Just recently we had the very welcome news that MLB The Show 22 is coming to the Switch in April, alongside the PlayStation and Xbox versions. It'll be the first PlayStation Studios title on Switch (it's developed by Sony San Diego), though it's worth reminding people that this is at the behest of Major League Baseball (MLB); in fact MLB was technically the publisher of last year's Xbox version.
In any case, at the top of the page you can see a snazzy animated trailer released to celebrate its cover star Shohei Ohtani, and we'd bet money that this will also be the opening cinematic in the game. We've also been digging around on the official website to get a feel for how the Switch version will turn out.
To start with the downside Switch is getting the same treatment as the Xbox One and PS4 versions; we know this as the Switch / Xbox One / PS4 versions are a little less expensive and come with less digital items than the PS5 / Xbox Series X|S equivalents. The Switch also won't get the Stadium Creator tool, which is exclusive to 'current-gen' systems - again, PS5 / Xbox Series X|S.
If performance is similar to PS4, though, that's still not all bad. We should switch to the good news, particularly for those planning to play the game across multiple platforms (especially viable for Xbox Game Pass subscribers, too). Cross-play and cross-platform save support looks to be fully integrated, allowing you to share progress of various modes and your online Diamond Dynasty account.
Nintendo fans can now join in with Xbox and PlayStation fans to play against each other online with cross-platform play in MLB The Show 22. In addition, cross progression allows you to earn and use any earned content on any platform or generation (this excludes PS5 and Xbox Series X|S exclusive features like Stadium Creator). With cross saves you can transfer a save file for Road to the Show or Franchise mode to a different console.
With MLB The Show 22, you now can easily move from platform to platform and keep access to your entire inventory of cards, and the MLB The Show Account allows you to do so. Just create your MLB The Show Account on TheShow.com and link your PlayStation, Xbox, and/or Nintendo Switch and you are all set.
Well, this'll be a fun time for baseball fans.
Comments 18
It's ShoTime! Great news for baseball fans, although Idk how it will run on the switch. Hopefully the switch version doesn't get as plain as the FIFA ports compared to their X-Box/PS counterparts...
Yay! One more game on Switch is supporting cross-play multiplayer between other platforms! I'm hope that DotEmu will add cross-play multiplayer in Windjammers 2... Or, at least, will add more single player content in the game... Sports game on Switch without cross-play multiplayer should die really fast, if it's not FIFA or Nintendo exclusive game.
The mandatory download for the physical release is not good. But I will certainly purchase a digital copy once it reaches say...$20.
https://theshow.com/faq/
Still haven't seen game play so until then I will hold my expectations. Really hoping though they get this right even if it's only as good as the last PS3 version I would be happy. This game just looks excellent even on the PS3.
@Magician This game is very update heavy too, so that'll be a frequent occurence.
@Magician I will never understand the complaining about mandatory downloads. The alternative for so many of these games is that they just don’t come to Switch at all. The average size of AAA games is a lot larger than a Switch cartridge, even with the superior compression of the next-gen consoles. Besides, complaining about this game being affected by the servers going down and being unable to copy the game from the cartridge is irrelevant, as it’s an annual sports title and would be redundant by then anyway.
@nessisonett "The average size of AAA games is a lot larger than a Switch cartridge" is a weak excuse for publishers to gouge the consumer. 64GB cartridges have been available for a while, it's just that they're so expensive nobody wants to use them. Not even Nintendo themselves. Publishers could do the right thing, but most opt not to. Never apologize for publishers.
How can they make such a hype trailer of such a boring sport?
(in my opinion)
@Magician It’s almost as if 64GB carts being expensive would result in the final product being more expensive. Take it as a good thing that they aren’t pushing through a price hike on Switch the same way they are on next-gen consoles.
Getting more and more excited as time goes on. Originally I didn't wana do the whole 15+gb DL, but I might just bite the bullet.
I've really been wanting to pick up one of those RBI games I see cheap but I might get this instead. Although I think it will be too simulation heavy for me. Which is why I tend to stick with 8bit baseball games.
@nessisonett Nintendo Switch is probably the last stand for fully physical games going forward, so it's always disappointing when a "physical" release requires a hefty download to run. Some really big games definitely justify that approach, of course, but there are also several companies that cheap out by going with a low capacity cartridge when the game data would absolutely all fit on, say, a 16gb card.
The fan culture expectations are just different in this regard.
@Ralizah This isn’t the sort of game it surely applies to though. It requires a mandatory download every couple of weeks in updates.
@HIGHscores85 If you like 8-bit baseball games (especially the RBI games), I think you’d like the modern RBI games. Very similar feel/gameplay.
Day 1 Purchase for me! I can't wait to play this on my Nintendo Switch!
Hey ea and 2k take notes you lazy companies!
I'm definitely interested in a decent baseball sim. Not interested in a download code on a cartridge, though.
Cool trailer bro.
Now how's about some in game Switch footage plz.
This makes me want an outrageous whacky baseball game like the old NBA Jam or NFL Blitz animated in that style instead.
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