It's now less than a day until our next Nintendo Direct or, to be more precise, a Splatoon Direct. Nintendo is mimicking its Direct scheduling approach from 2014, filling the spaces between its latest major broadcast and E3 with presentations focused on retail releases. Mario Kart 8 had its own - fairly lengthy - Direct not long before it arrived, and it lifted the lid on details while also delivering a pretty entertaining show. Mario Kart TV and slow-mo replays were used to brilliant comedic effect.
With Splatoon, though, it feels like we already know a great deal about its various modes. There have been Tumblr posts and spots in broader Direct broadcasts, along with preview events that allowed the likes of us to share our initial impressions.
So what's there still to learn, and how can Nintendo make the most of the broadcast? That Mario Kart 8 equivalent we mentioned was uploaded to YouTube with little fanfare, whereas this Splatoon equivalent was announced with nearly a week's notice. With that in mind it has a bit of pressure to deliver, in addition to the fact that Splatoon is carrying Nintendo's late Spring / early Summer hopes for its home console.
So what can we expect, and what do we want to see? Let's break it down.
Plenty of Humour
If the Mario Kart 8 Direct of last year is a template we can expect a light-hearted, slightly silly tone. Splatoon is perfectly suited to this with its quirky design, bright colours and chaotic action - marketing so far (through the Tumblr and commercials targeting young gamers) also point to comedy as a likely component.
Daft guns, squid fashion and dramatic ink-based takedowns can all be used to make us smile. If this Direct is in the 20-30 minute range, it'll need some humour to keep us interested.
A Breakdown of All Game Modes
For those that have kept up to date with announcements and Nintendo Direct details, plenty is already known. We have the single player campaign, casual and ranked online modes, local multiplayer and amiibo figures that unlock challenges (which then unlock equipment). We've seen in-game stores, the role of items to buff abilities and more.
Yet part of this broadcast will be recapping these details for those that have missed the memo to date. For the most observant of fans this'll mean some twiddling of thumbs, but hopefully that aforementioned humour will keep it ticking over.
Demo to be Available Following the Presentation
We're drifting into the wishlist now, and this one seems quite unlikely; yet to be fair, Nintendo's hardly consistent in this area. It's almost religiously dodged demos in many cases, yet caused an internet meltdown when it released one (to Club Nintendo members initially) for Super Smash Bros. for Nintendo 3DS.
A demo would certainly be logical for Splatoon - it's a new IP in a genre largely ignored by Nintendo, while it has a clever control scheme worth showing off. Introducing Wii U owners to this title with a few single player stages / tutorials could be a smart move. In a perfect world there'd be limited online match options as per the Monster Hunter 4 Ultimate demo on 3DS, too.
Announcement of Online Teams, Clans and Tournaments
In our dreams, but perhaps Nintendo will defy the odds here. We already know that voice chat won't be available in online matches - even among friends - which makes this a long shot, but due to matches being team-based there's a lot of logic in allowing gamers to organise themselves and compete in a structured way. The ability to form online teams - or clans, if you prefer the term - could be terrific, and online tournament functionality could also be fun. Imagine entering a knock-out round where all teams must be present, or even a points-based setup where the best team is given prizes of coins or equipment.
Nintendo's heritage with these sorts of features is somewhat all over the place. Super Smash Bros. for Wii U still lacks the promised online Tournies, yet we have games such as Mario Kart 8 and Code Name S.T.E.A.M. with solid online multiplayer and tournament elements.
Splatoon is, let's not forget, primarily an online multiplayer experience. That's how it was originally revealed and remains the focus of its marketing, with the single player mode almost being an afterthought. It would be a great pity if online matches were simply random, chaotic affairs. Nintendo fans have Miiverse, social networks and forums on which to organise themselves, we just need the in-game means to team up and battle as intended.
DLC, of Course
Those working on Splatoon have already talked up DLC, and considering Nintendo's enthusiasm for the concept in multiple major releases it seems like a no brainer. Additional challenges, single player levels, arenas, equipment and more are all within scope for DLC.
This being a shooter, we do hope that cynicism is avoided in favour of extra content that enhances the game at a fair price. More the Mario Kart 8 approach than the pricey outfits of Super Smash Bros., we'd suggest.
The only sticking point in the potential for DLC to feature in the presentation is that Nintendo may not want to discuss it just yet, especially as it often - but not always - prefers to avoid the stigma of day one DLC, or implying that content is stripped out of the initial release to be sold separately. We shall see, but this could be an announcement for a future day.
Those are some of the features and details we expect or want to see in the upcoming Splatoon Direct. Don't forget that it's all happening on 7th May at 7am Pacific / 10am Eastern / 3pm UK / 4pm CET, and we'll be broadcasting each regional stream with live blogs here on Nintendo Life, with news and reaction once it's all finished.
While we wait for that, let us know what you expect - or want - in this Direct in the poll and comments below.
Comments 207
I'm still confused on the online game modes. So there's only Turf War and Splat Zone?
As long as the main theme plays in the background all the way through the presentation I don't care what they do lol. I LOVE THAT TUNE!
Since I don't play online, my wishes are DLC (and yes I know that sounds a bit contradictory) and preorder bonuses.
Hey look @Quorthon ask and ye shall recieve Almost got the title accurate too.
1. Price - seems to be $40 EU and $60 US
2. Silver Mario amiibo, or any other amiibo support for that matter like you get in Hyrule Warriors
3. Bundle bundle whos got the bundle? I know Best Buy has 1 already but they really should have a game and 3 amiibo bundle. Its like nobody at Nintendo has ever looked inti the NFC toy market before.
4. Demo after would be nice, but they need to call it an "online beta" if they want to get gamers attention (has Nintendo ever had a beat before?)
Looking forward to all this and so much more. Just no "please understand" about amiibo stock shortages. Or anything else for that matter.
I want to see the addition of OPTIONAL TEAM/party chat!!! I want to see real local multiplayer in the game not just 1 v 1!!!' Along with clans and tournaments!!!
Announcement of teams would be thrilling!
...though, I have very few friends who own a Wii U, so who am I kidding ;-;
This site is hilarious.
"I wanna see this stuff!!"
"Feature"
I'd kill for a demo and some good humor.
Pretty much if there is no demo of this after or announced during the direct it's a failure for me. As you said a demo would make sense for this game since it's a new IP. An online demo/beta would be great but I have a feeling it will be the campaign.
I already know a lot about this game from you guys and other gaming websites, so a recap would be a waste of my time.
Edit: 2v2 multiplayer would also be great but it seems doubtful at this point. Same as chat.
@Inkling So far it is and Splat Zones will not be available at launch. I'm of the view "Surely that can't be everything?" so I'm expecting more modes revealed tomorrow.
I can't believe we have come to the point of hotly anticipating DLC. Anyway, I have definitely cooled on this game. I'm not really into online multiplayer so unless this game has a strong single player component or @rjejr buys it for me I may not get this game in the foreseeable future.
Looking forward to playing Call of Ink: Actually fun ops.
@Grumblevolcano Yeah. I find it kinda weird that there's a menu for Ranked Battle with only Splat Zone in it. Hoping to see stuff like Capture the Flag, Team Deathmatch and others.
I want to play as my Mii!
Voice chat.
That's all.
I want to hear more about couch multiplayer modes. So far as far as I know there's only 1 and it's only 2 player. I'm hoping for more including a 4-player mode. We're all about the couch multiplayer at my house
@rushiosan
Agreed. Frankly, I don't even see the point of online teams, clans, or tournaments if you can't coordinate with your team. That automatically makes the tournament a total crapshoot. That's like having a tournament for throwing dice.
I don't really know what I want. I'm buying the game already, but if they can throw something at me from left field in the direct I'll be happy.
To be honest, it's just nice to see Iwata, Shibata, Reggie, and/or Bill Trinnen. It's like Nintendo's version of the Big Bang Theory or something.
What is going on? TRU preorder cards are saying Fall 2015 release date for this game, I really hope it's a mistake and hence tomorrow's Direct isn't just Please Understand.
@Inkling In an edge interview they confirmed there would be more game modes in ranked battle. Going by your train of thoughts though there should be more modes for regular battle too, as else its just turf war.
@MrGawain
I wonder if people felt that way when Reggie was just spewing corporate speak when he was in charge of Pizza Hut.
I am really considering getting an ethernet adapter for this. Oh yes, and also for Smash and MK8.
Amiibo for boy and girl are up for preorder on Amazon UK, so I don't think there will be shortages. Maybe for the 3 figure bundle.
Regarding the Direct I want humour and maybe a demo. If not then it won't be the end of the world. But then again, why the week warning and broadcasting three weeks before release?
I said humour but I meant demo, sorry.
@sinalefa I dont think we actually get the 3 figure bundle over here, I've seen it for preorder on amazon but i think thats importing it from the US. I'm fairly sure in the EU we can only get squid with the special edition.
anyway in terms of game modes i dont think we'll see "classic" game modes like TDM and capture the flag as the weapons are designed for inking as much as fighting
I actually appreciate Nintendo not telling us their DLC plans. I enjoy the core content more.
SPLATOOOOOOOOOOOON!!!
Everything I know about Splatoon has fueled my hype beyond belief, and I can hardly imagine anything that'd excite me even more.
@Quorthon I very much appreciate the complete absence of voice chat. Who needs that, anyway? Just watch some online matches of any shooter of your choice, and you'll realize that almost nobody ever has anything useful to say for the entire match. If people want voice chat, there's TeamSpeak, Skype, and even Instagram/Whatsapp talk groups to annoy each other with.
If people really want to get competitive, they'll organize their "clans" via PC/mobile anyway, so there's enough ways to communicate through those devices.
Nintendo does not follow logic. They can make some great decisions and then make some boneheaded one immediately after that completely negates everything they did before. I hope for the best, but expect the worst
@Kaze_Memaryu My friends and myself find voice chat very useful in titanfall. I don't just assume all my friends are going to drop their Titans five minutes into the match. We communicate with each other to coordinate the best possible time to gain the upper hand on the opposing team.Its also nice to know where a enemy is located after my teammate has been taken out. If we where just blindly running into battle we would be loosing more than winning.
@Quorthon Take a guy from a completely different industry and put him in charge of NOA. No wonder my "new" 3ds has been in and out of repair for the last eight weeks.
@Kaze_Memaryu with OPTIONAL voice chat it'll appeal to more people and sell more wii us. Plus it would show all these people who believe voice chat is useless, how important it is web they can't beat people working together
We've covered enough game modes and weapons. Let's talk demo.
