pah, gothic grandeur and full-on butt rock. It sounds too eclectic to work, but it’s fantastic.
Everything's lovely and sharp, too. The original sprites look fabulous in their updated guise and there’s none of the customary image ‘softening’ on the handheld screen, although the environments and geometry betray the game’s PS2 roots. Shadows, if present, are rudimentary and a few textures seem to have escaped the up-res brush (Laharl’s coffin lid jumps out at you on the very first screen). Character movement is initially jarring, too – Laharl zips around the castle at an alarming pace which doesn’t match his leisurely walk animation. Little details constantly remind you of this game’s vintage.
Remarkably, then, the base systems hold up just fine. Isometric-style battlefields are covered by a grid and navigated via an analogue-controlled cursor. You’re free to select combatants in any order and line up attacks across the board; however, they won’t act until you pull up the team menu with ‘X’ and select ‘Execute’. It’s up to you whether you attack one-by-one or queue every action and watch them play out at the end of your turn.
Lift and throw mechanics multiply the available options – some areas aren’t accessible without being thrown by a teammate. Prinnies (the cute penguin doods) explode when thrown but fear not; you won’t find any of that fashionable perma-death here. Characters downed (or sacrificed) in combat are easily revived at the Hospital back at the hub (remember to visit after every battle, though).
Combos are initiated by positioning allies in adjacent squares before an attack, and a ‘mentor’ system enables created characters to benefit from fighting alongside their master (who can eventually learn their pupil’s elemental attack). All movement can be cancelled with ‘B’ until you execute an attack, meaning it’s entirely possible to float a strong character around to combo with others, resetting their position every time. You’ll also need to consider unoccupied spaces; Special moves often require free squares for landing. Glowing pyramids called Geo panels bestow various effects on squares of a corresponding colour and can be moved or destroyed. It’s a flexible system offering dozens of legitimate strategies depending on the team you build.
In open areas the camera is fine – ‘L’ and ‘R’ rotate it 90°, while ‘ZL’ toggles between two levels of zoom and ‘ZR’ skips the cursor between party members. However, your view is frequently obstructed when terrain gets complicated or abstract (see the Item World). Pillars and other offending bits of scenery would likely fade out if this were a ground-up remake and it’s mildly irritating when you think you’ve cleared a stage but there’s some mushroom guy lingering in a blind pit.
Disgaea 1 Complete is certainly an authentic rendition of the source, and it’s impressive how well the game stands up after fifteen years. There’s no touch support but performance is excellent. Text is rendered large and legible, you can fast-forward through story scenes or skip them entirely from the area selection screen, and attack animations can be toggled off for both enemies and allies. English and Japanese voices are available and we found the zany cast of humanoids and monsters thoroughly entertaining and great company for the grind.
And you’ve really got to take pleasure in that grind, in those numbers gradually going up, in building your team. Even after dozens of hours invested, it can feel like you've barely scratched the surface; Disgaea is a huge journey – especially if you’re determined to reincarnate your party for the best possible stats – and arguably best enjoyed at a leisurely pace. You’ll want to keep it on the back burner in between other things and Switch is arguably the perfect platform for it.
Conclusion
Disgaea 1 Complete blows raspberries at po-faced, self-serious strategy games by mixing complex systems with comedy to delightful effect. This remaster is a great introduction for series newcomers, provided you can forgive the odd mismatching texture and an inflexible camera. Veteran fans who have assimilated years of iterative refinements and additions may have a tougher time, but an abundance of charm helps paper over any quality-of-life deficiencies. This cult classic has never looked better and the Switch version makes dipping in and out a breeze.
Comments 55
a 9 absolutely. lengthy game witch so much to do
Nice review so I went on the eshop to check the price thinking it would be around $30 since it's an older game.........FIFTY BUCKS!! Yeah, this can wait for a sale like a bunch of over priced games on the shop.
