This week, the good folk over on our video team have been looking ahead to the year 2023 and getting down their predictions for what is to come. These thoughts ranged from the likely (more Mario Kart 8 Deluxe DLC) to the slightly less likely (a Part Time UFO sequel) and we have linked the full video at the bottom of this article for you to take a look at — because we're nice like that.
It was in the discussion on the more unlikely side of things that Felix suggested bringing Wii games to the Nintendo Switch Online library and using none other than the Switch Joy-Cons as a stand-in Wii Remote sensor (after all, the OG sensor was nothing more than two infra-red LEDs). Fortunately, @TuAmigoRoberto_ was on the case to test this theory on Twitter and you know what? It actually works!
This isn't just a case of slapping your Joy-Con down and going straight into Wii Sports — as the above tweet points out, you have to get them all set up first (using Game Builder Garage, in this instance) — but it's a pretty neat solution all the same.
Having a browse around this very topic, it seems that there are a host of other options that you can use to get the Joy-Cons picking up your Wii movements including using the Nintendo Labo: Variety Kit. Of course, there's also the classic candles replacement (if you're old school like that).
None of this is to say that Nintendo is considering bringing Wii games to NSO subscribers in the near future, we might add. This being said, it does go to show that if such a proposition was made, we wouldn't need to be worrying about digging through our mound of tangled wires to resurrect the Wii sensor once again.
Remember, if you want to hear more predictions from us, check out the following video to hear all of our hopes and dreams for 2023:
Have you tried this Switcheroo? Let us know in the comments!
Apparently this works with candles too.
@Munchlax yeah, with almost anything that outputs IR.
Oh gosh I cannot wait for GameCube and 3DS games on Nintendo Switch Online. I hopefully saw where all this is going when the N64 got added.
But to add Wii games would be awesome. Yoshi's Woolly World for me and there are so many other good Wii games.
You can achieve a similar result by using a pair of sandals. 🩴 🩴
Why do the joycons have IR in the first place?
@nesrocks : To eat pretend hot dogs in 1-2 Switch (only the greatest game of all time).
@nesrocks The right Joycon has an IR camera for detecting things. The only game I know that actually used it was 1, 2, Switch where it could like detect rock. paper, scissors. or somethign like that - I never had it. Some of the Labo applications use it too (like it uses the camera to detect movement in the build). There doesn't seem to be much interest in the use beyond that though.
@ibookboyuk Game Cube could be easier to work on Switch, but how Switch will adapt the two screen gameplay of some 3DS games on Switch
The NSO Wii virtual console confirmed!
Would like to see @foreverentertainment use something like this on HOTD as it would improve game play dramatically!
The Labo toy-con piano contains its own version of the wii sensor bar.
@BrianJL In addition to 1, 2, Switch at least Dr Kawashima's Brain Training, Labo games and Game Builder Garage support it. I think there was also some Resident Evil game (RE4 maybe?) that used it for reloading.
I still remember when everyone went crazy when they figured out that you could use candles as a sensorbar replacement
@nesrocks In Resident Evil Revelations you can put the JoyCon to your thigh in order to reload.
It's a little hard to come up with uses for it, and it ups the JoyCon battery drain a bit when you do so most devs forgo this sensor.
I just want a USB light bar peripheral so we can use light guns again 😩
Can go right into the dock’s USB connectors. I’d love that for light gun games, house of the dead remake specifically.
RE: Dual Screen of 3DS games. I thought about that. I was thinking that Nintendo could make a TATE adapter for the Nintendo Switch. It would hold the Switch in TATE mode and then you attach the Joncons on each side of that. Then the bottom half of the Switch screen (in vertical mode) becomes the touch screen of the 3DS. And the top half is the top display of the 3DS. If they did this, they could bring DS and 3DS games to Switch.
As for the Wii Sensor Bar . . . a simple solution is to get a Wireless Wii Sensor bar. Like this . . .
The wire on the OEM Wii Sensor Bar only provides power. No data.
So the wireless bar uses AAA batteries.
I got one of these and it works great. The big downside is that you need to remember to turn it off when you're done gaming. If not, you got dead batteries the next time you want to play.
I just build a bonfire either side of my TV
As far as Wii goes I think they'll just keep porting stuff and charging full price. Probably more money that way. Same with 3ds to get around having to figure out the dual screen functionality.
I would LOVE to know how he got this running using Game Builder Garage? Like how does it connect to the Wii?
@NintendoDad A TATE adaptor for Switch does exist, but it's not officially by Nintendo. Fangamer's Flip Grip works well for what it is; I've used it before to play Downwell. I can't use it any longer because they aren't compatible with OLEDs, but if you have an original Switch they're pretty good!
I still have the Nyko Wireless Sensor Bar, which is battery operated and works better than the wired Wii one, longer range, and can sit in a drawer until I need it...this is amusing though if you have two right joy-cons handy.
RE: Fangamer's Flip Grip
Ok. You mentioning it just got me wanting it again. LOL.
Yes. I remember that when it came out. That is what got me thinking about DS / 3DS games on Switch. LOL.
I could totally see myself using that for Galaga in Namco Museum Arcade Pac in hand-held mode.
I just tested the settings to get a bigger screen. Turn 90 degrees. Turn background off. Zoom 1.29 times.
Because it is in no way a "Sensor Bar"... it is two LED lights.
I always wondered with stuff like this. How does it work on Wii without plugging into the sensor bar port?
@SlashFuture Apparently the Wii remote is doing all the work, while all the Wii sensor bar has to do is stand there and look pretty, but any pair of infrared lights will do the job just as well. And the right Joycon just so happens to have those pretty little lights, so...
@KayFiOS So I guess my question is there a feature in Game Builder Garage that keeps the Infared Lights on indefinitely? That's the only way it makes sense why it mentions Game Builder Garage to me...
I guess so; I imagine the IR lights are turned off by default unless a game specifically calls for their use.
@Rambler Seems excessive. I just get Wario and Waluigi to stand either side of my TV and bend over, then I set alight to their farts.
Er, don't look if you're eating
@BrianJL they actually got pretty creative with labo. if i remember correctly there would be different patterns that the joycon would sense from the reflective stickers. the vr set also used it for detecting where the joycon was relative to the switch. Its pretty damn creative.
Most impractical sensor bar replacement yet. ^^
But still fun!
@BrianJL I imported TABE-O-JA from Japan last year and it comes with a right joy-con case that holds an nfc sauce bottle but also you point the IR at a recipe/monster card to add it in game.
@jamspaper Neat! I always wish the more obscure features would get more love.
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