There's a direct tommorow? Sweet! I want more info on online modes.
I'm still hoping for a free game promotion like with Mario Kart 8!
@Kaze_Memaryu Okay, this VC debate is getting old—especially with very little of the population seeming to not understand the other side. To note, I favour voice chat, but I see Nintendo's hesitancy. But to say that 3rd party VC works fine, the biggest issue is this: I have nearly no friends who own a Wii U (and I really don't know the percentage of those who would play Splatoon). How am I to communicate to my team if they are full of strangers?
As for "watching online matches" to see very little people who use VC... there's a reason: many are trying to showcase their own individual skill. In college, I witnessed a number of people using VC for Halo or TF2. My roommate became friends with a player through VC who lived across the country. Despite the stereotype of "13-year-old-boys who have nothing to say," there is a wealth of people who are more mature and have things TO say.
I am not here to argue that Nintendo should insert VC. I've done enough of that. But for those who do not care for VC, AT LEAST understand that we on the "other side" have a very valid argument. If anything, the new King of the Hill mode reeks of team strategy that would benefit from communication with your teammates. If you don't want VC, fine, but at least consider our side worth of an issue.
@Haiassai If its optional it appeals to many many more people. Also if it were a feature you might be able to persuade your friends to play since you could socialize as well as work together. Party chat that's optional so if you don't want it don't use. It's only hurting leaving it out it doesn't help. The wii u would sell more units with a competitive shooter that can compete with the rest. But this will not. I'm just trying to solidify your point. Enough people who want it out refuse to listen to the people who want it in.
@Haiassai
What if Nintendo is trying to avoid a match between a team with VC and a team without VC? Because that won't be fun. If their gonna add voice chat, it should be on tourney's only.
@Kaze_Memaryu
Again, on voice chat, it's not about what you personally may or may not want. It's about Nintendo failing to deliver an actual modern online game. That's all well and good that you're happy to play with an uncoordinated slap-dash team and revel in the anarchy and chaos sans socialization.
But the reality is that this is hurting the game's appeal, it will hurt the game in reviews, and it further backs up that Nintendo is simply out of touch with modern gaming, gaming concepts, and players.
It's bad enough that fans appear to fail to understand the concept of the "mute" button, it's another thing entirely that Nintendo is somehow stupid enough not to understand it.
Rather than championing Nintendo's backsliding and failure to even meet modern standards because you don't want to talk to other people, we should really be questioning how one of the most frequently touted "innovative and creative" companies in gaming somehow lacks the innovation and creativity to advance or evolve online chat in any meaningful way. Instead, Nintendo just decides to show how out of it they really are--just disallow the feature.
Your personal preference aside, surely you must recognize that this is a decision that is ultimately hurting the game and Nintendo's image as a whole. It's all well and good that you're going to be happy with a gimped online experience. The reality is that this is damaging to Nintendo's image, and damaging to the success and attention Splatoon otherwise likely deserves.
In this day and age, this kind of decision is every bit as damaging as Nintendo going with obscenely expensive and limited cartridges in an era when optical disks had already become the norm.
Essentially, if people really want to play with clans and teams in a co-op or squad-based shooter, they won't bother with all that nonsense you listed. They'll just skip this game and the Wii U entirely because it fails to offer the proper options for a solid experience.
@dkxcalibur I think the lack of club Nintendo has killed any chance of that.
@outburst That's a fair point—one that I'd rather hear from the developers themselves. But your counter-argument is just as solid too—make a tournament section made for more hardcore gamers that want to use VC!
@Ic3pick039 Don't get me wrong: I fully agree with you. I'm just done with this debate since it's rather old and I've said my peace (or piece... both are applicable) many enough times. I'm now just arguing for those who argue that "there is NO need for VC." If you don't want it, fine, but don't claim something that isn't true [which, to clarify, isn't you. We're cool, broski ]
@Superryanworld
To be fair, I don't think Reggie is doing the repairs himself, but I find it interesting that people so worship these figureheads. Reggie was hired to be a corporate leader and public speaker for the company in the West. He wasn't selected because he was some kind of mega gamer. He was selected to make business decisions and to dribble corporate speak a team of people write for him.
Miyamoto, I can see. He's influenced both gaming and Nintendo to ridiculous degrees. Especially Nintendo, as he's helped turn it into the "Mario, Zelda, and Pokemon company" above all else. He's a lifer with the company. Kind of like Kaz Hirai, who was the "father of the Playstation," who then moved to CEO of the entire company. But a lot of the guys in these companies change seats.
Peter Moore, for instance, held powerful positions with Sega, Microsoft, and now EA.
Does anyone else prefer there to be no demo? They're impossible to resist, but then the first time you play the game when it arrives isn't as special.
@outburst
As a team, deal with it. It's entirely your choice on any other platform. Nintendo simply fails to give players those choices.
Again, why is it Nintendo fans are so quick to defend Nintendo's lame backsliding and willingness to look out of touch? You guys champion the company as the most innovative and creative out there all the time, so if they're so damn innovative and creative, then why couldn't the apply that innovation and creativity towards online play?
Perhaps Nintendo isn't as creative as we'd like to think, if instead of innovating online play and voice chat, they simply run from it. Instead of making it better or showing up MS and Sony, they merely prevent it entirely. That's just... lame.
Details on new modes for online would be good, given that's the core game.
I'd really like the reveal of more local play as well, be it 2v2 or 4 all in one room against a team online or even ai.
That's it really. They already have my money for this anyway!
@Quorthon It's conservative and creative, which sounds like an oxymoron, but that's how Ninty works. I'm not a Nintendo apologist, but I at least understand that delicate balance they're trying to work with. I get that they don't want to leave a young population in the dust while gamers our age dominate the scene. But in the same sense, you're absolutely right: they're leaving us hardcore gamers dry and wanting more lacking VC.
I personally see @outburst 's issue being resolved by having specific areas for casual and hardcore gamers. But bleh... :/
@Haiassai
A lot of these guys either had a couple bad experiences and just linger on them like stubborn old geezers (no offense to any old geezers here), or have never actually used online voice chat because they've been core Nintendo fans for their gaming lives and simply decide to base their opinions around negative stereotypes.
There are loads of games that have made voice chat fun, or benefited from voice chat. Left 4 Dead instantly stands out to me, and when I played it online, I always used a headset so our team could coordinate how we were doing things. This was some of the most fun I've ever had online. But Left 4 Dead also shows why a team-based game so heavily benefits from being able to communicate with your teammates. "Pick me up! I'm over here! But look out, there's a Smoker nearby!" This kind of communication made the game vastly deeper and more engrossing.
It also highlighted the strength of communication, as one anecdote I have is that my team all had mics and the other team did not, and we were able to coordinate so efficiently, that on one level, we (as zombie team) cornered the other team at the starting point and crushed them. Sure this sounds unfair to the other team, but it highlights the strength of being able to communicate.
This is simply what modern gamers expect, and Nintendo is failing in this regard. And it will ultimately damage the game's appeal.
@Ryno - I'll keep an eye out for a Wii Mini bundle. Offline single player and vs only but at least you'll save money not needing amiibo.
Im still on the fence, 80% yes but waiting to see. If I walk into Target on the 29 and there are no Splatoon amiibo and the price is still $60 then no, if the game is $40 and $35 3 packs are available and there is a discount for buying both together then yes.
My sense of disappointment is rekindled every time I read the words 'splatoon' and 'no voice chat,' in the same sentence. It's a crying shame but never mind eh? I'm certain this game is going to be immense.
@Haiassai I'll team up with you! NLifers against the world.
Edit: we'll fight on instinct, who needs voice chat?
@Quorthon preach my friend you're right noone see the big picture that this makes the wii u look bad and will continue to not sell units!
"By the way, guys, we were just kidding about no voice chat. Ha-ha! Did you really think we'd leave voice chat out of an online, team-based shooter? We may be Nintendo, but we're not THAT backwards."
I can't believe the number of people who say using Skype or whatever is a good substitute for having voice chat In this game. The point is, we shouldn't have to use anything else to communicate in a co-op or battle game such as this. Its crazy that they (one) don't have it, even for people on your Friends List, and that (two) people would rather not have it at all instead of having the option to mute the chat.
When word really gets out that this game has no voice chat, it will become mocked by "hardcore" gamers outside of Nintendo fans, who will continue to stick up for the company and their nanny-like behavior.
(And that's coming from me, someone who loves Nintendo so much that he has Mario in his avatar)
@Quorthon question: Are you a Nintendo fan at all anymore? I'm asking honestly because many of your posts seem to have an "us vs them" undercurrent going on. I'm not saying that you can't critique something you care about, but so many of your posts seem more and more to sound like you just flat out hate the company but can't let go enough to move on to a company you do like. Again, not saying there is anything wrong with criticism but I'm just curious.
On Topic: I just want to know aobut amiibo stock for this game. It is launching soon so at this point I don't need a demo.
@Ryu_Niiyama I can't speak for @Quorthon but when I criticize Nintendo, its because I love them. Critiquing it because I'd like to see Nintendo return to the old days of the SNES, N64 and GameCube, when they used to take risks, rely less on gimmicks, knew how to court and properly promote third parties (moreso with the SNES and less-so with the GameCube as time wore on). I know Nintendo is capable of blowing us all away with their next console, but their recent history of customer confusion, under promotion, under stocking retailers has me really worried.
@Quorthon Makes sense. Reggie is a corporate mouth peace for the most part. I just can't believe how horrible customer support has been for me at NOA . I've sent my n3ds in several times for repair, and NOA keeps saying they fixed my problem and yet the factory defect is still present in the unit. The unit is under warranty for another eight months and after my last phone call I have a NOA manager saying they might not be able to fix the problem. He pretty much wanted me to stop calling after the (final) repair. Its like they dont have a good understanding of the hardware they're selling and don't care to stand behind their product.
@Quorthon I think Reggie is so popular among many Nintendo fans because he seems like a gamer and a fun guy to be around. It's his persona, and I think it works for and against him - he gets unfairly criticized when NOA makes horrible decisions and unfairly praised when they do something right. He's just a talking head, just a very personable one, breaking the mold of boring suits filled with Body Snatchers-like pod people devoid of any personality.
@luke88 hahah sounds good Maybe those who intend to buy Splatoon should all start collecting each others' Skype accounts if we're going to play together
@Ic3pick039 Pretty sure the Wii U will sell bad regardless of whether or not Splatoon has voice chat.
