Super Mario Maker has been out for a while now and we've already seen an impressive number of user-generated stages for players to tackle. So many in fact that it's often hard to know where to begin, but fear not - Nintendo of Europe has taken the liberty of compiling a list of the 10 most popular courses this week. Check them out and let us know which one if your personal favourite by posting a comment at the end.
Wall Jump Challenge #2
BEBA-0000-00B3-A48B
Medium Difficulty
Designed by BigM from Canada
Wall-jumping is just one of the many skills that players should want to master if they wish to help rescue the Princess. With some suspenseful jumps and good timing needed to succeed, this course is a worthy challenge.
Weird Mario's Weird Adventure
CC60-0000-0096-4B9B
Medium Difficulty
Designed by Matt from the US
This course is a fun journey that does a great job of showing off some of Weird Mario's skills and provides him
an adventure all his own.
P switch and puzzle
B409-0000-007F-3260
Easy Difficulty
Designed by CheeseCake from France
Get your thinking caps at the ready! This is a course that replaces platforming with some clever puzzling, and sees you trying to get all of the P Switches in order to reach the end.
Donkey Kong Jr.
E197 0000 0042 4C1A
Medium Difficulty
Designed by Lo Snupo from Italy
With plenty of vines to climb, enemies to avoid, and tense moments to enjoy, this course is a fitting tribute to one of Mario's earliest adversaries.
Spooky Ruins
857C-0000-009B-A399
Medium Difficulty
Designed by Clix from the UK
This is a great choice for players looking for something spookier for Halloween. Can you keep clear of the Boos and make your way out of the 'Spooky Ruins'?
Fix It/Wreck It Mario
8897-0000-009D-ED72
Medium Difficulty
Designed by Drako from the US
Combining appearances from Dr. Mario and Big Mario, this course lets each Mario unleash their constructive and destructive sides in equal measure.
Anima's Ghost House
9CD8-0000-0036-8A57
Medium Difficulty
Designed by Dark Anima from the UK
A haunted house full of Boos and Dry Bones will keep you on your toes as they threaten to stop you making your way through the labyrinth of 'Animas Ghost House'.
Airship Raid
9271-0000-00B3-9DCC
Medium Difficulty
Designed by Duck from the US
Hoist the vine-covered sails and charter a journey to 'airship raid'! Take to the skies with some tense platforming action as you try to make your way past Bowser's Airship fleet.
Pit of 10 Trials
EBBE-0000-0083-F263
Hard Difficulty
Designed by Ndude from Netherlands
This collection's hardest challenge this week comes from 'Pit of 10 Trials'. With a fine-tuned difficulty curve, this is an endurance course that will test your puzzle and platforming skills to the limit.
Course of the Week
Flaming Ice Castle
CF2D-0000-0045-5522
Medium Difficulty
Designed by Basmothel from the US
Course of the Week: 'Flaming Ice Castle' features some great puzzles that require players to really think about how to use Bowser's Bob-omb army to surpass all obstacles and reach the end intact.
Comments 24
NOA needs to be more like NOE.
Wha?! Some lame pit of 10 trials instead of my epic pit of 100 trials?! My pit of 100 trials is mega hard, over 1,800 attempts have been made and no one's beaten it! How do I get my levels noticed?!
course id: 68EF-0000-00A4-6930
I didn't like the way NOA choose their levels; they were ok but not too post worthy; at least I feel like this community has some way better levels. Maybe this set is better but I'm not interested enough to try them.
@geoluigi i need my level's noticed top you know lol i might give yours a try if you can give mine a try but i think they go for beatable level's.
https://www.nintendolife.com/super-mario-maker/levels/442B-0000-00C3-D6F7
I'll try your pit of 100 Trials when I get off work GEOLUIGI!! I bet I'll beat it! I'm working on my own pit of 100 trials, but I'm having to split it into multiple levels since I can only manage to fit 10 good sized rooms on the field. I already uploaded the first course, and I'm nearly done with rooms 11-20. Every 10th room is a boss room, and I'm pretty proud of how my first boss room turned out. If anyone's interested let me know and I'll get the code up! Although it might be easier in a few days once I can add a checkpoint, lol.
If anyone wants to try my levels here's a link to one of mine, it's a SMW Doom Ship level:
245F-0000-005B-35F9 "Save the Princess"
...and if you like it you can try some others including the Pit of One Hundred 1-10 I mentioned above. Comments are appreciated as well if you don't mind, and I will return the favor if I see anyone here has tried my levels. Thanks in advance.
Mario hates underwater levels just like everyone else. He's hesitant at first, but then discovers three 1-up mushrooms he must have!
Hydrophobia! Revisited
274F-0000-00CB-29B5
I always play back people that star a level, and repay the favor.
You don't need a big room to incorporate challenge. My pit is full of 100 unique small rooms that get harder and harder. It's proved to be by far my most popular level yet.
