It's been a month since Blue Fire landed on Switch. Brought to us by ROBI Studios, this game offers a more challenging platforming experience than we've come to expect. We had high opinions of it, so it's welcome news that publishers Graffiti Games has just confirmed a physical Switch release.
Launching on June 25th for $29.99, it won't be a limited print run, either. Calling Blue Fire a "chart-topping success", Graffiti Games confirmed it has partnered with UI Entertainment, who plan to distribute this in North America through Amazon, Best Buy, GameStop, Target and Wal-Mart.
A European release is also planned, though Graffiti Games haven't confirmed any distribution details just yet. However, we have received some work-in-progress box art, which can you see below.
If you're unfamiliar with Blue Fire, this adventure takes us to the desolate kingdom of Penumbra, uncovering the hidden secrets within this ruined land. Calling it "a very pleasant and enjoyable surprise", you can read our full review here, and it's available digitally for £17.99 / €19,99 / $19.99.
Will you be picking up Blue Fire physically? Another game you wish you'd waited on before buying digitally? Share your thoughts in the usual spot.
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Comments 19
This is tempting me. Is it good enough? I like the mix of Zelda and Hollow Knight, but I don't know if I should wait for a sale...
I love 3D platformers, sign me up
Has it been patched yet? Apparently it had some pretty big issues at launch, which is too bad because I'm interested in playing it.
EDIT: Apparently it was patched last week. Can anyone confirm if it runs significantly better now?
I'll definitely grab a copy, this one had my interest from the very start with it's Indie World reveal.
I see fire is a very good song. Idk if that’s what it’s referencing though.
I was planning on picking up this game at some point anyway, will definitely be getting this.
@bobzbulder Even if not, it's stuck in my head now.
@sketchturner I have not had any issues at all since the patch but I also only had a couple of small issues prior to the patch so hard to say how much of a difference it made.
@the_beaver it's really good
@sketchturner so much better - played for a couple of hours and it didn't dip once.
I would not recommend playing this game unless you LOVE super hard platformers. The platforming is truly amazing but they make you jump though a lot of hoops to get to it. (I know what I did there) You're punished for failure by losing progress and often needing to sit through multiple long loading screens to return to the place you died. Plus the combat, outside of boss battles which are mostly great, and Zelda like elements are not really well designed so they also end up being something to get through to get to the amazing platforming.
The game would probably have been better if it were linear and focused on the voids.
@RBRTMNZ I feel the same way about this game too, they put all their attention on the platforming and didnt focus enough on the combat and puzzle elements. This game would of been better as a straight up 3d platformer instead of a Zelda metroidvania mash-up.
Physical? Not limited? I'm interested; I'm glad I waited.
Glad I held off now
Great, I’ll pay $10 for a physical copy every time!
Some nightmare ninja Link game?
Holding off on the digital version has payed off again.
@the_beaver wait for a sale. There was an update yesterday that fixed framerate and I havent seen any bugs. It still drops here and there but it's not awful like it used to be. The game is fun, but can be really frustrating sometmes
@RBRTMNZ totally agree. I dont midn hard games but this game has been especially frustrating
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