@Quorthon I think most of Reggie's "worship" (for lack of a better term) comes from the "my body is ready" meme and his general persona. Also hard to say how much power he has when it comes to making business decisions. After all, he is only COO and not CEO. I think NoJ makes a lot of the decisions for NoA, and even if NoA is allowed to make decisions for their region, it doesn't matter much since Iwata is CEO of NoA anyways.
The most notable decision that I can tell came from Reggie or some other person at NoA and not from Iwata and NoJ would have to be how Nintendo approached E3 last year. No way in hell did Iwata or someone at NoJ think to team up with Mega64 to make the announcement or to team up with freaking Robot Chicken of all things.
I do think people blame him for decisions he didn't make as it wasn't his decision (coughMother3localizationcough).
@Ryu_Niiyama
Kind of a silly question, but I'll indulge. Why would I be here if I wasn't a Nintendo fan? Sometimes I get the feeling that I'm a bigger Nintendo fan than I thought because I want them to succeed and am frustrated by their failures and missteps rather than sitting here making apologetics for stupidity.
I'm a gamer first and a Nintendo fan second these days. I still buy my Nintendo hardware before anything else, but increasingly, I find that my tastes cannot be met with Nintendo's consoles anymore, especially not by themselves. I was all for playing games like Splinter Cell and Rayman on the Wii U, but apparently I was in an extreme minority, and those companies have walked away because those of us who supported them on Nintendo consoles were exactly that--an extreme minority.
I've been thinking about finally doing another blog on my long-dormant blog page about this. Nintendo is fascinating to talk about for a variety of reasons. PushSquare has almost 7 times as many people who've "liked" the page via Facebook, but there are way more conversations on NLife. This is a baffling, bizarre, fascinating, company to discuss. Meanwhile, Sony is basically just doing "everything right," so what is there to discuss? Nintendo is screwing up left and right and fast-tracking themselves to a third party future, and we're all just watching it happen (I've even come to now wanting it to happen and I can elaborate if you wish). Many of the most ardent Nintendo fanboys are actively contributing to the company eventually going 3rd party by driving away 3rd party support on these systems, and basically forcing the company into a corner of making and remaking Mario, Zelda, and Pokemon games endlessly--and these appease a small core audience, but no longer sell consoles.
The SNES, NES, DS, and GameCube remain four of my all-time favorite systems. I have incredibly fond nostalgia for NES games, Nintendo Power, and the like--and I'm pretty sure much of my personal nostalgia is different than most people given my tastes and what fascinated me back then. It's hard to put into words, but there is a look to so many 1st and 3rd party offerings of the day that grasp me so.
I mostly look for new experiences these days, but there are rare fleeting moments where I'll buy something for nostalgia. Mario Maker, for instance, I largely have no interest. However, once I saw Super Mario World graphics--easily my favorite 2D Mario--my interest piqued. I love this company, but so many things they do are just so damn frustrating. It was long my dream to make a game on Nintendo game systems, and this year, I realized that dream--to annoying struggles and some disappointment. We're stuck having to rely on nobody review sites to get any attention at all, and unfortunately, those same sites too frequently lack any amount of intelligent discourse or analysis. We understand our gaffes and learned from them, but at the same time, we were met with lukewarm attention and utterly buried the week we released because that's when Nintendo decided to whitewash anyone by releasing a slough of games that ensured we'd be ignored.
On the upside, we learned from the experience, and have moved forward enough to add PS4 to our approved platforms. So there is another reason I have some frustrations with Nintendo and their "we just want more of the same" general fanbase.
So, "please understand," you're talking to someone who grew up with this company. Someone who at 11 years old, credits the NES with helping him get through two weeks of often painful hospital recovery from pneumonia. Who still notes his favorite game (Eternal Darkness) is a Nintendo title. But who has grown frustrated with watching a once-great company shuffle it's feet into irrelevance.
Does that long-winded doggerel answer your question?
@Superryanworld Titanfall has very restrictive perks and loadouts, meaning your equipment choice very much dictates your role on the field. You requiring communication to manage within your team basically means you don't know your place in the team yet. This is not intended to go against you, your friends, or your skill in the game, but Titanfall really doesn't need any communication if you know what you're doing.
@Ic3pick039 You mean like Monster Hunter 3 Ultimate did? Or CoD BOII? Or Ghosts? The first thing that counts for gamers is if the game is interesting to begin with. And if someone actually decides not to get a game because there's no intergrated VC, that's pretty poor to begin with, and completely ignores any appeal of that game, which makes for a bad consumer.
@Haiassai It's not like I don't understand the "other side", but some people are making more of an issue out of this than it actually is. Voice Chat is readily available on countless platforms, so the supposed "need" for it on Nintendo platforms is rather superficial.
Besides, I'm just stating my opinion, not calling out anyone on having a different viewpoint on it. If they want VC in Splatoon, that very demand can be reason enough for them to expect it in there as well. I'm not one to tell them to think otherwise.
@Quorthon That's not really much of an argument. It's neither innovative nor creative to insert something into a game that's already everywhere else. Also, I do see how people think less of Nintendo for implementing what is considered to be a standard feature among shooters, but they do so for the worst reason: because it's supposedly "backwards". If you look at the design of Splatoon, you'll realize that there's no need for VC at all. As long as you don't stand around or run right into enemy ink, there's basically nothing you can do wrong, and there's next to no class system that might justify VC, either. It's just fun-based mayhem, nothing more.
Local co-op, both in story mode and online battles.
And some extra news on the side about Devil's Third and Project Zero 5.
That's what I wish to see. I'm really looking forward to Splatoon, but these 2 games need more attention. Like, WAY more. They shouldn't fail in the west.
@rjejr
$60... Really Nintendo? This game looks fun, and I'll definetley buy it, but jeez. It doesn't really seen like something that'll sell platforms.
@jjmesa16 I always hoped for more variety from the very beginning. 4v4, 2v2, 2v2v2v2, 3v3. Some sort of communication via gamepad (think NFL Plays). All of this is unlikely to happen.
@Quorthon
Why do you always assume everyone who defends Nintendo have all the same thinking/views about the company? If you make a counter argument on someone, whether it's @JaxonH, @aaron_sullivan and co, you always throw what other Nintendo fans says or at least what you think Nintendo fans "in general" says. Have you seen me personally championing Nintendo in innovation and creativity? I didn't, but I like what they are offering. It suits me.
We defend Nintendo because we could live without voice chat. It's their vision, it's their decision. Deal with it. You don't want it? Don't buy it! That simple. The Wii U isn't selling well? That's Nintendo's problem. Not ours.
(I'm halfway typing what I wanted to say but I accidentally clicked post so I may edit it again).
@Kaze_Memaryu
How could I possibly know if there's no need for voice chat without playing it? I can, however, extrapolate that it would benefit by Nintendo's own descriptions of it being a strategic and squad-based, if highly energetic shooter. They even took it to EVO (or that other event) to show it off to competitive gamers. Even if it isn't necessary or important, for the sake of modernization and appealing to fence-sitters, Nintendo should have included it.
All of that indicates that this is a title that should have voice chat.
You also completely, whether deliberately or because you were busy responding to four people at once, missed my point on creativity and innovation. No, merely putting it in isn't creative or innovative--it's an expected modern norm.
But all of your complaints about it--jerks online, foul language, useless people, the occasional racist d-bag. Why can't Nintendo be innovative or creative enough to grow, advance, or evolve online chat and player interaction to work against these negatives? If Nintendo is so bloody creative, where is that creativity in making online gaming better? Why, instead, are they anti-creative about the whole thing, and, like an angry adolescent, just crossing their arms and angrily discarding the feature? The damn director even said as much! "People were mean to me online, so I just won't let anyone talk at all!"
That's like taking cars away from everybody because of a few drunk drivers. To this director, I'd like to say, "grow the hell up." Yes we should all be nicer to each other--that starts with each and every one of us actually doing it. But to just slam the door and walk away? How is that a creative solution?
DEMO PLEASE
@wisdomsprince Yeah at this point I've pretty much assumed that there won't be any other local multiplayer settings.
@IceClimbers
I have gone from finding Reggie entertaining to finding him rigid like a tape recorder affixed to the back of a cardboard picture of a man.
He has twice used the line, "Nintendo fans are always asking me, when is the next {title} game coming out? Well, here it is..."
Once with Mario, and once with Zelda. Maybe I've just gotten used to it, but now I can see the corporate team behind him writing his carefully tailored dialog. I think he's a far cry from the guy that walked out to support the GameCube with tough-guy antics and aggressive words. He's a lot softer now. He's not out to put up his dukes against MS or Sony, and that was inspiring of him. He seems more like a puppet now.
I do see some of his appeal, still, every now and then. But the worship levels of "put Reggie in Smash!" and this kind of nonsense is just baffling to me. And he gave us the Pizza Hut New Yorker. Do they even still have that pizza?
I blame Reggie for some games failing to come out over here, but not all. Some, like Disaster, specifically, he stated "would maybe come out after we see how it does in Europe," so he does have some say in what comes out over here. He also was key in selling off Rare, which was an acquisition by his predecessors--Lincoln and Arakawi (I think). Lincoln also worked hard to secure 3rd party support, particularly for sports and from EA, but Reggie doesn't seem to care at all.
Demo would be incredible.
@outburst
To answer your first question: I don't.
I think you're missing that singular point and cramming all my points together into one overly simplified format or focus, which would be highly faulty.
I address individual comments on a per-comment-level, and only remark on the general audience if I deem it necessary. I'm interested in Nintendo's success, sales, and influence, as such, there are always lots of things to consider. Jaxon is a special case because he wants to be. I've tried burying the hatchet as it were and just having conversations, but he always wants to start fights for some reason, so a lot of those older conversations (since lost to the internet) ended up skewed into weird territory. He's the kind of person that twists a disagreement into some kind of personal attack, which is unproductive.
Per that, I really don't care if anyone disagrees with me--all I ask is that you have a good reason based on logic or reality (not personal anecdotes, and to accept that personal anecdotes are to be taken with a grain of salt), and that if you have a claim or I am incorrect, to please support it with some evidence. That's really not too much to ask, in my opinion.
I think I've agreed with Aaron Sullivan as much as disagreed with him on things. When scrolling through comments, his are frequently some I will read out of genuine interest. There are a few posters here I view in that regard. Kaze, rjer, Moon_Knight, Ice Climbers, and Ericwithcheese because he sounds delicious, etc. It's never anything personal, however general buying habits do have an effect on the company, and that is many times a valid consideration in an argument.