Love this game and love the series, though I had it and got 5 Majins to level 6000-ish on both PS2 and DS... Not sure if I wanna do that again.
Picked up the DS version on the cheap recently. That'll do.
I bought Disgaea 5 but have yet to play it so I'll pass on this for now.
I want to love this series so badly, and yet I seem to be almost entirely incompetent at playing it Once Geos join in, I lose all focus.
Good game. Awful price.
Landed Disgaea 5 for Switch on sale for 19.99 in the holidays last year. This will have a sale - most will not pay $50
After all of that good time spent on Disgaea 5, I absolutely want to explore the first game of the serie.
It will be hard to say no to this game!
Nice remake. Should sit proudly as an equal next to Disgaea 5
Kinda wouldn't mind going back to Disgaea 1 for simplier mechanics. Sometimes there is so much going on in newer games I get lost on my random month offs.
Quite surprised the ridiculous price tag didn't get a mention in the review.
@Chrismakem Why? Price has nothing to do with the quality of the game.
I love this game. I'll probably triple dip if the price is right.
awesome dood.
I'm pretty burned out on Disgaea, to be honest. I have a couple I still need to play on the Vita, and I just can't summon the interest to do so.
Hopefully it sells well, though. It really is a great series, and the original is a classic.
@PanurgeJr i think price point is - or should be an important factor in a review, especially of an old game that is available a lot cheaper on other systems. I'm going to pay 50 quid for BOTW but I'm not going to triple dip 50 quid for 8 year old Diablo 3, however I might drop 20 quid on it for example . Price is very much part of a review, a few people have said as much in the comments....
Disregarding the price, which Disgaea is better? Which one is better on Switch?
@Chrismakem Yeah man. Why I always check out ACG's reviews. Price is always a factor in their reviews. Unfortunately they do not do lots of Switch games. But I use them for PS4 games.
https://www.youtube.com/channel/UCK9_x1DImhU-eolIay5rb2Q
Something can be "good" at $19 but not worth it at $50.
@Chrismakem If people are saying price is an important part of the review, they're wrong, because they don't understand what a review is. Cheaper doesn't make a game better. Cheaper will make the game more worth buying, because that's true of every economic good. Quality and price, though both contributing to a person's decision to buy, are independent of each other, and accordingly reviews should ignore price.
@Agramonte Something can be worth it at $19 but not $50, but at either price it's either good or it's not. Right now I'm playing Dishonored 2 that I bought on eBay for $10. Do you honestly believe my experience of the game is different than if I'd paid $60 at launch? The decision to buy is all about expectations, but once that decision is made what was spent has no influence on the experience. A review which focuses on the experience will accordingly ignore price. What it will do is to allow the reader to better form expectations, who will then use the additional information of price to make the purchase decision.
@PanurgeJr I disagree with you completely. If a game it is 60$ it has to have enough content to back it up. And for that reason if a small game it is overpriced that should affect the review as that it will definitely impact my enjoyment of the game itself
I love the later games so can't way to play this remastered of the first soon.
I guess what a review actually considers in a review and crucially how it weighs those considerations are a thing of many a debate. Save to say I believe price to be important, especially for older games, and since Switch seems to be the go to machine for companies to dump their old games then I'd certainly expect price to be mentioned, if not actually affecting the score. I wonder if the reviewer or someone at NL care to provide an answer to any of this?
@Medic_alert having said that, all the ACA stuff, indie games and those awesome psikyo games by Zerodiv all release at under a tenner and so they should - some of these games are ancient! Goes to show that not all companies are hiking the prices. I do take your point about price being a fluctuating thing, and I don't really have an answer, only that many people find price relevant judging by the comments on this thread alone.
As someone who's never played a Disgaea game before, would this or 5 be a better starting point for the franchise? I played some of the demo for 5 and got a bit overwhelmed.
@PanurgeJr For tons of people a review is to inform themselves if a game is "worth buying" or not. And Unless you have an unlimited budget - that does not mean "at any price"
The experience can be "good" but not worth the cost of admission. That is a valid metric in a review - it is valid in any paid entertainment.
