A few days ago we got treated to a new trailer for Streets of Rage 4, which introduced a new character called Floyd, who's set to dish out some serious damage with his incredibly strong cybernetic arms. Although Floyd’s movement and health recovery are slower than most, he boasts the longest reach among the playable roster and an awful lot of power, ensuring any combo he puts an enemy through will be devastating.
Perhaps the most exciting news, however, was that Streets of Rage 4 will offer four-player co-op gameplay. While we got a quick look at it in the trailer, the lucky folks over at GameSpot have put up 11 minutes of gameplay footage from their time testing out the mighty co-op mode... and we have to say it's all looking pretty grand (upper).
Are you pumped for the release of Streets of Rage 4 later this year? Do you think DotEmu might have a few more surprises up its sleeve still? Let us know with a comment below.
Comments (28)
When is the release date?
Cant wait for this game!
They shouldn't show so much footage before getting the artwork looking more finished.
Ñeee ...the lighting effects make shadow parts too dark. I had not realised that until know (I barely have seen any videos because I want it to be a surprise, but the thumnail that appeared on my RSS feed was way too dark).
Floyd all the way, I was a huge fan of Max from #2.
This has been looking so good for way too long, need a release date!!
Yup, that’s a beatemup!
Guess they got rid of the ability to hit yoyr co op partner. Probably for the best with 4 player xD
Is.This.Going.To.Be.Physically.Released.And.Available.In.Stores.
The new art style just doesn’t seem right for a SOR game.
I would’ve preferred artwork in the style of The Ninja Saviors whereby they kept the original pixel art aesthetic but improved it ten fold.
Floyd has actual female breasts.
Having watched the video it appears there doesn’t seem anywhere near enough enemies for four players.
@Moroboshi876 a limited run deal I believe. No announcement as to when though.
@SpookyPotato I would change "believe" for "fear". This is what I'm afraid of. I hope we are wrong.
So where's the cool music they used in the trailer published the other day? The music across this 11 minutes was very... puh... unmemorable.
My hype meter has descended accordingly. Now there's nothing special about the music, I do wonder whether they might have been better off retaining the style of the of SoR games.
They only needed a refresh of the original game, but with a new story. I feel this version is too different.
I'm very excited for this title. I get the complaints about the pixel art preference. Pixel art is timeless and looks so good but I'm also partial to this comic book style look. Reminds me of playing through games like Comix Zone which also had a similar gameplay style.
I'm most concerned about the music to be honest. This doesn't sound nearly as great as the original SOR 2 ost but if there are decent jams in there I'd able to forgo it not have AS stellar a soundtrack. I mean it's hard to compete.
Pow wow wow! Blam!
@Rodan2000
I love the idea of it! But I do wonder how easy it makes it...
This looks more Streets of Rage 3 than Streets of Rage 2.
Looks too repetitive and monotonous. Doesn’t this get boring after a few minutes.
So, that was 11 minutes, and a boss fight. Wow, thats a long time for a 4-player coop level. So, if there are a lot of levels, this will make for a fun game. I plan on getting it. Hopefully the release date is before mid-year though, too much longer waiting, unless adding in a few new features we havent been told about, will diffuse the enthusiasm. Also hoping to get a physical copy.
@Kirby_Girl I had similar concerns about the music from previous videos that have been out. It doesn't look like they've addressed that. The music in this video doesn't feel right for the action that's going on. On top of that, the sound effects are way too loud relative to the music. In a four-player game, you might almost never hear any music. I do suspect they'll have music and effects volume be adjustable, though, as that's pretty common. As for the art, I've never been fond of their approach here. They recently did a video showing their concept art, and I thought some of the alternate designs which were done without the thick black outlines looked quite a bit better. To me, it didn't have to be pixel art, but there are things about the art that don't feel right.
I think I recognized the voice used for Adam.
I am loving so many things about this long awaited sequel. It's looking like it will be a solid follow up to a beloved series and I am there day 1.
But I have to echo some of the concerns about the music - in particular this first stage (in my opinion) was not as good as previous games and left me wanting... The music from the Floyd trailer was so epic and hit hard in all the right spots, I'm a little worried the actual in game music won't be as good as the music made on 16bit hardware 25 years ago... I know this a "collaboration" of talented Japanese music artists, but perhaps it might have been better if Yuzo Koshiro produced the entire soundtrack himself with help, just as he had done on the originals.
Passing on this, they still havent got the punch sounds right and anybody thay says they are still placeholders have no clue. Crap sounds and crap art style. I will stick with sor 1 and 2
What a shame... I want to like it which I did, but there is too much that fails to impress looking at this footage. It is really drawn beautifully from an artistic point of view. However that will not be enough to compete with the first 2 (ok 3) masterpieces.
The music sounds more happy and chill out instead of dark and gritty techno like the originals.
The punch sounds are not satisfactory. The repeated "Gotcha" voice sample already annoys me from the start.
Missing the "hands up high" or whatever Axel used to say with his uppercut.
It is missing the aggression of the originals. I cannot put my finger on it. Maybe pace is slower?
But yes I will probably get it anyway, but it will be a 6 maybe 7 out of 10. Not the 8.5 / 9 everyone was hoping though. I hope it feels right as soon as I have the controller in my hands. A beat 'em up might look simple to pull off, but there is a lot that needs perfection in order to make it really satisfy.
@gcunit the music was unmemorable? It’s literally a remix of the first track in streets of rage 2.
@LeonKennedy no. Although since you seem to think so, I’m pretty sure the genre is just not for you Leon.
@Jayofmaya rewatch the vid and look at the top right corner. You can turn it on or off.
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