@Kaze_Memaryu Your language in your first comment seemed to depict otherwise, as well as your comment to @Quorthon : to say that there is "no need at all for VC" is to miss our point. Sure, you could play the game without VC—there is no need like there is a need for it. However, it really does amplify the gameplay since this is a teambased game. I have seen teambased games use VC really effectively. You don't have to agree, that's fine, but by saying "there is no need" makes me question if you really see the point. Also, my issue is still unmet: what do you do with strangers you want to VC with? You can't get their Skype account in game...
I'd like all of these things to be in the Direct, though less so the DLC. I still have one question though: can you do the normal mode where you try to claim space (Turf War, I think it's called?) in local multiplayer or just online?
I dont see how having VC would sell Wii U's, I don't think the competitive shooter crowd has been looking at Splatoon and saying "this will make me buy a Wii U". I don't think anyone has really looked at Splatoon and thought "this will sell systems", don't get me wrong if it's good it'll be added to a list of reasons to get one (like DKR:TP, Bayo, W-101) but won't be THE reason.
Games like Left for Dead or Destiny's Raids VC is a requirement but thats Co-op man vs machine, which creates a more positive environment . if we look at similar games (CoD and Battlefield) on consoles then VC is often not used (muted) due to the insults and crap like music playing (which is bizarre seeing as you can only hear your team) or its teams usually using party chat and not the games own VC system.
I agree that the choice should be offered but not VIA the game since their "no negatives" intent does have merit. I think the devs made the right call by not having VC in Splatoon but Nintendo should have a "friends only" party chat system on the Wii U Itself (which for now a third party app will have to do, my 360 headset died and we used google hangouts)
Now what more could they show us what hasn't been already shown... I expect no more than 20 mins of this.
@Quorthon "and Ericwithcheese because he sounds delicious"
Best compliment I've been paid in a long time.
@Quorthon That paragraph you typed about how the NES helped get you through some painful recovery was great to read. Thanks for sharing. The SNES helped me through a time during the sudden death of a friend as a kid around the same age as your recovery. So Nintendo means a lot to me, too, in a similar way.
I think people automatically assume that if anyone criticizes Nintendo that we hate it. Most who do so in a rational way are just the opposite. We love Nintendo and wish the best for it. And often times, that includes being critical of what we feel as bad decisions.
@fed0ra7 - Yup $60 in the US
Walmart
http://www.walmart.com/ip/43086178?wmlspartner=wlpa&adid=22222222227031115451&wl0=&wl1=g&wl2=c&wl3=53411990672&wl4=&wl5=pla&wl6=111811437632&veh=sem
Amazon
http://www.amazon.com/dp/B00KWFCV32/ref=bit_bit_org_1ba-cr_def_us?encoding=UTF8&app=1BA&partner=amazon&platform=CR&programCode=org&tag=bit-org-1ba-cr-us-20&tagbase=abba-chrome
Toys R Us
http://www.toysrus.com/product/index.jsp?productId=57606956&cagpspn=plat_20633685&camp=PLAPPCG--PID20633685:TRUS&eESource=CAPLA_DF:57606956:TRUS
Target
http://www.target.com/p/splatoon-nintendo-wii-u/-/A-15752394?ref=tgt_adv_XSG10001&AFID=google_pla_df&LNM=15752394&CPNG=Video+Games&kpid=15752394&LID=21pgs&ci_src=17588969&ci_sku=15752394&kpid=15752394&gclid=CjwKEAjw96aqBRDNhM6MtJfE-wYSJADiMfggP6x_kyYz1b6Pyt6nO1IYV4l66vY6po-A3m6WcOw_oxoCyufw_wcB
What's stranger is Yoshi's Wooly World is listed at $60 in all those stores as well. After Captain Toad:TT and Kirby's Rainbow Curse were both $40 I always assumed Yoshi would be $40 as well b/c it's a 2D platformer (or 2 1/2D if you want to get technical.)
Really looking forward to Splatoon. I don't really play competitive shooters at all. Now, I do enjoy Far Cry 4- at least, the single player campaign anyways (would love to try the co-op if I ever find somebody to play with). But this looks great and I fully intend to play this game online. Probably join the sub-forum and play with some N-Life members.
@rjejr
I really don't think its wise to expect these games to be less than $60 just because we got a couple others that were less. Captain Toad was clearly a shorter game. So was Kirby. But Yoshi's Wooly World is more akin to a NSMBU, DKC or Rayman game. Basically- it's a full game. Same goes for Splatoon. These are not smaller games like Toad and Kirby.
This game has made me quite excited!
No sales details from Japan this week?
@rjejr In Yoshi's case, the price still could be $40. I don't think they've announced a release date yet for it and official pricing usually goes along with it. I think Kirby was also originally quoted at $60 in a few places before the official price was announced.
So there's still hope for Yoshi being a more budget-like title like the others.
I hope that for some reason a bucket of paint is dropped on Bill Trinen's head, dude always looks like he's tripping balls.
I expect the direct to tell us many things: how to hold the gamepad, which buttons the gamepad has, what 'shoot' means, where paint was first created, and lots of time dedicated to their happy meal toy line.
Also no demo, because f*** you gimme money!!
Has anyone thought that havin voice chat would be great to even just socialize!?!?
@Quorthon "Why can't Nintendo be innovative or creative enough to grow, advance, or evolve online chat and player interaction to work against these negatives? "
If they could manipulate people's behaviour that much that there'd be no negative or hurtful player behaviour at all, they'd be better off leading a country than making videogames.
You can't evolve online chat because unless the entire culture changes it will always be as bad as a the foulest players playing it, it can't be moderated as quickly as the same way Miiverse can. The game is going to be 7 and Up in Europe and E10+ in the US so for the safety of all special consideration should be taken for the younger audience, and no ignoring them just because you want voice chat isn't taking them into account.
@JaxonH
2 questions -
1. How do you know Yoshi is longer than Captain Toad or Kirby? I've never seen word 1 about it's length. For all we know it could be shorter or the same.
2. Splatoon is a shooter so I expected it to be $60 in the US, but it seems that most other countries were selling it for $40 - in their equivalent currencies of course.
Amazon Uk has it for 30
http://www.amazon.co.uk/Nintendo-Splatoon-Wii-U/dp/B00KL4PU0K/ref=sr_1_1?ie=UTF8&qid=1430948064&sr=8-1&keywords=splatoon
Amazon Germany has it for 40
http://www.amazon.de/Splatoon-Standard-Edition-Wii-U/dp/B00UN1FCZ4/ref=sr_1_1?ie=UTF8&qid=1430948166&sr=8-1&keywords=splatoon
I know the currencies aren't equivalent but most countries overseas still pay 60 whatever for most games.
@ericwithcheese2 - That makes sense for Yoshi, wait and see on that one, but Splatoon still seems overpriced compared to the rest of the western world.
@KingofSaiyans
Respectfully, I really don't think it's fair to label someone a "blind fanboy" just because they don't agree with passing up an entire game over something so trivial as talking to people while playing. I mean, sure, it's a great feature to have. No doubt. And yes, having it is definitely better than not having it. I agree 100%. But in no way is it a requirement to enjoy the game. The matches are like 3 minutes long- and it's just frantic fun just splattering ink everywhere. Look at the map- go where you think you can do the most damage. That simple. It's not exactly a highly strategic military shooter.
I mean, if people want to let it stop them from enjoying the game, I say more power to them. Go boycott, make your voice heard, let Nintendo know you won't support a game if you can't talk online. Idk. But for the rest of us, it's more of an "eh, oh well" situation than a "oh no the game is ruined!" situation.
@rjejr
What? EU countries pay €60 for games? I'm thinking you saw Australian or Canadian listings, because 60 pounds is almost $100 American. I really don't think they're charging that much for games anywhere. I know we haven't had length confirmed- i'm just using observation and deductive logic for Yoshi. The game looks extremely polished and it has been stated there are at least 6 full worlds (size of a standard full size platforming game). And having watched gameplay I know the size of the levels are the size of levels normally found in a full-size game. I also know that the developer's last game was a full release. Basically, there's no evidence to the contrary. so it should be automatically assumed that it's a full size release.
@readyletsgo - Oh yeah Media Create is Wed, and XC bundle released last week. Where's my big Wii U # I've been waiting a month for?
@Quorthon The problem is that you simply can't make VC inherently good. There will always be annoying kids screaming random noises into the mic, idiots who insult others based on small mistakes, and all other kinds of stuff. It's unavoidable, and Nintendo can't change the people behind the controllers just like that. It's pretty much useless: if games try to prevent people from being jerks, then the jerks look for ways to be jerks again. No system in the world (except for China's regime) could possibly change or even supress that.
Also: I see the lack of VC in Splatoon as more of a limitation towards those who wouldn't make proper use of it. If you're really motivated to talk with your teammates, you'll find a way to do so. If not, it couldn't be that important to you. It's not like they don't want anyone to talk with others while playing, but they're not willing to take responsibility for the countless problems that arise with such an uncontrollable communication method. And it might be unfair to people like you who prefer communication-on-the-fly and for all instances of random matches, but that's the consequence, and it's much more tolerable than Nintendo getting innumerable complaints from parents that somebody insulted their kid on a Nintendo game. It's not like other shooters, where the entire audience is (intended to be) adults, who are expected to be able to deal with insults and verbal abuse themselves - this is a shooter intended to be playable by kids, as well.
@Haiassai Talking with strangers is a completely different thing, and is something I'm not thinking about much because going into a game full of strangers isn't really supporting any intentions to strategize at all. People feel motivated to strategize with people they know (be it only through the game or beyoned the medium), not with unknown folks whose abilities they cannot even begin to gauge. But yes, that would be the major downside that cannot be circumvented at all.
@Dr_Lugae Yeah, they are very reluctant to embrace voice chat and have talked about the toxic environment in an "Iwata Asks". People will complain no matter what.
The pricing model for Splatoon is ridiculous at the moment, $60 in the US? What extra is being sold seriously it just points to how out of touch NOA are and are only pushing Splatoon towards failure. I have preordered here in the UK for £25, that's like $38!
