Demon's Crest is one of the true underrated gems of the SNES library, yet it sold terribly upon its initial release back in 1994. In issue 100 of Nintendo Power it was even reported that the game had registered negative sales one week, as more people returned it for a refund than bought it. Thankfully, Capcom thought highly enough of this excellentGhouls 'n Ghosts spin-off to publish it on the Virtual Console, where it can be enjoyed for a fraction of its current market value on the SNES.
However, if Renegade Kid's Jools Watsham had had his way, we might have been playing the game in portable form over a decade ago. Watsham has revealed that his company pitched a Game Boy Advance port of the game to Capcom, but was turned down due to the poor sales of the SNES version.
Clearly, at that moment in time, Capcom wasn't keen on seeing the game fail twice at retail. Watsham also reveals that Renegade Kid pitched other titles to Capcom and Konami, but didn't get a bite.
Both Capcom and Konami had something of a track record of republishing 16-bit classics on the GBA. Capcom pushed titles like Final Fight, Super Ghouls 'n Ghosts and Street Fighter II to the handheld, while Konami ported Contra III and International Superstar Soccer, both of which were based on their SNES counterparts.
It's surprising then that the firms didn't take up Watsham on his offer - we'd personally have loved to seen what other titles he and his studio could have ported.
Comments 17
I was sadly unable to grab the GBA playable demo Jools placed on twitter yesterday. I blame my old age and lack of quick reflexes.
I'm a huge fan of all things "Ghouls'n" and I always believed the whole Demon's Crest trilogy (most people don't even know about the second NES outing!) deserved a lot more attention it got, even back in the day.
I actually got round to finishing this on VC the other day. Really glad it and Gargoyle's Quest I and II got VC releases, otherwise I might not ever have found those gems.
It still surprises me that Demon's Crest did so poorly. I can understand the lack of advertising and all, but getting so many refunds? It played a lot like Mega Man or Castlevania, so I'm not sure what made people lose interest.
@blackice85 It came late in the life of the Snes when 3D started to appear.
Also lot of people didn't realize it was a Metroid like game. They got the bad ending and thought the game was too short. Since the game was expensive (Capcom and Nintendo games were more expensive than the other Snes games) I guess that's why lot of people asked a refund.
Renegade Kid should just make a game a lot like Demon's Crest, and recruit me for the artwork.
https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoVQEckeg
I owned it!
Just played this gem exactly 1 year ago to the day for the first time and I absolutely loved it. I have no idea why I put off playing this game so long. Played Gargoyle's Quest 1 & 2 shortly before that, also great gems!
I've beat this game about 40 times and it will be in my favorites rotation for life. If it comes to 3DS VC I'll lose my mind (even further).
Shame. I would have like to have seen that.
This would have been perfect, the original does have some slowdown that the GBA could have rectified.
This is a series I want Capcom to bring back more than anything else they've done (Sweet Home would be a close second). It had an fantastic art style that would stand out today and gamers would go for it too now.
That's a shame. I missed out on a lot of games back in the 8-bit and 16-bit eras simply due to not knowing about them. And I never knew about Demon's Crest until much later. I suspect a lot of good games had trouble selling in the years that followed Street Fighter 2.
I'm glad I bought it and still have it to this day.
This game was well advertised in the comic books of its time. Surprised it didn't do well.
@Shiryu Wait... what demo?
@MarkyVigoroth Jools had it up for download for like 2 minutes and then took it down. I was doing something silly like playing video games and missed it.
@Shiryu No, I meant...
...about what was the demo? What was the game?
@MarkyVigoroth Oh, sorry! It was a playable build of SNES "Demon's Crest" conversion to GBA.
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