Minecraft: Nintendo Switch Edition has just received its next big update, bringing with it the next section of the big Aquatic Update that's overhauled the game's base underwater elements. If you're big into Minecraft on Switch, you'll be pleased to see all the big things Phase Two is adding to Mojang's global hit:
New features
- Realms are now available on Nintendo Switch
- The Drowned – These dangerous, underwater zombies lurk in dark, deep water and will come up to the shore at night
- Sea Turtles – These gentle creatures can be found swimming in oceans and tanning on beaches. Protect their eggs so more can hatch!
- Turtle Shell and Scute items
- Potion of the Turtle Master
- Nautilus Shells – Can be found while fishing or held by the Drowned
- Conduits can now be constructed underwater and give players the Conduit Power effect. Craft them with Nautilus Shells & Heart of the Sea
- Bubble Columns – Magma Blocks create downward flowing columns and Soul Sand creates upward flowing bubbles
- New Achievements!
- Added new commands that only affect worlds with Education Edition enabled: 1. /ability – Sets a player’s ability 2. /immutableworld – Sets the immutable state of the world 3. /worldbuilder – Toggle World Builder status of caller
Changes
- Changed the menu background to be themed for Update Aquatic
- Undead mobs will now sink in water and can walk on the bottom
- Improved the steering of Boats when using keyboard and mouse by pressing W to move forward and S to reverse
- Dolphins can now be given Raw Fish or Raw Salmon and will swim towards the nearest Ocean Ruins or Shipwreck
- Husks that have sunk in water will now transform into Zombies and Zombies will transform into Drowned
Skeleton Horses can now be ridden underwater - Skeletons and Strays will switch from ranged to melee attacks while underwater and switch back when out of water
- Coral blocks will no longer die as long as one side is touching water
- Improved player swimming at the surface of water
- Tridents can now be enchanted with Mending and Unbreaking
- Added an animation when using Riptide in first person perspective
- Slightly decreased the friction of Blue Ice
- Updated the texture of the top of Kelp
- Updated the texture of Cooked Fish
- Updated the Riptide spin texture
- Default Field of View has been reduced from 70 to 60 and can be adjusted in Video Settings
- Tridents will no longer break blocks in Creative mode
- The Inventory button has been moved to the top of the Store page
Are you a big fan of Minecraft on Switch? Which parts of this new update are you most excited to use? Share your thoughts below, fellow blocky builders...
[source minecraft.net]
Comments 25
"Updated the texture of the top of Kelp"
lol.... Minecraft
I just wanna know what the sea turtles will look like in the Super Mario Mash Up pack.
Fortnite is the new Minecraft
@Galenmereth I think they probably mean it's played by loads of 8-10 year olds which is true..
Next updates I want:
Sky: with flying devices and even flying houses as big as you want
Volcano (why not)
Space: I want to build a star destroyer eclypse on minecraft
Quantum: Added black hole, with improved physics
Ultimate: finally an official version with herobrine
I noticed the update this morning, cool stuff.
Too bad my current main map doesn't really have much water.
Great and all, but apparently phase 2 has nothing to do with the popular Java variant..still. I really hope Microsoft isn't pushing it till last on purpose.
Was waiting for this update. Since there wasn’t a concrete date I started playinh something else this morning. Ah too bad, I’ll go back to playing minecraft in 3 to 4 weeks.
Showed this to my little man, It is great to see such genuine excitement.
I mainly just want them to enable connecting to servers on my switch. Me and my cousin bought our own when bedrock came out on switch and haven’t been able to join it yet
I wish I could manage to still care about this game, because the Switch version is the version I would have killed for back when I was sinking hundreds of hours into Minecraft on PC. I bought the PS4 and Vita versions for the crossplay, only to find out it only really worked one way (Vita saves can transfer to PS4, but can't go back to Vita...). I bought the Switch version thinking the at home / on the go aspect I had wanted for so long would lure me back in, but I just can't get into it. That ship has sailed.
My son is super stoked for this aquatic update, though...
@Rhaoulos Flying house, from what I understand, would be HARD to do in the Minecraft engine based on how stuff is coded, iirc.
Like it would need to be either uncustomizable, or either a massive rewrite of how blocks work if one wanted to make them blocks-based. Because the nature of blocks, if I understood well, is that they share the same common unified "grid".
Thus, a block house could only move alongside that grid, moving literally block-by-block in clunkish movements and would be nable to rotate unless able to do so in pure janky 90 degrees increments.