Also Yoshi appears to be the same price DKC and hyrule warriors etc at being £30 or around $40 dollars here
@JaxonH
Witcher 3 and Star WArs Battlefront are 70 in Germany
http://www.amazon.de/Witcher-Wild-Hunt-Standard-PC/dp/B00KNZNYU0/ref=sr_1_1?ie=UTF8&qid=1430948692&sr=8-1&keywords=witcher+3
http://www.amazon.de/gp/product/B00V6IWT0E/ref=s9_ri_bw_g63_i16?pf_rd_m=A3JWKAKR8XB7XF&pf_rd_s=merchandised-search-7&pf_rd_r=0W1V8WSDXZ2X2S0Y4Y4H&pf_rd_t=101&pf_rd_p=515227927&pf_rd_i=300992
Bloodebourne is 60
http://www.amazon.de/Witcher-Wild-Hunt-Standard-PC/dp/B00KNZNYU0/ref=sr_1_1?ie=UTF8&qid=1430948692&sr=8-1&keywords=witcher+3
Project Cars - a kcikstarter game - is 63
http://www.amazon.de/gp/product/B00LVZECRU/ref=s9_ri_bw_g63_i2?pf_rd_m=A3JWKAKR8XB7XF&pf_rd_s=merchandised-search-7&pf_rd_r=0W1V8WSDXZ2X2S0Y4Y4H&pf_rd_t=101&pf_rd_p=515227927&pf_rd_i=300992
They're a little cheaper in the UK than the EU, but not by much.
http://www.amazon.co.uk/s/?fst=as%3Aoff&rh=n%3A300703%2Cn%3A%21655846%2Cn%3A%21401426011%2Cn%3A%21676364011%2Cn%3A2574536031%2Cn%3A2574539031&bbn=2574536031&rnid=2574536031&ref=spkl_4_1_563330107&ie=UTF8&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_s=desktop-auto-sparkle&pf_rd_r=0ZWHHWB5PMWRB73E18YC&pf_rd_p=563330107&pf_rd_t=301&pf_rd_i=ps4&qid=1430948990
Which is why Splatton is $30 in the UK but $40 in the EU.
@Dr_Lugae "You can't evolve online chat because unless the entire culture changes it will always be as bad as a the foulest players playing it"
Unless players are able to block out individuals rather than just a pure mute. I know I did that back in the days of Age of Empires II. I feel like people just place blanket statements on Nintendo's policies to accept what they do. "My country right or wrong," no?
If Nintendo is not going to accept VC ever, then they need to find a way for gamers to communicate to each other in what they deem is safe yet not stifling. I'll tell you one thing: saying "Good luck!" or whatever before an MK8 race is super stifling. Fortunately, that game doesn't need interaction. But the Splatoon generic built-in audio commands is a step in that direction, but still is rather limiting. If Nintendo wants to be without VC, they need to be creative in this field, or else the rest of the world will be disappointed.
@Kaze_Memaryu Voice Chat among people on your friends list is the bare minimum this game should have, and that would also more than likely cut down on the endless "screaming" you claim is in practically every game that has voice chat. The people on my list who would buy this game would in no way act like you describe. And it wouldn't be like chatting with strangers.
The fact this game doesn't even have that for play with your friends list is mind boggling.
@rjejr
Holy cow, now I feel bad for Europeans! I was wrong about Euro (was thinking pound) but that's still $80 US. Our games cost less than that, and our dollar is weaker! And that listing wasn't even the limited edition with the throwaway DLC for $10 more either!
Maybe it's that VAT tax I heard of? Or is that only for exports out of country?
@Kaze_Memaryu that's why it should be OPTIONAL. Or have party chat on the system itself. I hear the same stuff over and over about why it should be left out. Why can't it just be optional or a parental control?
@Haiassai "Unless players are able to block out individuals rather than just a pure mute."
Like I said players as young as 7 will be playing the game. Kids at that age even older are impressionable and are open to taking what people say seriously or ending up tricked or manipulated by older players. e.g.
http://www.engadget.com/2015/02/23/destiny-share-play-trolling/
A block feature isn't an ideal solution because it can only be applied only after the damage has been done. I think people should learn to respect the fact that it isn't only people like them playing, games with online communication have to have a statement the online portion is unrated by the rating boards. With Splatoon's online sans VC you can be safe in the knowledge the rating is the same as the offline portion.
@JaxonH - Everybody pays the VAT in the UK, probably the EU as well, I forget. The Euro is about on par w/ the $ though, it's gone down a lot while you've been playing MH4U. The UK Pound is really high though as you mentioned, which is why prices are lower there.
http://www.cnbc.com/id/102652099
@Ic3pick039 If it's only going to be for a very limited number of people playing should it really have much importance? If it isn't a feature most players can enjoy it shouldn't have priority to more important aspects of the game.
Rofl!
"[The Euro] has gone down a lot while you've been playing Monster Hunter".
You know I've been playing a long while when you start talking about economic shifts that have occurred during the timespan of my playtime
@Quorthon Yeah, he's definitely softer now. They seem to control what he says a lot more nowadays. Some of the worship for him is a bit baffling, but on the other hand if people hadn't petitioned for him to be in Smash, Mii Fighters might not have been included.
I think the amount of power he has in decisions has fluctuated a lot over the years. How much say he has now might be different than when Disaster or Mother 3 were chosen not to be localized. I don't really know what goes on behind closed doors.
@rjejr @JaxonH I think the pricing for games isn't always set in stone. They've been releasing games at either $30, $40, $50, or $60. I think Splatoon will be a $60 title, as will XCX. Yoshi I think will be $50 like DKC. Devil's Third and Fatal Frame I don't really know.
Mario Maker and Star Fox I think will be the cheaper budget titles. Mario Maker might take the same pricing model as NSLU - $30 retail and $20 on the eShop. Star Fox I think will be a $40 game mainly due to how short its development cycle has been - it makes me think it will mostly be an arcade like on-rails only shooter like the original and 64. Don't really have a problem with that, it's just that I don't think people will feel like it warrants a $60 price tag in this day and age.
@IceClimbers
I could totally see $50 for Yoshi, but I'm not counting on it. The game looks to be worth every red cent of full MSRP to me though, so that's what I'm prepared to pay. If it ends up being less, all the better.
Mario Maker is an interesting one. It's listed on both Amazon and Best Buy for $60. A little high Imo, although it could just be a placeholder until they get the official price confirmed (such is the case with many games listed for pre order nowadays). Of course, I would be totally ok with them bulking up the package a little bit to sell for full price.
No voice chat is a bad thing, but I wouldn't have used it anyway. Talking into the gamepad is awkward without a headset (I know Wii U headsets exist). If no voice chat is a deal breaker for you, than you couldn't have been that interested in the first place.
@KingofSaiyans
Ok, I gotcha.
Guess it bothers some people more than others. I've personally always had a tendency to avoid voice chat. Even in games that have it (Monster Hunter 3 Ultimate, Mario Kart 8, Smash) I never use it. I'm all for it though. I wish they had included it- not for my sake but just for the people that wanted it. But, I guess when sales are low and online is free, certain features will have to take a backseat.
@KingofSaiyans
I can't help but read your comments in Vegetas voice.
@Kaze_Memaryu No offense taken. Sounds like you've put some time in with the game.
@JaxonH @rjejr
1$ is to 1€ in every retail game here in Europe. Especially Nintendo games. Splatoon was originally listed at 60€ but went down to 40€. Yoshi Woolly from 60€ down to 50€ with the bundle listed as 60€. I actually got the squid+game bundle for 40€ (discounted, originally 50€) from Amazon Spain. I don't understand why it's still 60$ in the US. Maybe the US Direct tomorrow will answer some things.
@outburst
Huh. You guys have weird pricing. Everywhere else in the world seems to have constant price. But ya hopefully you're right- that would be less money out of pocket!
Not gonna hold my breath though.
The Nintendo eshop listed the game as $59.99. I think it is possible that we'll see a bundle that includes the game and the squid amiibo for $59.99 while the game itself will be $49.99, similar to Mario Party 10. Otherwise, the game could remain $59.99 with one of the software bundles will appearing in North America as a Nintendo World exclusive.
Code Name: S.T.E.A.M's demo is what got me interested in the game, which is another new IP for Nintendo. I thought it was a hideous, head-ache indusing games, then I saw the demo was up on the eShop so I thought why not download it. After that moment with the demo, I was suddenly super hyped for the game and even got it day one - something I rarely do for games. The same could happen with some people for Splatoon.
@Boidoh Exactly! tbh for me... It wouldn't bother me whether there's a demo or not. I played a demo at EGX last year though.
@rjejr lol ikr! Maybe tomorrow we'll find out how well or bad XCX game/bundle has done.
@JaxonH
It has always been like that even when the exchange rate was 1€=1.3$. A 60$ game will be 60€ in Europe. Until Splatoon, which I think will be a 40$ game by tomorrow. Or may still be 60$ but with season pass included.
@KingofSaiyans
I agree I like it being there in case- I did use voice chat a few times myself in MH3U, just not much.
I'm conflicted though- on the one hand, yes, you're probably right about a sub service offering solid online and system chat, etc. On the other hand, I hate paying for online subs, especially seeing as I never really use voice chat anyways.
I think I like it how it is- free online, even with chat only in a select few games. I suppose I could always download the Skype app and toss my phone on speaker if I needed. I prefer in game texts though. Like how MH4U does it- where you can text using on screen keyboard.
@Nintendo_Ninja The no voice chat was a deal breaker and i was hyped for this game when it was announced! But i will not support a game that's being released in 2015,can't have a simple feature. Or better yet will not support a company still living in the past.
i would like to see a 3DS version released later on in the year,make a great pick up and play game for short bursts and online wars
@Nintendo_Ninja I'm still picking it up but how long I play it really is determined on the forementioned things
So I totally just figured out why they're having a Splatoon Direct tomorrow (May 7th) of all days - Nintendo's annual financial report is posted tomorrow morning. Last year on May 7th Nintendo had to squash the negative view in the news by announcing Pokemon ORAS very suddenly. Looks like they've prepared for it this year haha.
I expect disappointment
@ericwithcheese2 Okay, I admit that friend chat would be nice. If a reasonable person sits at a WiiU, those folks should be in the Friends List for a reason. But at the same time, it's not much safer.
@Ic3pick039 Because parents don't assume this control anymore. There are so many kids playing games online they're not supposed to, it's sickening to imagine that somebody has the audacity to consider themselves good parents in such a situation. Don't get me wrong, I've moved away from rejecting VC altogether. I wouldn't mind some form of party chat, actually. But I absolutely understand why Nintendo don't do it: because it can't be controlled, and it escalates too quickly. Instead of blacklisting rude people, parents would complain about verbal abuse to Nintendo, or even worse, the public media, because it would conflict the Nintendo slogan of "Family-friendly gaming".