@ilikeike I think both are fine to start with, there are more things in 5 but 1 has more grind in the post game. Anyway, both games are excellent and i highly recommend them. You just have to play it for some time as the amount of content is insane and at the begining you will not understand a lot of stuff. Hell, you can finish main story line and still be lost with some mechanics
@Medic_alert absolutely, I've got loads of games I've bought and not even taken the wrapper off - cos I could afford to buy them and just wait till I have time to play, but I'm still not going to let Blizzard take the piss outta me. Like I've said earlier, I guess what goes into a review score is the subject of much debate and my opening comment was that I was surprised price 'wasn't mentioned' whether that affects the score or whether the reviewer just mentions it, i think it's noteworthy.
@Medic_alert
"Anyone expecting Switch games to release cheap should probably have a word with themselves. There are exceptions but most are full price and stay that way for ages"
Yeah, and I do not think anyone here expected ZBOTW not be full price at launch or think it is not "worth" the $44 price tag today. Or Kingdom Battle not worth the $60 at launch or $40 price tag now.
But even on a Nintendo console, that is case by case. Not every game from any publisher can now expect that just because it is on a Nintendo console.
@Chrismakem the newer game is priced exactly the same on PS4. And the review is about the game, not its price. How hard is it to comprehend that?
It's not that I cant comprehend it, only that for a rerelease of an older game I'd expect price to be mentioned in the review. A brand new release - price wouldn't be mentioned, cos it's a new game and I wouldn't expect it to be anything other than priced as usual. Again, Diablo 3 is going to be £50, it really should be mentioned in the review....'guys this is a AAA title no questions, but Bilzzard are taking the piss outta you if you've already got this game. I'd seriously ask yourself whether portable play is worth £50. If you're a new player and don't already own this, then it's a gem, buy it.' Can still give it the obvious 9 out of 10, but that caveat should be included.
@Medic_alert "Clearly" it does not all the time.
Some games sell at the price and others do not (Just like every other platform). And the publisher/retailers come to the conclusion that a "lower price point" does make sense. Happens all the time.
Most Consumers judge that case by case - Does not matter if a game on Switch or Broadway Tickets. And read reviews to help judge one from the other. Also, part of not being a mindless consumer.
Original Disgaea is my favourite. Of any game. Ever. Dood.
I feel that if you want the game badly enough, you would buy it regardless of the price.
When they said they'd release the first game again I set aside 5 so I could play the first game...err first. I figured it would be easier to get into it that way.
I've been patiently waiting to try the series since 5 came out. Its been a long time yes, but I'm hoping I enjoy this flavor of RPG.
@Kaile Thanks for the recommendations! I'll probably end up going for whichever goes on sale first, but it sounds like 1 would be best for me to get started with since it's a bit less content-heavy
@ekwcll While I agree to an extent if I'm looking at 2 games I want and one is $30 and new and the other is $50 and a much older game I will go with the cheaper game now and wait for a sale. I've seen many games price themselves out of day one sales from this over valuing their game. Price can be a turn off for many older games.
...I wonder if I should look into this series...Intelligent Systems seems to have forgotten about Advance Wars at this point...and I ain't touching the Rabbids. lol
I wanna get back into the genre again, though. (Fire Emblem isn't for me, I tried to get into it and got bored quickly)
@Joeynator3000 What's wrong with Rabbids?
I loved 5 and now I can play the original. I was already sold months ago!
@Spoony_Tech I'm just sick of seeing them, lol
They're like the Toads in Mario games, why do you think I didn't bother with Color Splash or Paper Jam? xD
@Joeynator3000 Ok, they're nothing like the toads in PM games......nothing!
The toads in Mario games basically do nothing where as these rabbids are all unique. I know I'm not going to convince you either way but they're nothing alike.
