You may recall that a Switch release was confirmed for Ghost Blade HD towards the end of last year, with features like TATE mode support, leaderboards, achievements, and more being announced. Well, we now have a solid release window for the game of October 2019.
It'll be launching digitally worldwide during that month, with more details - such as a specific date, we assume - set to be announced soon. Physical collectors will also be pleased to know that standard and limited edition releases are coming to Playasia, too - pre-orders are expected to go live later this week.
The game is an intense, bullet-hell, top-down shoot 'em up, comprised of frenetic and score-based gameplay. It actually launched on Wii U a couple of years ago; we gave the game a 7/10 in our review, praising its polish and professionalism.
One for the wishlist? Already played it on Wii U? Share your thoughts with us down below.
Comments (18)
Complete with random hot chicks...
Huge ‘boss battles’
Ugh... full screen please. Wasting my 75” screen real estate on useless, static art. Pass.
Going on my wishlist. Loved this one on Wii U, really a cool Shmup. I remember downloading the Wii U one day of release too.
@Realness rotate your screen 90 degrees and you’ll waste a lot less.
Tate mode = instant consideration. I love utilizing the vertical screen for games like this.
@Realness Vertical shoot 'em ups are like that for a reason,without the narrow playing field there would be no intensity or challenge. SkyForce made it work by adding specific tasks that must be completed to proceed but then its not a traditional shmup. Try playing in TATE mode by flipping your Switch or even better your TV and you'll soon realise why they're designed like this.
@Realness
The vast majority of vertically scrolling shmups use Tate monitor dimensions and therefore letterbox on TVs, (especially modern TVs with a 16 x 9 aspect ratio). This is pretty standard for the genre.
In fact, the only vertically scrolling shmup I know of that fills up a 16 x 9 widescreen TV is Under Defeat HD on the PS3 / 360.
As much as I love a good shmup with sex appeal, it feels like most of the bullet hell comes from your own bullets obscuring everything else...
That being said, the physical package seems to have some really great artwork included. Looks like the work of Genzoman...might be worth a look for that alone.
On the Wii U version, you can chose a boob-free border. I enjoyed the game on that system. Kinda short and no 16:9, but fun nevertheless.
To all those responding to my complaint: I’m aware of all the realities of the vertical shooter genre, that you were all kind enough to lay bare before me. Although, that doesn’t mean I have to like it. Because I don’t. BUT, you guys were really nice about it so, thanks for not destroying me. Sincerely.
@Darlinfan Read my post under you. I’m aware. There should be an option for full/wide screen. Cater to as many people as possible to help pull the vertical shooter genre out of the “niche” category. I’d take Einhander over any of what being offered these days.
Cave style shooters aren’t for me
Yeah, not a fan of these bullet hell games.
Average time to beat is 47 minutes? I love shooters, but that seems very short.
@Realness
Just do what I do and play in tate mode but treat them like horizontal shmups. Its what I've always done on vertical shooters for YEARS. Plays just fine to me but a lot of "purist" will scream bloody murder.
Switch might be the best system for shooters ever.
Looks super-inspired by Cave shmups, especially the DoDonPachi series. Definitely gonna give this a look!
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