@KingofSaiyans Says the king of saiyans with the picture of the prince of saiyans. Definitions don't seem to be your strong point.
@Superryanworld More than I'd like to admit, but less than you might expect. Still, I'm just glad I didn't hit a nerve there. ^_^
@Kaze_Memaryu It can't be controlled? Really? A mute button won't help? Or better yet an option that cuts voice chat completely? Don't give excuses for Nintendo and this game for not having a simple feature that almost every online shooter has!
I want to hear more about the single player campaign, and to hear that a demo will be available, so I can try the game to see if I like it, then I will most likely pre-order the game
@outburst - Is there really a "season pass"? I seem to be behind on some things, I think Ive grown too reliant on this site. Id be more surprised if they called it that, neither Hyrule Warriors nor MK8 ever used that expression.
I think there will be DLC - guns and costumes are a given, probably levels too - I just cant recall reading anything about it. Besides, they could just lock EVERYTHING behind amiibo.
I'm glad there's no voice chat, as I used voice chat in a game once & didn't like it. So f*** everyone else's enjoyment, but do give me DLC & amiibo up the ass.
Did I get it right?!
@Shiryu mii 2.
@Ichiban I agree. Voice chat is way over rated. Most of the time it's idiot kids spamming terrible music. and the occasional time it is useful, there are always other options. I agree that in today's gaming age...it should ATLEAST be an option though...
@TwilightAngel That'd be too late, damage already done. It's not a preemptive measure, and as such only an ineffective one. Also, every other shooter (except for NERF Tournament, maybe) is adults-only, and adults can deal with verbal abuse. Many kids can't. A single, scathing insult can be enough to heavily affect a kids social downfall. Preventing that from happening is worth the lack of VC.
Well. I would like to see some non-Splatoon announcements to go with it that would enhance the games experience. Primarily online announcement. Like even just getting an onscreen notification if your friend is online and wants to play with you. If Splatoon is an online game then those OS features would improve it greatly.
The reason why I mention this is I have a few friends that have MK8 yet we never seem to play it with each other. I have tried contacting him over the Wii U before and he never saw the message and I never see his. It is pretty bad when it is better to text.
Here is what I want to see. A Non boring game. Seriously, all of their latest announcements are about how they didn't include something and made it so your game just becomes more dull from redundancy and then it was, DLC this and you need to pay extra for this. I cancelled my pre-order and I won't be buying this game until I get to try it. Good job Nintendo, you killed this game for me basically. No Custom matches? No Voice chat? Seriously Nintendo, grow the **** up, Your fan base has grown up, you grow up too. There is a reason why your console sales are a tenth of what they were last gen.
@Kaze_Memaryu Oh my god you gave them an excuse for this a feature or an option people actually like in shooters. Alright i'll get started so the stupid kids who are playing online don't know what the mute button is when they play online? They know damn well what online has people shouting at each other mostly they're kids like them trying to be cool. Don't give me that BS that they can't take verbal abuse (except in school)cause they're the ones spilling the abuse online cause they no one can do anything about it! (Except use that amazing button that many people use,like myself who don't want to hear that nonsense) But just because i don't like voice chat,does not mean i should just kill the option for the people who do it's not fair. 2015 and a game doesn't have this option,it's pathetic. Sad it looked fun and lastly don't be a white knight giving Nintendo excuses for this.
@TwilightAngel Here is a simple fix, If they don't know where it is at, have it default to off. If they don't know where it is then they cannot turn it on. Issue fixed. I am getting sick and tired of Nintendo playing mom, I've grown up, they should too. if they don't they may drop another 90% of their install base again,
If voice chat is the reason Wii U isn't selling then why isn't the XB1 selling either?
@ikki5 Couldn't have said it better myself. Wish some Nintendo fans can think like you,maybe we wouldn't we be in this situation maybe.
@TwilightAngel It's sad that they don't. What is even more sad is people defending Nintendo for living in the past and sticking to their own immature ways and basically killing their fan base. As it stand now, the Wii U could be my last Nintendo console... ever and I own every one up until now (not the clones such as the gameboy SP or all the DS's but you get the idea). It is just getting annoying with Nintendo trying to hold my hand and tell me what I can and can't play and I won't stand for it much longer.
@Tazcat2011
The Xbox One is selling. Sure it isn't as good as the PS4 but it is selling and probably looking like it'll be a 50-60mil life time to the Wii U being lucky to make it to 15mil. Also, it isn't just voice chat that is the problem. They have horrible online support, horrible marketing, horrible filtering, horrible internet browser (yes, it is bad, it is very hard to stream videos that are not youtube), horrible policies, getting horrible DLC ideas (Yes, on disc locked content that you may never get due to understocking of amiibo, plus the day one DLC and the DLC getting expensive) and the worst support from 3rd parties that they have ever had and still not getting that they need to reach out.
@ikki5 I have never seen a "sold" number used by Microsoft when talking Xbox 1. They don't put it investor reports by itself and always lump it together with the 360.
@Tazcat2011 The Xbox one sells on average 100k a week and the Wii U is 40k on a game release time... that is a problem. 100k a week in the middle of spring when droughts usually are is pretty good. There is a reason why the Xbox One has sold 12 million+ consoles and the Wii U still has yet to break 10 million and the Xbox One came out a year later. Yes, the Wii U sold worse than the dreamcast.
@ikki5 You have a link to MS saying that?
@Tazcat2011
Go to vgchartz, not accurate but they can get you a good rough idea. But back in November Microsoft reported 10 million shipped, lots of time for those 10 million to sell and they had a pretty good hull during Christmas so 12 million sold seems to be a pretty good estimate. If you honestly cannot see this then you are in quite a bit of denial.
@ikki5 VG charts isn't accurate on hardware numbers unless the manufacturer releases info which MS hasn't done for the XB1. NPD doesn't release the hardware sales data either.
@Tazcat2011 They still announced they shipped 10 million by last November, those would have all sold over the Christmas Season plus more. Seriously Put two and two together. The Xbox One is selling no matter how much in denial you are.
@ikki5 So no data then? Shipped does not equal sold.
@Tazcat2011 In other words the Xbox One is selling better than the Wiiu, you don't need anything to know that.
@TwilightAngel Pfft, data is for suckers. I'll take it on faith that it's true then.
@Tazcat2011 I feel like I am talking to a squirrel. 10 million shipped IN NOVEMBER, the beginning of it at that which was BEFORE the Christmas stuff started. Do you know what that means? Seriously, you can't be that dull to think it is not selling if they managed to have that shipped 6 months ago, 6 months with the Christmas season allows to to sell that shipped stock PLUS more. If you honestly think they are still that far behind then you are in more denial that I thought and should just stop thinking because it is obviously not helping you.
@ikki5 I asked a simple question and you made assertions that you can't prove nor back up. If all you are going to do is name call please stop responding. Thanks
@Tazcat2011 I backed it up with what Microsoft gave back in November and you can safely assume... VERY safely assume, that over Christmas, those would have all sold. If we go with what you're sale, they said 10 million then and nothing since so therefore still 10 million? Please, use some common sense. I am sure you have at least the education to understand that in sales especially since the Christmas Season happened since that announcement..
@ikki5 More insults. Adorable.
@Tazcat2011 well, it is hard to keep the tone down when you're the type of fan that is one of the problems and doesn't see the obvious when it is laid out in front of you and even refuse to accept a logical conclusion.
@ikki5 By "fan" you mean an MS shareholder like myself?
@TwilightAngel Actually, there are quite a few PC games, popular ones too, that do not have voice chat support. The reasoning? People kept using Skype or Teamspeak instead. Not really an excuse for Nintendo, but do know that Nintendo isn't the only one excluding voice chat in online games in 2015.
@Dr_Lugae
I find it hard to comprehend why some people can't grasp such a simple point as the one you made.
Nintendo makes kiddie games ( take that however you want to ) full stop. End of story.
To bring up 15+ or 18+ games and claim that "Titanfall has voice chat" so should Splatoon is silly.
In a nutshell, Nintendo make kiddie games. If you don't want to play kiddie games don't buy the damn console. Simple.
This was Nintendo's strength and now it looks like it going to be its downfall.
Very few kiddies cared for Nintendo games 15 years ago (GameCube era) and now most have grown up they still don't. Today's kids don't either.
Nintendo fanboys at some point need to see that they are a rapidly shrinking species (when it comes to home consoles) and that the company cannot sustain releasing a console for just them.
Nintendo needs to find new fans even if it means dishing the old ones.
I mean, I rather lose 12m fans and gain 20m.
Ideally it would be better to have it both ways, keep and gain, but most Nintendo fanboys IMO is are better off dropped if any progress is too be made.
BTW I do not use the term "kiddie" to deliberately offend anyone. I just use it to get my point across and will probably carry on doing so even if it offends anyone
A tutorial demo could be the difference between me buying this or not. I don't play a LOT of shooters, but I have a few that I enjoy playing with friends such as TimeSplitters and Unreal Tournament. This one is different enough that I will have to try it first.
@Tazcat2011 You'd think someone who owns shares would be able to understand that something is actually selling with the information that you have been given.
@ikki5 Again, they don't release it. You are guessing.
@Tazcat2011 A very logical guess based on trends and numbers they have already given and estimates that another site had. Seriously, use your head. The Xbox One is selling. The Wii U is dying
@ikki5 Let me know when you find a source by Microsoft to back your numbers. I'd really like to know.
@Tazcat2011 Here is an idea, Why don't YOU give ME a source on the Xbox One NOT selling. I've given you numbers that show it is or a high probability that it is with very sound logic, Now you show me something that it isn't. Since you seem to claim it isn't selling. Oh, and it needs to be from Microsoft since you will only accept stuff from them. And saying that they don't publish the numbers doesn't mean squat.
@Hotfusion You can use Kiddie, Nintendo is Kiddie and it doesn't seem to be improving. If people get offended by it then they are getting offended by truth.
@ikki5 Your capitulation is accepted then.
@Tazcat2011 I'm not surrendering, I've given you the facts and the logic, now it is your turn and showing nothing shows you have nothing and are just in denial.
@ikki5 No you haven't but thanks anyway. Have a good night.
Definitely would like to see some more maps or modes for online considering I'll be playing this a lot with my friend and probably the NL Community.
