After receiving a limited time (and somewhat underwhelming) demo earlier in the year, DAEMON X MACHINA has been confirmed to arrive on Switch on 13th September. The game's director Kenichiro Tsukuda has also confirmed that in addition to launching with 4-player co-op missions, the game will also be getting a post-launch update with competitive multiplayer modes.
The information was delivered during the Treehouse livestream and the Nintendo of America Twitter account tweeted the information again for those who might have missed it:
There's no specific time given for when the update will drop, but it's good to see that the game will continue to see support after release. The mech-based battler looks to be coming along nicely, although our experience with the demo put a dampener on our enthusiasm. That was several months ago, though, and there's three more to go until the game launches, so plenty of time to whip it into shape. Check out the latest gameplay in the full Treehouse video below:
Also coming when the game launches are a bespoke set of Joy-Con that look extremely confortable, if not portable.
How did you find the limited-time demo of the game? Do you think it will have changed much in the intervening months? Let us know your thoughts below.
[source twitter.com]
Comments (22)
Sorry but the demo really didn't do it for me. But to be fair this type of game was never really my cup of tea.
I'm looking forward to this one. The demo wasn't perfect but I still had a lot of fun with it and it looks like they've been working hard to improve things since then. Wish it wasn't releasing in the same month as a million other games but I'll get it at launch, should be a good time.
Yeah, the mech didn't feel powerful, the enemies were forgettable, the environment hard to navigate and flying took away the fun. The sword felt pointless.
I'm waiting for a Landmate simulator still.
I kinda wanna play this. But there are too many good games in the same time period!
You guys need to do your homework & research on the improvements made to the game since the demo:
https://www.youtube.com/watch?v=8qmwvKTwm10
https://www.forbes.com/sites/olliebarder/2019/06/12/the-team-on-daemon-x-machina-listened-to-all-our-feedback-and-the-game-now-looks-great/#57187bff3176
Many of the common complaints and concerns from the demo have been fixed. Please support the game and don't mention the problems from the demo, as the problems have been addressed for the final release.
@kdawg2k
I hope you're right and that the game is much better at launch, I was really hyped for it but the demo left a sour taste in my mouth. I'm not going to preorder it, but if it gets good enough reviews I'll pick it up.
I wish the game was launching during a less busy period, as it seems like the devs have put a lot of effort into fixing what was wrong with this game.
And, issues aside, I still fundamentally liked the demo.
The game looks quite a bit better than the demo now. Looked like a lot of fun in the Treehouse.
The demo was great but you had to put a lot of time into it to hit that point. They should have had a demo where all your stuff was already upgraded because most people aren't gonna slog through with that slow, starter mech gear to get where its fast and fluid
@kdawg2k I'm amazed that NL hasn't bothered to write an article detailing all the changes made to the game based on player feedback and due to that all articles in relation to the game are full of negative points about the demo that have been addressed
@BacklogBlues The demo was very poor in relation to how polished this game is now.
This is fantastic news. I like most was left a little cold by the DEMO but it was just that a DEMO. The game looks 100% more polished now and i cannt wait to get into this. Online mech battles, sign me up.
I hope melee combat feels more satisfying. In the demo it was hard to tell if you even hit something as there was very little to no feedback you actually hit something with a melee weapon.
I love the fact that co-op missions will be on the cartridge and competitive mode will come as an (optional) update.
I enjoyed the demo and look forward to the final release. I just hope it has some sort of hi score mechanic or endless mode.
And there is multiplayer? Hook me up dog!
It looked good when it was first announced but 60$ is kinda steep for the game.
The demo killed this game! Nothing can save it now.......
@YANDMAN @kdawg2k ...and how, exactly, can we trust they’ve fixed the problems without playing it for ourselves? the demo was so cringe-inducingly bad that they need to put out a new demo so we can see whether or not the ‘gamefeel’ has actually been changed.
I'll wait for reviews. That's fair enough to the development team, they aren't lazy or anything from what I can see. I want some more mech popularity in the west and I hope we see more.
Same with Dragon Quest 11 S, except that game looks better. September is going to murder me.
@MARATXXX Ha haaaaaaaa no they don't, if you feel that offended by it simply don't buy it, it's that simple. I've pre-ordered it and i'll be with everyone else enjoying it. Watch the youtube video by the guy who is making it in which he details all the changes made which were in direct response to peoples feedback after playing the demo.
If you rushed through the "demo" (really an early beta released for feedback) than you didn't really experience what gameplay will be like. Knowing what it was supposed to be I played through it all, customized my controls and HUD, collected all the parts, tested the parts out, and then do what you do with beta's and report feedback to the developers. In doing so, my final mech build was fast, powerful, easy to control, and fun. Was there room for improvement, yeah, that happens when the version is 0.1, but the game I see so many complain about was mostly a byproduct of their own impatience matched with the mislabeling of the "demo" by the developers. Sure, there will be some that it just doesn't click with, but I can't trust the opinion of those that rushed through it.
Tap here to load 22 comments
Leave A Comment
Hold on there, you need to login to post a comment...