The Legend of Zelda: Twilight Princess HD has been out for about a week now, and it is certainly the definitive version of the game. Of course, one aspect of it that has somewhat split the fanbase is the fact that it primarily features button controls, as opposed to the Wii version which had an increased focus on motion controls. Interestingly enough, it seems that the Wii Remote controls actually were almost included, according to a recent interview.
Eiji Aonuma and Tomomi Sano recently talked with Famitsu about the HD remaster, and one of the questions brought up was whether or not Wii Remote controls were considered. It seems that the motion controls made it about halfway through, but ultimately were replaced in favor of an increased focus on the GamePad display.
Aonuma: We had a debate as to whether to use Wii Remote controls or not until the middle [of development]. However, the style to display the map on Wii U GamePad is very comfortable, and [it] can also use gyro controls for the Wii Remote bow aiming, so we ended up focusing on the GamePad.
Sano: Twilight Princess has vast fields, and also many dungeons with complicated structures, so the style where there's a map right on your hand and playing while looking at it came off nicely.
For the full interview, check it out here; there's lots of interesting backstory on how this version was developed.
What do you think? Would you rather have had the Wii Remote controls included? Share your thoughts in the comments below.