During today's Nintendo Direct there was an appearance for Dying Light Platinum Edition, with a 19th October release date confirmed.
While the first game is a port, sequel Dying Light 2: Stay Human - Cloud Version was announced for 4th February 2022, so for those willing to stream it'll be an option to experience the flashy new arrival on Switch.
After initial rumours in the Polish press in July, developer Techland rather randomly confirmed Dying Light Platinum Edition for Nintendo Switch at the end of a Gamescom presentation of its sequel. It was a blink and you'll miss it reveal, but was pleasing nonetheless as the original has plenty of fans on PS4 and Xbox One.
Today the publisher has continued its rather unconventional marketing for the Switch iteration by releasing the 'manifesto' video above, which outlines the key methods of survival when parkouring and fighting zombies. It ends by saying it's 'coming soon'.
The press release isn't much more enlightening, but does confirm there'll be motion control support and seemingly HD Rumble, too.
Agnesa Belegu, lead game designer of Dying Light, said, "We've been imagining Dying Light on the Nintendo Switch for a very long time. Getting into the free-flow of parkour and exploring our deadly open-world has never been more of an adrenaline rush. The flexibility of the Switch helps to immerse you into our world and makes you feel physically involved in it, with the flow of movement and visceral combat enhanced by the dynamic haptic feedback and motion control."
As you can see in the previously released graphic below, the physical retail edition will have some nice goodies. This version is also expected to follow the PS4 / Xbox One equivalents and include four DLC and 17 skin bundles, so there should be plenty to dig into. The previous reports in the Summer also stated it'd arrive in October - which makes a lot of sense - so we'll see if Techland confirms a date soon.
Are you planning to pick up Dying Light Platinum Edition on Switch?
So stealth release tonight, after the direct, then?
@CharlieGirl My guess is October, because I doubt they'd have done this rather odd press release if it was in the Direct. I may be wrong though!
Can't see the switch running this well it only runs at 30ps on my PS4 pro but I hope I'm wrong
They had me at motion controls. No idea if this game is any good, mind, so I'll wait for a review.
Waiting for performance reviews, but if it's good I'll pick it up again.
I'll definitely be picking this up day 1! So glad to hear motion controls are confirmed! Playing this on the OLED Switch will be nice. Now I want to know if it supports local wireless play? if so I'll buy a second copy.
Is this a good game without online? Good for singleplayer, maybe local coop?
What I have heard from Techland they are not the most reliable developer so I am not giving this release the benefit of the doubt.
Hope I'm wrongk. 🤔
I really want this, but lately I've been going physical so even if it does release soon on the eshop, I may have to wait a bit.
No gameplay, no good idea. :X
the core of the game is single player
Where's being sold at??
Motion controls, eh? Sounds intriguing.
One of my favorite games of the PS4/Xbone generation. I'll gladly be the guinea pig, buying a physical copy on blind faith and hope it runs well in lieu of sharp resolution.
I've played a lot of games on PlayStation now and while I don't mind a streaming service it's definitely not going to be my first choice.
I haven't been a fan of any of the cloud-based games so far.
These games basically have to be played always online anyway. Cloud don’t make much difference.
I've already spoken more than once about my personal stance on these - Switch's native resolution exceeds Vita's and thus exceeds our local portable hotspot capability when it comes to streaming. I'd rather see such ports saved for "Switch 2" and get more stuff like KOTOR, Wreckfest and, yes, the first Dying Light in the meantime. But again, it's not my call, and whatever number of western users can actually make use of these cloud versions... honest cheers for them.
@HotGoomba I was waiting for it!
Still not thrilled though for another cloud port. It feels like it goes against the whole point of the Switch.
I'll buy the first game and not the cloudy second game just to make a point.
The first will definitely be bought but the the whole cloud thing goes against why I love handhelds. If your gonna do portable gaming it has to be done on dedicated hardware.
I may give the plat-ed a go, but the cloud-version of 2 isn't on my list.
