Hyrule Warriors Legends isn't far away, and with its release imminent in Japan Koei Tecmo has been publishing regular showcase videos looking at various features in the game. The latest has gone live, and once again looks at content and characters that are new to the 3DS entry.
First of all there's an extended look at Adventure Mode, but if you skip to the 4:30 mark you can see the new map based on The Legend of Zelda: The Wind Waker. We then see Toon Link and Tetra in action, eventually coming up against King of Red Lions as a foe - defeating him may trigger his unlock, as he's long been confirmed and shown off as a playable character. Finally there's a close look at the 'My Fairy' mode; it's in Japanese, of course, but you can get an idea of what it'll have to offer.
Check it out and let us know what you think.
I'm more curious if the game'll support the Toon Link and Wolf Link amiibo, or if it'll support amiibo at all.
So I've never played the Wii U version. What is this retro-map-walking all about?, shown in the beginning of the video. I do understand it's something about what kinds of achievements you have been completing, it for sure also gives a nostalgic moment from the 1st Zelda game, is it also around in the Wii U version?
The Fairy-Mode seems to be something for the female audience. Something I will completely ignore if I do get the game.
@Konda Each square on the retro-map basically leads into a level (some sort of battle) where you have to achieve certain conditions to win, for example defeat 700 enemies in 10 minutes. Once you win the battle more squares (levels) on the map open up to you and you can progress further. As you get further it gets harder but you unlock new characters and weapons. This does exist in the Wii U version - it's called the 'adventure map'. If you've got a Wii U I'd recommend you buy it instead of Legends.
The adventure map is another mode in addition to story mode. Each tile is its own battle scenario with specific conditions for victory. Some limit the use of a particular character or weapon type, defeat X enemies in X minutes, etc. There are items that can be obtained in a tile (such as a water bomb to use on underwater rocks in other tiles on the overworld map) that unlock certain gold rewards for beating a tile's scenario with a gold ranking.
This mode is for unlocking characters that aren't unlocked through story mode, retrieving heart containers or heart pieces for particular characters increasing their health limit, finding additional gold skulltulas, and unlocking higher level weapons for the various characters.
Yes, this mode is in the WiiU version along with several DLC maps: master quest, twilight princess, etc.
If you're into trying for 100% completion, these maps pretty much add a couple hundred more hours of play.
Hope I explained that well enough.
Thanks FubumblR and wazlon for the long and well explained answers. Sounds very interesting, and sounds like a kind of way that would motivate me to keep playing the game. For just the hack and slashing without a rewarding system, the game would look a bit too stale and monotone for my tastes. I do not have a Wii U so I would get the 3DS version.
Btw, will the game offer online play? Or only offline? Is there a local co-op game-mode? What does the Wii U version offer?
@wazlon I don't see why you'd recommend getting the WiiU version over Legends. You haven't played Legends so how can you advise against it?
@allav866 amiibo support has been confirmed already, and is identical to that of the Wii U version.
@Konda The Wii U version lacked online play, so I doubt Legends will include it. The Wii U version offered great cooperative play, which worked with every level and mission in the game except for one specific part of challenge mode, but that is almost certainly not going to be in the 3DS version due to system limitations.
As an aside, one of my best gaming experiences in recent years is steadily playing through the Adventure mode together, splitting tasks and prioritizing targets in order to earn rewards that we could both use by the next mission.
I'm guessing not as the WiiU version did not offer any co-op online mode, depressingly. This was a bit of a missed chance I think considering the other game to grace WiiU, Dynasty Warriors 3 Orochi: Hyper, did offer this.
I had hoped they would resolve this lack with a future update, but given how long the game has been out now I doubt it will ever happen.
The extent of online in the WiiU Hyrule Warriors is asynchronous. "Network Links" appear in random tiles in the adventure map via friends or random people with a set level difficulty dependant on how high a level their Link character was at last they played. Completing these "Links" scenarios usually gives you a higher level weapon and 50,000 rupees, but that's the extent of it.
All in all, the art design is looking great on the handheld. They did well making the most out of a 3DS game engine. I'm certain this will deliver just as much as the console version. It's gonna be sweet!!
I wish there was english subtitles. Plus is it just me or was there a lot of hearts during parts of the gameplay, like.... loads!
@NImH The Wii U has more power so you can get more enemies on the screen and have a lot more action going on at the same time, which a game like Hyrule Warriors needs. I'm sure the hardware limitations will hamper the experience on 3DS and to me it's quite clear Legends will be less immersive from the videos, the environments look quite bland too. There's bound to be some nice additions like being able to change characters on the fly but I'm pretty sure it won't be as good as the Wii U version. I could be wrong though, guess we'll have to wait for the review.
@wazlon This game wasn't made for people like you that already have a wii u and can experience that version, it was made for people like me who refuse to invest in a wii u when the nx is looming closer and closer but possess a 3DS and can finally check out what is all the fuzz about this game to finally experience it firsthand, that's why I plan to check it out.
This is a very smart move by Nintendo, make a portable version of a good selling game available for everybody to play it on the console that is currently doing pretty good. I believe this also was the main reason they decided to make a Smash 4 version for 3DS right from the start.
And also why the wii u is doing bad in the first place. 3ds didn't need the games at all but wii u did it's losing exclusives that aren't a rehash of previous games.
@FRANKLIN_BADGE Shame you don't have a Wii U, you're missing out. I'm sure the 3DS version will be great and might even sell better because more people have a 3DS. I'd definitely recommend the Wii U version because you get to hear Link shout "hyaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!" through some proper speakers.
I have both versions of Smash by the way They're both great.
Tap here to load 16 comments
Leave A Comment
Hold on there, you need to login to post a comment...