@edgedino I tried your diabolical underwater level, I had fun, but it's one of those levels that can leave you furious... So I'll try beat it again another time...
Some great levels. If you want a challenge, play my level Boo Persuit 91A4-0000-00BF-96F7. Out of 111 attempts, no one has cleared it. Yet...
CEED-0000-005B-1F61
Can You Make it?
I tried your Pit of 100 Trials Geoluigi, and now I know why no one's beaten it yet! I made it a little past room 70 though, and that was with my 1 year old crawling all over me... So MAYBE if I tried again later I could beat it? I don't know, that level was pretty tough in some spots.
I'd appreciate some of yohr feedback on my levels if you don't mind, I'll be following you and trying some of your other levels later on. For now I've played 3 and beat 2.
I'll try everyone else's levels here too tomorrow or Monday.
@DG much obliged! I'll try out some of yours too when I get the time. The pit of 100 trials took me weeks to beat myself, I do warn you, it gets viciously intense in rooms 90 onwards...
all levels looks annoying. I would never even spent time on those levels. I like to play with a little difficulty. These are all insane and not needed. To crowded as well. Sorry i just don't like this game, but good for the fans
Gonna try some of these in the comments.
My levels are under the radar too. Happy Halloween, ya'll!
@gefflt
VR32 Land: 6 Golden Coins DX!
(D3C5-0000-0045-2A7C)
VR32 Land: 1-1
(DC6B-0000-0074-8140)
VR32 Land: 1-2
(2F2A-0000-00B1-2740)
VR32 Land: 1-3
(43F6-0000-00B1-B9B7)
VR32 Land: 1-4
(3426-0000-00BB-6002)
#MMM "Costume Party Vania 2015!"
(A43E-0000-00C3-A28B)
Sad Fortress of Destiny (Judas Priest Tribute)
(BBB6-0000-002B-3C0A)
I know this is a lot. But these each had a lot of effort. And theres plenty to choose from! Enjoy and thank you!
Thanks to everyone who's been playing the levels in the comments! I've tried to play at least 2-3 levels for each person here and I WILL get around to the rest when I can throughout the week! Let's keep it going!
Here's another of mine, and I know you all like a good challenge based on what I've seen here so:
Crumbling Castle: CD0E-0000-0032-BBE2
This is a SMB3 Castle stage. It's my second level so it's not as well designed but it might be my toughest level.
Also try Mushroom Way, a lot of people seem to like it, it's meant to be a simpler level based on kicking enemies and there are a lot of hidden secrets. Thanks again!
@gefflt @geoluigi if its any help that was the fourth one of the series
https://www.nintendolife.com/super-mario-maker/levels/EC96-0000-001D-445D
https://www.nintendolife.com/super-mario-maker/levels/FA49-0000-008E-B02A
https://www.nintendolife.com/super-mario-maker/levels/492E-0000-00BD-4CFB
https://www.nintendolife.com/super-mario-maker/levels/442B-0000-00C3-D6F7
This is the order they were made and is a series of 4 levels each one being different but if you want to beat them i recommend beating them in order of water grave, water torture, water hazard, and water myth.
@geoluigi A difficult level doesn't mean a good level.
Since people are posting theres, I have a few. I strive for a good experience in the level and have deleted more than are uploaded.
Bowser Manor (B502-0000-00CD-6FB2)
Goomba Cove (2920-0000-00CB-3ACD)
Journey Through The Inferno (5885-0000-00D1-10BE)
To The End And Back (A7B7-0000-00D1-2D74)
Break Free! (FDFD-0000-00C3-6A18)
Let me know your thoughts on where I could improve. Thank you.
I'll check yours out after work tomorrow or Tuesday ViolaBouquet!
I also just uploaded rooms 11-20 of my Pit of 100 trials... Room 20 is intense!! Shouldn't be too tough because I put a lot more power ups in this one, just be warned this one's difficulty is probably double what rooms 1-10 were. I'm sure most here can beat it but getting all 100 coins and 3 1-UP Mushrooms will be a huge chalenge.
@ViolaBouquet Challenge may not eaqual fun in all cases, because some are just so maddening and ridiculous you instantly think: "I'm never going to beat this, I quit." But it's the ones that employ decent challenge, or reward the player for their progress, or that gradually raises the difficulty so the player is ready for it. Players also enjoyed being challenged in new, interesting ways. I try to bring these aspects to my levels. Easy levels are usually boring.
@gefflt Tried a few of yours. I managed to do Mariocean - its probably one of the few actually GOOD underwater levels. Spellbound Castle is just pure evil - too hard for me!
@-DG Awesome. I'll have to check yours out. I had a few more "gimmick-y" levels, but are slowly taking them doing. I first thought it was fun, but now I feel like I can do better.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...