To do a more smoothly moving house would need to code a way for a "subgrid" to exist that would be able to move it's entire grid in the sort of smooth movement players might like from a customizable blocks-based vehicle. Which could be -very- rough on performances because you wouldn't be moving just a single 3D model, but an entire grid of blocks all at once.
This said I could recall some technical details wrong, but this was a lot of the reasons why "custom"(built blocks by blocks like an house) vehicles were very hard to implement.
I know other games that did it, like Space Engineers also ran into issues because of theirown subgrid mechanics. Larger ships struggled because of it, and piston/rotors were a huge pain in the past in Space Engineers' engine because to make smooth rotors/piston they had to make the other end of such mechanism be something that had it's -own- grid. Which made for a lot of crazy problems in their own physics engine when they had to think about the torque and pull that happened on the "submodel/grid" connected to a mobile ship.
Especially when lag got involved, which could be a nigh-guarantee of your ship tearing itself apart because of the strain of lagged physics calculation when moving ships with rotors or piston parts X_X
Minecraft, oh Minecraft... You’re a fun dude who gets old fast. Glad to see you still have legs, even though Fortnite has replaced you in the mainstream’s eyes.
I like that, great update. But hopefully they fix that annoying texture problems.
https://bugs.mojang.com/browse/MCPE-34633
My wife just can't join my game because of that problems. And when she opens the settings menu the game crashes completely.
Nice... but where are our shields and hardcore mode?
See, now this is what I've always wanted out of Minecraft, or any open world exploration game for that matter. Forget the sky or numerous continents and landmasses, I've always wanted to explore the depths of the ocean.
I remember trying to build an undersea tunnel on my little brother's server years and years ago. It was fun, if not frustrating.
Oddly enough I thought Minecraft on the Switch would renew my love of Minecraft having played thousands of PC hours - run YouTube channels & worked on busy recording servers over the last several years.. but it hasn't. All that's really happened is that meeting people blind through friend codes & (until recently) not being able to chat in-game completely killed my passion for game.
I will say the Bedrock update was impressive - went from my old Laptop barely running 1.3 at 25fps a few years back to a solid 60fps 1.12.
@MasterGraveheart better question, where are the amplified world option, huge biome option, one biome world option and customizable world sliders.
...they said a custom skin for your character would be a thing on consoles....still waiting.
I was pleasantly surprised with the update this morning. Before the Switch, I had really burned out on Minecraft back around early 2014. And at that point I was playing hugely modded PC versions. But there is a charm to playing on the Switch, portable, and there have been enough updates to vanilla since then, that it feels somewhat fresh again. I tend to play during my morning coffee before work.
My 7 year old nephew saw the Switch update at the weekend. He was excited to play it for about 5 minutes, he then got bored and went straight back to playing fortnite.
It's about time they squish any remaining bugs and let Minecraft go. It just feels like it's never been a fully finished game with all of the updates it gets. The only thing left that I would like to see them add is boat racing into mini games and that'll be it for me.
I go in phases. I will drop a good 15 or 20 hours into Minecraft on the PC or my Switch, and then not touch it for months. Then, I pick it up again and the addiction returns!
@Ludovsky
I was just going nuts imagining some crazy features
I suppose they could technically create a flying house if they created an independant matrix for anything attached on top of new kind of blocks (let's call them floaty blocks) would have its own liberty of movement, just like animals would do.
But I agree even this would create a whole lot of problems with the physics in the game and what would happen to block you detach from the house. How would the house move? Having some kind of magical moving device wouldn't be that fun so it would require redstone activated engines and why not a sail.
The more I think about it, the more awesome it sounds.
@SmaMan Myy most miserable (yet still exciting at times) survival build ever was an attempt to build a series of massive undersea glass domes on the deep ocean floor, with glass tunnels connecting each of the domes.
Again, this was on Survival mode.
No cheats, just a ton of glass via desert biome, only about 9 extended water breathing potions, and 4 sponges I stole from an Undersea Monument. Took a month, but I got one house-sized dome and one mansion-sized dome carved with one passageway. Then the world got deleted due to unfortunate circumstances outside my control.
@Jayronauron
Wow, that's awesome! In my case it was survival mode too, and I was just trying to connect two land masses by tunnel. I never really got that far. Minecraft has never totally grabbed my like it has many others.
I also lost all my work when the server got shut down for... family reasons.
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