As we close out 2021 and look forward to 2022 — with all the measurable improvements it surely must bring — your favourite trio of video producers are back with the last entry in their 'Best Worst' Switch games trilogy.
Yes, it's time for the third and final pick of a Switch game which may be a disappointment in the larger scheme of things, but which contains enough good bits to evoke some happy memories. After all, not everything in a 5/10 game is totally 'Average', and our intrepid video team have been digging through their back catalogues and minds for middling games which still managed to make a good impression, if only in part.
Following on from Zion and Alex's picks earlier this week, today it's Jon's turn to look through the meh and find the sparkling nuggets lodged throughout.
Enjoy, and let us know below if you agree with this final game.
Further reading viewing:
Comments 9
Jump Force. Hey, it received multiple Best Fighting game nominations. For begin a nice piece of fanservice rather than...being an actual good fighting game at least. A must-have for Shonen Jump fans.
As the daughter of a scientist, I was also disappointed by the outsourced platforming sections.
World’s End Club was basically Uchikoshi trying to write the weirdest story he could make. Part of it feels like a commentary on his past work and maybe even the expectations of making a “death game” so to say. I liked it, but its flaws are very apparent and that includes part of the writing, but I’d say those who liked Zero Escape and AI for its twists, might enjoy this too.
I'm caught between being annoyed the article doesn't give an overview of what was in the video and wishing all the YouTube videos had a way like this to comment/discuss within NintendoLife itself. I'll certainly watch the videos but traveling right now so I guess I have to live with anticipation.
I didn't actually play through more than the demo, so I can't comment on the quality of the full game, but the childish cast and 2.5D puzzle-platformer gameplay put a lot of people off, including myself.
Kodaka and Uchikoshi are both very well-known for their mind-bending adventure games. I appreciate they wanted to make something different, but this ain't it, chief.
AI: The Somnium Files is much closer to what I would have expected from post-ZE Uchikoshi, at least.
Interesting bit about the same artist as Pokemon Sun and Moon.
I respect how the character designs push the envelope a bit, but feel most of them miss the mark and end up looking too off-putting. Same opinion I had for SuMo's characters too...
These videos seem less and less like an articulation of the Nintendo Life scribes for our community, and more of an outreach to other parts of the Internet. Doing both is more than possible and I would say it's a basic expectation that you support your constituency first.
A blah blah way of saying: it would be nice to see more in the way of fleshed out descriptions or articles to accompany these video pieces.
It was an Apple Arcade game, so I wasn't anymore interested, after what I saw.
Give me words not YouTube!
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