The Saber Rider and the Star Sheriffs saga isn't over yet, despite delays, reboots and a general lack of media attention. The title originally began life in 2014 as a 3D action game based on the cult cartoon show from the '80s, but efforts were scaled back in 2015 when a Kickstarter was launched and the development team was reshuffled.
$96,591 was raised from that campaign, and development of a 2D "16-bit" title began. The title is coming to the 3DS, and after a prolonged period of silence we now have some gameplay footage to gawk at, as well as video of the title running on a Sega Dreamcast:
Things are looking pretty simplistic at present, but the developers are keen to stress this footage is very much "WIP". Were you one of the people who helped fund this game? Are you still looking forward to a release on 3DS, or would you like to see this migrate to your Switch? Let us know by posting a comment.
Comments 15
It looks... Mkay.
I thought I'd read on their website the 3DS version had been canceled though?
I've been following this game since I found out about it. I saw a different work-in-progress video not long ago. Too soon to say if the game design is coming along well. Stage layouts and enemy placement still seem early. The video seems more of a test of how it runs and how game assets work, with more intricate planning to follow. With that said, I think the game has been progressing well in terms of game assets. The sprites and backgrounds look really good, and the style of presentation (intro, menus, etc) is strong so far. So strange to see bigger indie games do 8-bit style four-color sprites and tiles while something more obscrure doing a 16/32-bit look with 16-color(or more) tiles and lots of parallax. I think it looks great. Gameplay looks heavily based on Contra and Sunset Riders(similar setting too). That's a good thing as far as I am concerned.
We need a Nintendo Direct to happen... soon.
I thought this was cancelled.....(good thing it isn't)
Yes can't wait for this! The new comic series by lion forge is also very good I'd recommend it.
That train stage is neat but it would have been nice to see other stages too. They really should bring this to 3ds instead of Dreamcast. Seems kinda dumb to me. Millions of people still playing 3DS.......Maybe 200 people buying on Dreamcast. Stick with 3ds guys , it will be worth it in the end
@Windy I think they got a strong response for the DC version when they did the Kickstarter. I think it proved to be more popular than expected. While cool, I think it's a shame that small projects like this can't get much attention unless they develop for an old system, which, while cool, then makes development a bit tougher. As far as I know, the 3DS version is still planned(why not?) and is/was considered the main platform, I believe. I never heard anything about a 3DS cancellation. In the other video, they show a frontier town stage which is more developed since it has enemies and more elements.
This should be port over to Switch as well. Pretty much what they did with Blaster Master Zero, a dual release. I just can't go back to the 3DS.
Nice 2015 throwback. Let's just hope it turns out as well as promised.
Heck, I'd buy it for Dreamcast!
Hmm, looks overly simple (even for a 16bit game) and the enemies are a bit sparse in this early gameplay. However, it could be awesome once it's a bit further along in it's development. With a little energon & a LOT of luck, this could turn out to be pretty okay.
April: Ramrod will now take navigational control.
Ramrod (Peter Cullen): Acknowledge, April.
Navigational control, on.
Ramrod Challenge Phase, One.
Head 'em up, move 'em out.
Power stride and ready to ride.
I would totally buy a brand new game for Dreamcast! I still play it pretty regularly.
I backed this for the 3DS. Can't wait.
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