@IceClimbers Can you name those PC games that don't have voice chat?
And @ikki5,@KingofSaiyans out of everyone here you two were the only ones who actually made sense in this comment section congrats!
@Tazcat2011 Yes. I. Have. They shipped 10 million before the Christmas season, You have to be stupid to think they sold hardly anything during the biggest sales season of the year, 5 months past after that with game releases and the console has been know to be selling much better that the Wii U which we know the Wii U numbers to an extent. This isn't rocket science. This is a very simple concept and a very easily understandable logic. It just baffles me how you, someone who claims to own stock in Microsoft being at $46 (which is lower than what it was a few months ago though I guess you could have bough it like a year or 2 ago when it was cheaper..... not much though) a share now meaning you would have invested several hundred, if not thousand dollars in considering no one would let you buy just a few shares in a company like that, doesn't understand or see this (now that was a long run on sentence). If you are capable of buying shares, you should at least have some understanding of sales, demand, and how it all works.
@ikki5 No you are just being silly and your need to endlessly call names is bordering on childish at this point. I never said "sold hardly anything" of course it's selling, the question is how many? Stock is from '98 BTW.
@Tazcat2011 Ok, so you've been in this for a while? And you still don't understand how these estimates can work so well? Also, as for how much, being 10 million shipped in November... meaning more than what the WIi U had in half the life span should give you a pretty darn good picture. It doesn't take much to see that. I've given my reasons on why it is selling which are very logical and sound. Not give yours on why it isn't because you just claimed it isn't without any backup. Totally different from me. I at least back up my claims, you still have yet to do so.
@ikki5 Sorry, I like empirical data. When you find some let me know.
@Tazcat2011 Well, you have the empirical data that the Xbox One has shipped more than the Wii U did in half it's life span and that was done before the Holiday Season. What have you given to back up your claims? Nothing. For someone who likes "empirical data", you sure make conclusions without having your own empirical data to back you up.
@ikki5 I never compared the two and shipped really is a meaningless number. Let me know when you find the sold one.
@Tazcat2011 Shipped is not a meaningless number. Shipped means those consoles were bought by distributors and the fact that they are shipping them, it means they are selling them because... you're not going to keep shipping something you're not selling because the distributors won't buy more of what they already have what is being shipped. You don't need the sold one as the there will be a director correlation between the two of shipped and sold. It may vary, expand and narrow but there is still a steady correlation. But I am also waiting for your empirical data on the system not selling since you like empirical data data much and won't believe anything unless the empirical data is there to back it up which means you must have found something that says it isn't selling so please... I am waiting for what you cannot give.
@ikki5 It's ok, I get that you don't have the data and are guessing. And yes "sold" is very important, I don't get why you are trying to discount or dismiss that number.
@Tazcat2011 And I don't get why you're trying to dismiss the shipped number because of the correlation between the two. You don't ship what you are not selling. The fact that they are shipping, means they are selling, you don't need sales figures to see that. And the fact that it shipped more than the Wii U did in half the life spans says a whole lot. Yes, sold is important, but so is shipped. This is the whole point. You claimed it isn't selling when the shipping numbers disagree with that. They are not going to ship a millions of consoles when the millions they had before still have yet to sell. This is why there is a correlation between the two. This who argument is about how well the system is selling. Well, if it is shipping well, then it is selling well because that means there is demand for what is being shipped which is why more are being shipped which goes against your claim of the system selling poorly.
@ikki5 Are they shipping millions? You've cited a November number It's now May.
Is it selling more or equal to theWii U? No one knows and you haven't proved it is. That's my point.
@Tazcat2011 It is using just simple logic here. 10 million shipped by November. They have also stated to be shipping 6.6 million consoles during that holiday quarter so October, November and December. meaning that more were shipped after that... unless you for some reason think that they shipped more than half their consoles before November. This means that over the holidays, the console sold very well. Then you have the month of January which still has decent sales (it always does, even the Wii U wasn't too bad) due to holiday sales having a bit of an overflow.
Yes, the holidays are the best selling times and then after, the sales drop. However going by the holiday sales, you can still judge how well the system is doing because the sales won't just go huge and then go to complete garbage. They usually stay within a ratio and you get what looks like sinusoidal graph that slowly drops each year as more and more people own the console. That is how the market works. In order for it to not follow this, there would need to be something to totally throw it off as it a problem or whatever but they haven't had those. So yes, going by the shipped numbers, even from a few months ago, you can get a pretty good idea on if it is selling well, ok, or poorly. You also cannot just compare a month with nothing special vs say the holiday, if you did that then the PS4 would be selling poorly because of the vast difference in numbers. Sales will always be lower at this time of the year due to game droughts and really nothing big going on such as holidays. So yes, I have pretty safely proven the point here that the Xbox One is selling ok just by going by the shipped numbers because there are correlations with those that will reflect sales.
Also, you're point before was "The Xbox One isn't selling" which you haven't actually proven or even come close to that. I at least gave you data to show that it is selling and until we get an update, there is no reason to think it isn't because if it was selling ok at one point, no new data is given, where is the reasoning on why it is selling poorly now? There is nothing to support that so you can ONLY go by with what you already have which now leads me to wonder, where did you get the idea that it was selling poorly? You had to hear it from somewhere because there has been nothing to indicate otherwise.
EDIT
I have now found something that states that Microsoft has shipped 1.6 million consoles last quarter (this year and it a LOT more than the Wii U) so if you go and combine that with everything from the holiday quarter and then this, you will get close figure to 11.5 million - 12 million.
@Tazcat2011 Dude, I'm a hardcore fan and I have no problem admitting that Nintendo sales less consoles now than Microsoft and Sony.
I work at Wal-Mart and we don't even get any wiius shipped to us these days, but we always have xbone and they sell pretty regularly, a little more than the ps4 over here lately.
You can ignore logic all you want, won't make the truth any less true
@Kalmaro I hope that last line you're talking to Tazcat... lol
@Kalmaro Anecdote aside. What truth, That MS hasn't said how many sold? I never said Wii U wasn't struggling BTW and has nothing to do with being a fan or not.
@ikki5 well it didn't technically go against what you were saying lol, edited for clarification though
@Tazcat2011 actually being a fan has everything to do with this. I won't waste time arguing the point since it goes without saying.
Bottom line is, you shouldn't have to wait for MS to release numbers on something most of us already accept and are okay with since it doesn't affect us.
Nintendo is still making bank as always while making a console that has quality games but fewer sales than the competitors. No need to get all defensive, Nintendo has been known to do their own thing and still do fine.
@Kalmaro Indeed they have and will be just fine I'm sure. I'm more concerned with what Capcom and Konami are doing as that's not a good sign for Japanese developers.
@Tazcat2011 I wish Nintendo would just buy them both already.
Maybe we could finally get a marvel vs capcomon a Nintendo system! More Megaman would be nice too.
@Tazcat2011 SHIPPED AND SALES HAVE A CORRELATION BETWEEN THE TWO. I am seriously starting to wonder if you are just keeping this going and playing stupid for the sake of playing stupid. There has been NOTHING to indicate that the Xbox One is selling poorly so to say it is doing that, you MUST have a reason to think that. The system was selling well at Christmas, the shipped figures at 1.6 million for the first quarter still show it is selling pretty decently as they are still shipping the system and that at being 1.6 million at this time of the year, that's not bad at all. You don't need the exact sales figures to see this. Microsoft is not dumb and neither are the distributors. So Seriously, WHERE did you get the idea that it is selling poorly.
@ikki5 Feel free to prove it at anytime then. I'll wait.
@Tazcat2011 I already did, you are ignoring the correlation here. As I said before, Microsoft and distributors are not stupid, they will not ship/buy what is not selling meaning they would not ship 1.6 million consoles if the consoles were not selling. I am starting to wonder if you're just a troll now because no one can be this oblivious.
@ikki5 Correlation isn't sales. What else ya got?
@Tazcat2011 Do you know what a correlation is? Seriously do you? Consoles being shipped = consoles are being sold. Yeah the number shipped will always be higher but it will correspond with the number being sold because they need to ship more to keep them in stock and you don't stock more of what you already have a lot of because that is how you lose money. You should not be dealing with stocks if you can't figure this out. You're just spewing out BS now like a troll. You've lost, you can't prove your own point. You have no data to back up your point unlike me. Anyone with a fraction of a brain would agree with me here because I have proven my point that the Xbox One is selling. It was selling well before Christmas, it was selling well during Christmas and the shipped figures shows it is still selling decently. You're wrong, I'm right, nothing you do will or say will change that until new data comes. Accept your defeat with grace and don't embarrass yourself more.
@ikki5 You really think "ship = sold"? Please don't try to run a business then. Claiming victory for something you haven't proved is pretty funny. Suit yourself I'm finished. Good night.
@Tazcat2011 I should have figured that you would not understand this since this seems to be all too complexed for someone like you. Someone must have bought that stock for you because I don't see how someone like you could think to buy stock if you can't understand the bare basics of business. Consoles shipped = the Console IS being sold or consoles ARE being sold, in other words, it means the console is selling. I did not say that the number shipped = the number sold. This is TWO DIFFERENT things. Please stop trying and accept your loss. You have nothing.
What a surprise, something that started out as just a dream thread about Splatoon turned into a negative thread about Nintendoomed
@ikki5 While it's obvious that Xbox One is selling considerably better than Wii U, companies generally use "shipped" rather than "sold" when they're disappointed with the "sold" numbers. Of course Microsoft's "disappointing" clearly means less than PS4.
@ikki5 And back to childish insults. SMH.
@Grumblevolcano Then why is Sony giving out the shipped numbers as well? All of them are. Just recently Sony said they shipped 6 million consoles last quarter and their sales are not bad so no, companies do not use shipped numbers to cover up bad sales. They never use sales when announcing their quarterly earnings. They only ever give shipped and it is just what Microsoft and Nintendo has done. They are not any different. So therefore, you're wrong.
Also, my last post wasn't about the Xbox One selling better than the Wii U. in fact, my last 4 (technically 5) posts didn't even mention the Wii U, I went strait back to "if the Xbox is selling ok or not" because the Wii U talk was getting it off the original topic. You also don't need to be selling like the PS4 to say sales are good or ok. If that was the case then the Xbox 360 and the PS3 sold horribly which we all know, they didn't. It was not meant to be a Nintendo is Doomed rant, it was meant to show Tazcat that the Xbox One is selling ok (Which is impossible, his childish fanboyism is set firmly in it's ways) so I showed why lots shipped means the console is selling.
