Following on from the release of a 'final demo' last week, Square Enix has now shared a new clip for Bravely Default II. Although the entire video is in Japanese, the source Gematsu gives us some insight about the location on show:
"Wiswald is a country established by mages. Mages have dedicated themselves to their studies at the Magic Research Institute, which also serves as a government body, but the vegetation is now overgrown and the town is a mess."
Bravely Default II launches next year on 26th February and is a successor to the original 3DS outing. As already noted, you can download the final demo right now. If you do this ahead of release, you'll receive 100 Platinum Points.
What do you think of this latest clip? Are you looking forward to this upcoming Switch exclusive? Comment below.
This game is growing on me. Need to give the demo a try.
@arrmixer you really have to try out the demo! It is great!
I need to get back to beating Bravely Default 1 and Bravely Second.
Second demo sold me on this,was not inpressed with the first one
so the hero can switch job to defender, awesome!
I've wanted to like this series, but I can't get passed the character design. Looks like a bunch of 4 year olds cosplaying as adults.
New demo is a huge improvement, and pretty much has me sold on the game. There are still changes I don't like, but I think this will end up being a splendid addition to the Switch library. We're really being spoiled in terms of third party exclusives next year.
@Vsaxo27 yeah i agree, it seems like a generic JRPG with silly character design.
Not a game i can take seriously, certainly not a game i would spend anywhere near £50 on.
Probably will get it after the final demo - it's definitely on par with the 3DS games now.
Was worried when the first demo had technical and gameplay issues, but it's way better... just not something I'd buy at launch.
I didn't really like Bravely Default on 3DS and never understood why the game was praised so much. Even before the abysmal second half of the game it felt like a boring and cookie cutter RPG.
Now with this Switch game I tried the first demo but didn't even get into a battle because I was instantly reminded of how bored I was with the 3DS game. Uninstalled it after a few minutes play time.
And this is coming from someone who loves (J)RPGs!
I can't wait for the sequel, "Bravery forth: The second second."
I tried both demos and found them thoroughly unimpressive. The best part about the game seems to be the graphics, but even that seemed quite jagged on my 32 inch TV. I don't know but the second demo just threw me into the world map after a brief under-water narration or something. No intro or anything. And then the combat. There seemed to be no indication about which party member does what, unless you literally make an effort to learn about it beforehand, but essentially I was thrown into a battle within 2 mins of being thrown into the world map. Really really weird. I guess these are the same people behind Octopath, and I disliked that demo too, but that was way more polished than this, the only problem with Octopath I found was narrative. Never buying this.
However I really appreciate Square Enix releasing demos for their major games. hats off for that.
Playing through the first 3DS game now and it's very enjoyable. Have ordered Bravely Second, which was on sale. Might grab the new one if it reviews well. The final demo is an improvement over the last one.
I don't understand why a developer like Square has to make the same game over and over. It was the same thing with the reveal of Final Fantasy 16, it was just another generic medieval inspired RPG.
Look at Xenoblades Chronicles 2 were the world is cities built on giant animals, very creative. Look at Fallout 1 and 2 with it's post-apocalyptic setting. Look at Bioshock with it's underwater city. Square should make their next game more unique.
@Agriculture I have to agree with this. As much as I love Square, they need to be more creative. The last time they made something really unique was with Kingdom Hearts.
February can't come soon enough.
@TheLightSpirit I mean the first one. The first one is a masterpiece. The rest of them are completely nonsense XD
What are they bravely defaulting on? Their mortgage payments?
@TheLightSpirit looks make a huge impact because if they didn't we could just play games with dots on a screen because "looks and graphics" don't matter.
"How about them space invaders eh?"
No, it matters, totally turns some people off, so imagine playing space invaders...
That's how bored i would feel playing a game that i thought looked ridiculous. I can play for maybe one hour (like space invaders). But i won't spend all my time and i won't spend what they will be asking for.
