
It's not that long ago that Unity Technologies unveiled Unity 5, the latest major upgrade in the widely used game engine. It brings improved development capabilities and the potential for more detailed visuals.
Unveiling a new engine doesn't mean immediate support for all confirmed platforms, however, as these can take time to come together.
The process is underway for the Wii U, however, with a version 5 build reportedly now available in beta form for those developers that want to work on bringing their Unity projects to the system. The key reference is to beta, of course, as it's not yet ready for a final roll out. The suggested timeline is that any games being submitted prior to Fall / Autumn will need to be done so in the previous version of Unity (4.3), so we're looking at a bit of a wait before the first Unity 5 supported games reach the eShop.
As for the New Nintendo 3DS Unity support, that will also use Unity 5, though we have no timeline as yet for that.
Ultimately, by the end of the year we may see further 'Nindie' support from those that have stepped up to the latest version of Unity.
[source nintendoeverything.com]
Comments 10
Wow, first comment... why not be the second?
This will be good for games like Little Devil Inside. There was talk of switching over to Unity 5.0 and with the game coming out after the Summer of 2016, it's now possible.
Sad and pathetic first comment.
So this means a late Bloodstained Wii U port without them downgrading the scope of the game is possible. I will get it on PS4 anyway but it is great to see it on more platforms.
Wow, fourth comment... Why not be the fifth?
Well, this'll be good for my game. I'm making it in Unity.
Shame that it's only really going to be used by Nintendo and indie devs. I can't see any of the larger 3rd's using it on the WiiU unless it's a generic party or music based game.
Well, that's one less excuse for these guys:
https://www.nintendolife.com/news/2015/05/monochroma_for_wii_u_scrapped_due_to_technical_issues
@Sligeach Sad and pathetic second comment?
Started using it last week. Haven't found any bugs so far and looking forward to finally being able to use new Unity GUI for WiiU projects!
Most of my indie-dev friends had already made the switch to Unity 5, so good that the WiiU version has now caught up!
Cool, hopefully we can start seeing more awesome indie games that are worth a bigger price tag like Little Devil Inside. I assume FAST will be $20 or more as well (not developed on Unity, but using that as an example of a game that looks like it'll be pretty big for an indie game).
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