@Tazcat2011 Well, I'll say you've been successful at being a troll. Too bad you made yourself look like an idiot doing it.
@ikki5 Hmm, you trolled me BTW and name calling just proves you can't make a rational or intelligent argument.
@Tazcat2011 I gave you data and logical conclusions to back up my claims while you gave me nothing (probably what your reply to this will be like), no data, nothing intelligent to even add to the argument except "it's not selling well and shipped doesn't matter" though I explained why it does and then just said your claim with nothing to back it up... I'm not the troll here and this will be the last bit of food I give you. Go crawl back under your bridge, you lost.
@ikki5 Sorry you can't have a discussion without lobbing insults and trying to play the "troll card".
@TwilightAngel I'm definitely not a fan of Nintendo being babysitter here, but I'm not willing to dismiss an issue just because of that. But you obviously don't understsnd jack about the mentality of kids. Not every child out there plays online shooters or stuff like that. In fact, those kids are very clearly a minority, albeit a vocal one on the servers.
But you gleefully dismiss the issue at hand: cyberbullying. It's everywhere, and many young people (as in, VERY young people) fall victim to it. Facebook has similar incidents, and the victims cannot just stay away from the platform - they keep going back, because having to stay away from a platform to escape abuse is like punishing them for being weak, which further amplifies their sensibility and fragility.
And a mute button is basically a throwaway feature, nobody uses that. They keep insulting back and forth, and the kids who don't belong to the "I'm 10 and play CoD because I'm cool" listen to it, repeat insults out of context since they don't know any better, and then get in trouble for that. And those with low self-esteem proceed to have a mental breakdown and cry on mic.
@Kaze_Memaryu Honestly, I think they should've at least added voice chat to private lobbies like they have done with Smash and MK8. No voice chat at all is the biggest problem here and as you can only invite friends in private lobbies, it is then a completely different issue if cyberbullying is still present in those lobbies.
@ikki5 Fair enough about my misconception on "shipped". As for the Nintendoomed, it wasn't aimed at you as even before your debate with @Tazcat2011 there was still the big point of discussion regarding no voice chat which to many is the main thing which will ruin Splatoon's sales.
@Grumblevolcano Yes, I do agree on that. To shoot out a spontaneous idea, people could be restricted to only having Voice Chat available in private lobbies, and only with people from their Friends List they played together with in at least 10 matches, just to reduce the chance of misjudgment.
But it's still a risk Nintendo cannot afford, and I have no hard feelings on them for making this decision.
welp i guess I'm taking my lunch at 10 am today since I don't have headphones.
I hope you can change the controls, cause pressing R stick example: when you want to apply a hat or using your special/throwing grenade you have to press R stick. I worry that'll break my controller ; (
No in-game voice chat (on Friends List) = no sale until the game hits bargain price.
If they announce a change to add in-game voice chat, then this game will shoot to the top of my must-have list.
@IceClimbers
How dare you not know what goes on behind closed doors! What I (think I) know is that Reggie was eventually promoted to the next position higher than Howard Lincoln once held, but then Iwata did kind of a "global power grab" putting himself totally in charge of NoJ and NoA, which I found reprehensible at the time, but can't really tell if it's been detrimental or not. Reggie would naturally have a better understanding of the Western audience than Iwata, but at the same time, Reggie prevented some games from coming over here, and it seems that it was his decision-making that gimped Xenoblade's release to "just GameStop" because he didn't believe the game would sell. Concerning XC, Last Story, and Pandora's Tower, Reggie had once commented that "100,00 signatures on a petition does not necessarily mean 100,000 sales." On that point, he is absolutely right, petitions don't mean anything, ultimately, and of XC, Last Story, and Pandora's Tower, none of them sold particularly well, especially the latter two.
I do enjoy that Nintendo is making a lot of differently priced levels of games, but at the same time, they still refuse to lower prices over time when they should, so that's annoying. I shouldn't have to pay full price for a three-year-old game. That's absurd. My prediction is a $50 price point for Mario Maker.
@Kaze_Memaryu
You seem to be totally unaware that several companies have done great things in dealing with jerks online. That's fine that you can't see it, and honestly a little sad that you think it's way worse than reality and think it will never get better. Yeah, there will always be jerks, that doesn't mean things can't be improved.
Again, EA and Microsoft found great ways to punish cheaters, by forcing them to play with other cheaters: http://www.gamasutra.com/view/news/214823/Titanfall_Why_Respawn_is_punishing_cheaters.php
On Xbox Live, people who are consistently awful human beings can have their accounts banned and privileges revoked. This includes behavior over VC. Again, there are mute buttons.
You're ultimately still defending Nintendo for being backwards. You're ultimately still basing your view off stereotypes rather than reality. Your'e still ultimately commenting as if totally unaware that there have been great strides made in this by other companies--companies who are frequently called "less creative or innovative" than Nintendo." You're ultimately saying that "jerks online" have more power than Nintendo does on their own consoles.
Saying that "people who really want to will find a way" is just deliberately missing the point. It is a standard feature and option of modern online gaming. No one has to jump through these hoops to play any other online game. It's asinine to just accept it here because Nintendo or because you don't like talking to people online.
You want Nintendo to have success, right? You want Nintendo to have sales, right? You want Nintendo to return to their bigger influence and reach in gaming, right? Then why don't you want them to actually make efforts on every level to do that? Your point has repeatedly clung to stereotypes of online gaming and your personal dislike in talking to people online. The reality is, at the end of all of this, Nintendo is trying to sell a competitive team/squad-based shooter that is lacking expected modern features. No matter your feelings and apologetics, this will damage sales and reviews.
I just don't understand why anyone would continue to defend Nintendo's backsliding in an era when they need to be pulling out the big guns, so to speak. Or do you want the Nintendo to continue to linger on the outskirts of the industry for some reason?
@lilith "I ask because I'd very much like to be able to hear the ink-splotching sound effects." You do know the mute button mutes everyone else online but not the game itself right?
@ericwithcheese2
I definitely wish for the best for the company, I'm just so frustrated at seeing them apparently not care to do the things that would help them.
But yeah, when I was a kid, I wanted an NES "because everyone else had one," which was a really stupid reason. Then I got pneumonia (before going to the hospital, I had a temperature so high that I was hallucinating anthropomorphic pigs destroying our kitchen), and spent two weeks in a hospital, and there were two NES consoles there. By the end of those two weeks, I wanted it because I really freaking wanted it. I told my parents, they said "then save your money," and six month of doing my best to save my allowance later, I bought it myself and have been a gamer ever since.
I get annoyed when people say that getting through difficult times with games, like you or I did, is "avoiding the problem" or escaping to a fantasy. It can seriously help you cope. I've heard stories like yours before--a soldier I'd learned about got over PTSD by playing shooters. A particularly unsettling writer at Kotaku highlights that violent games help him deal with his shockingly aggressive personality traits. http://kotaku.com/violent-video-games-help-me-get-beyond-my-violent-past-1678978763
For me, the NES simply took away the attention on my painful illness, and boy howdy, when they stuck those needles through my back into my lungs, that was damn bloody painful. But fluid in the lungs means deep breaths are painful, and laughing was super painful, but it helped to clear out the fluid.
If you haven't seen the film Moral Kombat (spelled exactly like that), I highly suggest it. It's a great look into game content, game value, and violence in gaming versus so-called moral crusaders. The part about Abe's Odyssey will make your vision blurry from fighting back the tears.
@Kaze_Memaryu Then it's not the game fault for them being cyber bullied it's them. Cause hey know what they're getting into if they don't want to hear all this online leave the game an play another or just mute them all it's just that simple. And if they're getting bullied then where are the parent's? It's there responsibility to protect there child from this,cause the game didn't buy itself. Edit: i didn't mean to blame the victims,i meant you can't blame a game for people's problems.
@TwilightAngel
I would like to point out that you are treading dangerous territory--never blame the bullied for being bullied. That's victim blaming. No one deserves to be bullied (well, maybe Hitler, but he's dead now anyway). While true, you know better the risks, what there may be, you are also better able to deal with them.
I can't help but wonder if some here who are against VC simply lack the ability to deal with these situations and are therefore more likely to just avoid them out of a predisposed fear or lack of confidence.
@Quorthon Okay, to clarify one thing: I want Nintendo to be successful. But I want them to do it their way, and I want them to decide things by their own judgement. I don't care about sales, as long as the actual games are good. The quality of a game means more to me than a company's success streak. And yes, I'm aware that a successful company makes more games, but I heavily prioritize quality over success.
On-Topic: you're missing my point. People get banned AFTER what they did. So saying that banning cheaters and bullies AFTER their deeds would be improving online is seriously delusional. They make a new account and go right back in to continue where they left off.
It's not a stereotype, it's almost a trend: harassing and downing people to assume psychological domination in an attempt to ensure medium domination. People on YouTube, Twitch, GameFAQs, even MiiVerse, show close to no sportsmanship when it comes to your typical popular online shooters, instead even encouraging "fans" to bash an opponent just for fun.
What I don't get is how you can just assume that popular things are automatically an obligation, because that's the main draw of VC: it's popular. But just because everyone else is using it doesn't mean every game must have it - that's like saying super-sized Day One patches are a standard just because many major companies are too lazy to do their work properly and test their stuff. Again, there's no argument you have here other than "everyone else is doing it". Saying that this is Nintendo being backwards is the same as saying not owning a smart device is backwards. It's a choice, and Nintendo made their choice not to feature it.
But whether it's Nintendo or not doesn't even matter to me: no game in the world is by any means required to have VC, regardless of who made it, and regardless of what game is affected by it.
@TwilightAngel Victim blaming is a petty excuse.
@Quorthon and @Kaze_Memaryu Reading my comment again,i didn't mean to blame the victims of bullying i meant something else.
@Quorthon I see nothing wrong with using things like video games as "coping" mechanisms. Often, they are the one refuge that children have. I think anything such as a good video game, a good movie, a good book, etc that has the power to help pull someone out of a difficult time it's more than worth it. Video games kept me from spiraling out of control - and yes, I think even at a young age like I was, one can begin troublesome behavior patterns from a traumatic experience and not even realize it. Games helped save me from that, as they helped you get through what would also be a berry traumatic time. Anyone who dismisses that doesn't know the power that they can hold.
I'll be sure to look up your movie suggestion. Thanks for that.
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