I despise cloud-chained versions of games; my internet cannot handle that crap.😂
@KiraMoonvalley It's a zombie game; there aren't many where stupidity isn't par for the course, so that won't matter much.😂
I know they're both open-world experiences but I'll rather wait until the time to play DL2 natively on a Nintendo console arrives.
Physical? If cloud this is a waste of my bandwidth and Switch.
Physical fo life!
End of the day DL2 could never run on the Switch, from what's been said in the past last gen consoles are going to struggle and its very much a game what should be played on current gen consoles or PC. For those moaning its on cloud well does it matter? Its either that or nothing and if you won't play the cloud version well it makes no difference to you as you wouldn't be playing it anyway if it wasn't.
@YusseiWarrior3000 I rather like the campaign and don't find it 'stupid.'
Y’all mad when games skip the system, y’all mad when games come to the system but aren’t 5 dollars, y’all mad when games that would otherwise skip the system show up in some fashion. Devs have it tough these days.
I've been wanting to play Dying Light for years and just never got around to it. Very pleased I can have the Switch be my first time with the game. Really bummed that I'm forced to play 2 on something else if I want to play the sequel though. Cloud games frickin suck. Internet still has about 5 to 10 years before cloud gaming would even be slightly usable. That and cloud will never be faster than everything natively going through cables in your TV/Console setup. Sad.
Day one for the first game.. Not as much for the cloud based second. I'll wait until I have a PS5 for that.
@KiraMoonvalley Kinda funny since this game game requires 60 fps due to the nature of the game.
If it's 30 fps on Switch i will laugh. Will make it look like a year 2013 Xbox 360 demo on Switch.
I own it on PC and Xbox One, so i'm not buying it again.
@Clarice There is a reason why they didn't show anything from the game in the trailer only 1 month before release. LOL
If there were anything to show, it would be in the trailer.
Probably looks like a PS2 game running at 20 fps and 1 million Soccer Moms will still buy it for their 5 year old kids.
What exactly does ‘cloud based’ mean? Sorry for my naïveté
@Picola-Wicola Yeah I came here for context, didn't get any
Means that the game is streamed (kinda like watching a YouTube video) instead of being rendered on the Switch hardware.
@YusseiWarrior3000 We will see when it's released as the game haven't aged much vs newest games
Either way, it's a great release for Switch after all the years since original release.
screenshot in game, it look very low but still playable like the witcher 3
probably image compression , but I will still wait for performance preview to see how is the frame rate and glitches situation
Still no full size screenshots, no in-game footage. Seems the developers are not too confident about this port.
@aresius Looks a bit pixelated, but the game is quite heavy originally and requires more RAM than Switch have.
Will still look better than on pictures.
Wreckfest were just anounced for Switch. Another heavy game to be downscaled.
@SwitchForce only the first game has a physical and is native to Switch. The 2nd game is cloud version.
@anoyonmus Cloud then forget it unless it comes on sale. Then I'll get it for the stuff in the box only.
@SwitchForce the first game isn’t cloud. It’s a native port
@aresius Thanks for that. Looks far better than I expected, which leaves me (perhaps unreasonably) suspicious. Bullshots?
Beta images before they had to strip the visuals way back to get a playable framerate? Game looks great but runs like a slideshow? Frankly, I would have expected some significant compromises to the visuals considering how much horsepower the game needs to run smoothly on much more capable platforms.
in the trailer on youtube in the comment section Techland reply to an user question saying it was 100% captured on Nintendo switch and the frame rate look ok for me for the few frames I have seen(specially with the scene of the dlc following with the car at full speed ramming zombies.
I believes they have made effort for a good porting mainly because they want to sell the second one in February the cloud one, and people will not buy if the first one will be a *****
If it manages to look like Witcher 3 I will definitely buy it. "On the Go" is a lucrative proposition IMO.
No preorder for Platinum edition in Europe? Should i be worried?
Is mainly single , only one dlc is more focused for the online (the arena game)
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