We've already seen a handful of amazing Game Builder Garage creations from fans – such as a functioning version of Super Mario Kart and a recreation of Zelda: Ocarina of Time's 1996 prototype – but what can the software do in the hands of a tried and trusted game development legend?
Well, thankfully, Super Smash Bros. series director Masahiro Sakurai is on hand to answer that very question. Over on Twitter, Sakurai has shared a look at his own creation – a frantic looking shooter full of fast-paced enemies and explosions. In his tweet, Sakurai celebrates Game Builder Garage's release and explains that in the game he's created, shooting and accelerating are tied to the same button.
Things get a little deeper, too. In a follow-up tweet, Sakurai notes that you can make sharp turns when you're not accelerating, and that when the boss' health reaches less than half, it starts throwing out the purple discs and the tempo of the music increases. He hasn't shared the project's code so we can't check it out ourselves, sadly, but it sure looks fun!
Have you tried making any games in Game Builder Garage yet? Having much success? Let us know how you're getting on in the comments.