EA has already made it clear on several occasions that FIFA 19 on the Nintendo Switch won’t just be a quick rehash of the previous year’s iteration of the game. We know it will include enhanced graphics, the Champions League license and will also allow you to play against your friends online this time around.
During a chat with Game Reactor, FIFA’s lead gameplay producer, Samuel Rivera, placed emphasis on how new and improved AI would redefine the FIFA experience on Nintendo Switch:
The first one is, and most important, because a lot of our players play Switch against the AI, we wanted to completely redo that experience to something that is more fun. So we rewrote how we do AI in Switch and now they play more like humans, more like how I would play, 'I make my mind, I create, I need to do this' and then I go and execute it, not just reacting every single frame. So basically you feel like human and it's also a more tactical approach - they make their tactics and they try to score based on those tactics like real teams. So when you play against the AI in Switch it's just more fun and different.
The other feature being added to the Switch release is the timed finishing mechanic, previously limited to other versions of the game:
We also have it in Switch, and basically is the ability to make your shot more accurate and more powerful if you execute correctly a mechanic which is double-tapping the shoot button when the player is about to contact the ball. Then you will have a very good shot if you do it properly - if not, it's a very bad shot.
Rivera also said new shooting animations were being added to FIFA 19 on Switch and would be noticeable to players as soon as they started playing.
Will you be picking up FIFA 19 on the Switch? Do you like the sound of these improvements? Tell us below.