Ahead of the Super Mario All-Stars release later this week, Nintendo has uploaded a new video demonstrating how exactly the new touchscreen controls work in Super Mario Galaxy when using a Switch in handheld mode or playing on a Switch Lite.
By the looks of it, firing and collecting star bits is now easier than ever. See for yourself below:
Touchscreen controls replace the television-only pointer and motion controls (as shown in the video above).
Of course, if you would rather not rely on motion controls to perform certain actions (like spinning Mario), you can always resort to good old-fashioned button controls. For more footage of 3D All-Stars, check out our video and screenshot round-up.
Will you be making use of touchscreen controls in Super Mario Galaxy on the Switch? Tell us down below.
Oke thats cool.
Now that's something new.
Don't got much to say about this.
I gotta feel it to believe it, is it Friday yet?
I don't really know why it was so hard to imagine. Obviously the joy-cons can work as wiimotes. The touchscreen variant is another matter. I think it will be a little uncomfortable, because we'll have to let one end of the console go, hold it with only the other one, and collect star bits with the system on our laps.
I’ll just use button controls, thanks.
I'm more interested to see how the split joycons work and whether they're just as good and responsive as the original controls and how galaxy works with a normal controller
Love it. Hated the motion controls. Its gonna be sweet playing through galaxy for the first time
This is a beta test for skyward sword
The freedom to play multiple ways is awesome. My biggest gripe on Wii was that so many games forced you to play a certain way. I’d love a few Wii games to make their way across with option for button play.
Switch does have a touch screen? never used it since 2017 hahaha. 100% docked player ;D
I’d have loved all Wii games to work with the classic controller is basically what I am saying
The constant back and forth of touch screen to re grabbing my right side of the switch may either become frustrating or just really natural. We'll see i guess. Hopefully my pre-order arrives on Friday, as i hear there are some supply issues.
I'll just use buttons. I think it will be better not having to waggle things around as much (just like DK Tropical Freeze on Switch)
Has there been any news on the FLUDD control on Sunshine? Given Switch has no analog triggers.
Oh, I don't know... you can't beat a good old waggle now and then.
it looks like less fun just hitting the screen with your fingers
I’m more interested in the Mario 64 intro face supporting touch. Any info on that? Haven’t seen it highlighted in any of the videos just showing the usual glove cursor.
No love for touch screen or motion controls....
I just want a dedicated button. Is that so much to ask?
@PlayedNSlayed the joycons are more responsive than the wiimotes actually. Also if by normal controller you mean the pro controller then it’s also fine since it also has motion control
@eRaz0r same here! Anyone who has not played these are in for a treat! I finished both games and the crazy hard levels at the end of galaxy are tough but so satisfying when you do them....... After 57 attempts 😂😂😂👍
wonder how it works with a pro controller?
Got my dispatch notification today wohooooooo Cannot wait to get this
Hated the motion controls in original Galaxy, will 99% certain hate to abrupt game to move the hand to the screen all the time, its not even a remotely comfort way to play. Ill ofc. play Mario 64 and Sunshine, Galaxy I consider not even playable.
I love the Mario Galaxy games and in all honesty, I would not want to play either SMG with any other controller setup other than the Wiimote & Nunchuck setup. I say this as a gamer of 30 years. It was a perfect controller setup for two perfect Mario games.
How will star collecting work with the pro controller though?
The touchscreen seems kind of clunky in this case. The authentic way to play is with two joycons simulating a wii remote and nunchuk. Galaxy didn't really have motion controls - it had pointer control and a single flick-to-spin control.
I play docked almost all the time besides traveling or hanging out with friends, so this is going to be useless to me. But I’m glad it’s there for people who want it.
I’d forgotten the Switch had a touchscreen, but I’ll stick with playing on the TV with buttons.
I'm just hoping there's an option to play the games with zero motion/touch controllers. No one should have to "waggle" a dang controller just to make Mario do a basic f'n spin!
I'm hoping I can play without motion controls and that doing so is an enjoyable experience. I'll wait to see some "button-only controls" gameplay before my purchase
@Vriess I'm guessing you can still tilt the pro controller around since it still has a gyro sensor like the joy con do. It's how you choose super jump locations in Splatoon 2's map.
Changing from using a controller to touchscreen and back, or putting the switch down just to touch the screen & picking it back up to resume with controllers - no thank you.
This is why most games do not use motion control nonsense.
Just map it.
@impurekind You'll still have to use the pointer controls for Star Bits stuff in docked and tabletop but spinning can be done with X or Y no matter how you're playing.
Cool, I'm considering playing this one through on handheld only (provided that drift doesn't interfere).
I'm curious though if I can still feed those hungry lumas quickly on touchscreen (in the original, it's point and hold down B), and not having to rapidly tap 1000+ or so times like a weirdo.
Now you can smudge up your screen like crazy and use the controller all at once. Holding your switch by the left hinge only to control it and swiping the screen will surely not cause issues down the line....
@Clyde_Radcliffe I am curious too. I imagine the FLUDD controls are just maxed out and you need to tap the shoulder buttons to get less water flow. Like a slow tapping for a low spray, a faster paced tapping for a medium spray, and just holding it down for the maximum spray.
Nah bollucks to that.
@Clyde_Radcliffe According to another source for the FLUDD controls, ZR is a running squirt and R is a stop and squirt.
Spin is mapped to the X and Y buttons.
Collecting Star Bits requires motion controls in docked mode and touch controls in undocked mode.
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