There's a reason why graphics and visuals are getting better. To a lot of people it matters.
These characters look ridiculous and the entire premise is a generic JRPG you can make with one of those old schools JRPG generators.
As previous posters have said, I really want to love this game; I definitely prefer turn-based, party-managing mechanics to the frantic, combo-heavy button-mashing of most other "modern" JRPGs (including Final Fantasy). I can get past the needlessly oversized heads or the over-the-top character design (a guy with glasses who's essentially wearing a castle), although they diminish my ability to take them or their world seriously. While the environments are beautiful, I'm just not a fan of them remaining largely static while your (tiny, barely discernable from all the NPCs onscreen) characters run around them from a fixed camera angle. But mostly it just doesn't have the right overall "feel", at least to me.
Contrast that with Octopath Traveler, which similarly evoked nostalgia with its (amazing and gorgeous) hybrid 2D visuals but absolutely NAILED the execution, from character emotions to mechanics. There's no question which franchise I would prefer for Square/Enix to explore further.
Just started playing the original Bravely Default a few weeks ago, been having fun so far though I don't get the opportunity to play often, I'll be looking forward to this one when it comes out (and after I finish the first game and maybe Bravely Second)
Looks like a PS2 game in terms of character design and I'm okay with that. I thoroughly enjoyed the first demo (haven't tried the second). If demo progress carries over, I may start the second demo near the release date. Otherwise, I plan on picking this up within the first week.
I will probably pick this up even though I didn’t enjoy the first demo and I think the main hook of the battle system seems pointless (wait three turns to take four turns at once!)
Doesn't quite look as exciting as Octopath Traveler but the gameplay looks fun, hope it's as good as the first two Bravely games. Kinda odd to say this since this is the third game and is still called Bravely Default II.
Would play, but I hate the art style.
The characters look like babies
I'm glad that BD2 seems to be a self contained story that no knowledge of BD1 or BS is required for. I'm still salty that I made so much progression with BD1 (including all the carryover from the BD1 demo back then) only for my 3DS to be stolen. I never went back, then BS came out, my backlog buried me over time (RPGs are already tough for me to make time for), and here I am. That's why I hoped for a re-release of BD1 and BS on Switch but I guess it wasn't in the cards. C'est la vie, I'll just pick up with BD2 and move on.
Reading through some of the comments, I feel like the only person who actually enjoyed the first demo. Hadn't played any other BD games.
Not sure if I will play the second demo. Will see how the game reviews.
I was conflicted before since I loved Bravely Default and hated Bravely Second. After I had heard they admitted that BS was well... bs and then made a detailed analysis on players feedback from this games demo I decided I will be getting this.
I get the hate people have over the visuals but I am genuinely shocked by how much people prefer pretty games to games with interesting systems. Octopath, from a gameplay perspective, was a HUGE step down from the bravely series. Limited number of jobs, jobs in general were generic, no way to control random encounters, multiclassing was shallow, player had little control over the flow of battles. In fact, the only noteworthy addition octo made to the bravely formula was the weakness break system, which was awesome. Yet Octopath sold a lot more and I fear bravely default 2 will fail to break the 2 million sales mark despite its much better gameplay hooks because "chibi bad, nostalgia SNES good"
the second demo is a huge improvement over the first one!! I fell in love with the second demo!
@Retro_Player_77 Why odd? Hell we even got Double Dragon IV just in 2017 despite that there had been released about 5 Double Dragon games since Double Dragon III
Was a fan of the first game so will definitely get this but yeah... Those character designs... Blech.
These new generation boys and girls at square-enix let the company shine again.
a deep bow.
you are crazy, bravely default II will be a massive hit.
@PALversusNTSC I hope it is. BD deserves much more praise than octopath. Also, to clarify, I don't hate octo but there are so many gameplay design decisions in octo that seem so backwards and antithetical to the genuinely creative ideas brought to the table by BD.
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