Re. Price and value for money. Everyone has a different metric. Playtime hours is a popular one, and if that’s your primary consideration this offers incredible value at launch price. Alternatively, some people begrudge shelling out ‘new game prices’ for any sort of rerelease/remaster. For others, having it on their current console is a boon worth paying for. It’s very difficult to guess these things, so while it’s sometimes useful to factor RRP into a review, other times it’s best to let readers make their own value judgement after reading the text and weighing it against the price in their region and their own specific circumstances.
Glad this is on the Switch. I’ve been neglecting Disgaea 5 too much to pick this up. Too many good games I haven’t been able to finish. #gamerguilt
I have been addicted to Rainbow Skies on the PS Vita. I heard that Disgaea is a similar type game. I never jump in because I also heard it quite complexs.
But Disgaea 1 seems like a good jump in point.
Its a good price point. If I enjoy it, I will probably turn out to be less then 25cents an hour game. Once dividing hours spent against cost.
@Agramonte Do you believe sites should adjust their scores after a price drop?
Not bragging, but price is of no importance to me, I can afford them all.
What I want, is to find out about the game, how it plays and if its for me.
I just want to pick up games i will enjoy playing and not waste time on the others
I'm a bit bummed they did not add a cheat shop, but I will still pick this up.
Monsters aren't too popular in these games, but I use them, so I am glad they updated the monsters in this remake. Glad to see the rifle demon in Disgaea 1. That should be interesting.
@PanurgeJr Wait, Sites adjust their scores?
They change scores when publishers update and fix frame rate issues, Or spend 8 months adding content to their "empty games"... or adjust or eliminate microinstructions... fix class balance issues.
They do not. Because Reviews are a snap shot in time of the game they had when it was reviewed. But yes, they should revisit - and write a new piece on where the game is. And some sites do.
@Agramonte Those are quite some mental gymnastics, claiming that reviews are context-dependent "snapshots in time", seemingly all to avoid admitting that quality is price-independent. Note that I never argued price wasn't important, just that its importance did not matter to reviews.
@PanurgeJr You were the one that brought up changing a score. When in reality in never happens one way or the other. Everything is taken into account at the time of the review.
My co-workers go from judging a lunch special from "good" at $15 to "not worth it" at $27 in the span of 3 NYC blocks. Same food, same "quality"... the variable? Price!
What is "mental gymnastics" is pretending a piece of Software is immune to this because it has the word Nintendo on the box.
ACGs review of SM has 1.2 million views. So tons of people think it "matters" actually.
|sf> Disgaea 5 on Switch entertained me for over 600 hours before I reached the end of the main story. Many titles on my Switch are lucky to clock 10 hours on my Switch (unless they're a pinball title or a title I play on a weekly basis). Not everyone picks up a game series with its first entry. Being a remake of a 15 year old game isn't as much of a factor in my mind as the amount of play hours that the Item Shop creates.
should I play Disgaea 5 before?
@ekwcll “I feel that if you want the game badly enough, you would buy it regardless of the price.“
I used to own a copy of Liytle Samson for the NES that I picked up for $20 at a used game shop back in the 90s. It got stolen from my dorm during my college years. The game now sells for $800+, and often goes for over $1000 on eBay and other sites, and there’s no telling if it’s even an authentic copy. I want the game badly (the original cart, not a rom or clone), but I am not willing or able to put down that kind of money for it. I don’t think most people would be.
I own this game in PS2, DS and now Switch.
The PS2 lacks added content since it was the 1st, but it does have best Rtna voice actress!
The DS restricts the amount of character creation (which is not too annoying) and worse graphics. However, it packs extra content and an extremely handy upper screen map.
The Switch has the most additional content, best graphics, but loses that great map and prinny commentary from DS.
In addition, I am very upset with the laziness from developers. They replace character sprites with completely different classes. By far the one that infuriates me the most is the Galactic Demon replaced by Rifle.
Therefore, my favorite version is the DS.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...