If you're a Super Bomberman R player, you should hopefully find your Nintendo Switch has automatically downloaded the version 1.2 update for you today.
The update is supposed to improve the online play within the game which a lot of people were having issues with. Input lag with the controls should be improved too, so controlling your Bomberman should be more responsive than ever.
Have you tried the game out following this update? Let us know if all your issues are resolved with a comment below.
[source konami.com]
Comments 30
Bombs away!
You're welcome..
Nice. I tried it on launch day and the controls were pretty bad. Might give it another go now.
Yay.
Just went to test it out and still have lag.
@insertcoin2play : But less lag than before, right?
Incidentally, Super Bomberman R, in Japan at least, is priced about the same as 1-2 Switch. I don't know why they thought it warranted Zelda-tier pricing in the west.[/sour grapes]
Oh, good! I noticed the lag.
Unfortunately I returned my copy of Bomberman for a full refund as the online was just unplayable.
First price drop and confirmations that it has been properly fixed, I'll re buy it
I wont buy this purely as I think its massively over-priced but its good to see developers improving performance so quickly with updates.
@sillygostly I didn't test local play, but online I still have about a 1 second delay on "players with good connections" and totally unplayable on the worldwide option (I quickly press a direction once and still go the length of the board).
Haven't tried it yet because I'm in work but it will be a welcome update. There's a noticeable difference in responsiveness when playing online compared to playing against the AI
@insertcoin2play : That may be attributable to players in countries with poor internet connections (particularly as you've noted that "Worldwide" multiplayer is virtually unplayable). Australia's internet is generally quite poor when compared to other countries in the developed world, so I don't even bother with online play (except on very rare occasions), as connection drop-outs are so frequent that it kills any joy in online multiplayer.
Thank heavens. Online was practically unplayable for me.
Improved controls?! Nice. It was a little wonky for sure.
I own this and played at work and home.
At work I was very disappointed with lag when offline, but didn't have the same problem at home. We changed the work TV setting and the game breaking offline lag went away.
TV settings make a HUGE difference in the lag of this game.
The controls are still not as tight as the old games, but the lag issue, offline, I found to be mostly due to TV settings. The new patch does tighten the offline controls. I haven't played online with the patch yet to see if it is now playable there (before the patch the online lag was a non fixable mess).
I've enjoyed the 8 player offline mode ever since we fixed the TV settings.
@sillygostly well going by "improved lag, it's the same as I experienced before the patch. Maybe it's that the controls just aren't as tight as the old games, which is why I still have that slight delay on" players with good connections". I'll try out the offline play later to see if there's an improvement there.
I was almost giving up on the game, but I'm looking forward to giving it another go with thsi patch!
That said I'm still awful at the game. Regular levels are fine, but the bosses I can't seem to hit....spent forever just on world 2. Finally got the boss in the first half but pure simple luck. I'm not even sure how, I didn't think I hit him...I just ran in a circle through the grid and dropped bombs randomly
Finally, we can get some lag-free bomb busting action.
Seems to have worked, just had 8 online matches with no lag.
Good to hear. It is one of the reasons I only play this title for short amounts of time. The lag bothered me the most online, it seemed to be the deciding factor in matches.
Aww damnit they fixed the input lag? I got rid of the game the day after I opened it up getting a return sticker on it as it was unplayably rotten in single player because of that. I liked the concept otherwise as SNES Super Bomberman titles were fantatsic.
Not buying it twice though, not new at least. I had the amazon prime deal which is off the table so now it's an up charge.
The movement lag is a bit better now. However sometimes I have a weird issue on bomb placement. Bombs are placed behind me instead of on my space due to a weird a button input lag.
"If you're a Super Bomberman R player"
All 7 of you.
Anyone with a good sense of the before and after? Input lag is a deal-breaker for me.
@cyrus_zuo
How do TV settings affect the game? Just curious. I've never heard of it before.
@vr32f1end
We saw a huge difference using the 'game' setting on the TV's we used, which took the game from unplayable to a bit annoying.
I have this and plan on playing it some more, but only once I'm done with Zelda. I've still got a lot of zelda to go though lol.
Tried a friend's version. Found it unplayable using analog stick. Way too loose and imprecise. Needs a D-pad.
Anyone tried it with Pro Controller?
@SuperToe Yeah, it's much more playable with a pro controller.
Really don't care for the joy-cons lacking a d-pad.
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