Over the course of its life, the SNES hosted several legendary RPGs, such as Chrono Trigger, Final Fantasy VI, and Earthbound. These are just a few examples of how the RPG genre really came into its own in this generation, stepping out of the rather awkward and simplistic experiences that were available on the NES and creating games that could truly withstand the test of time. Still, it's a pretty safe bet that for every game that went on to become successful, there was another that just never quite got the traction it needed to reach completion.
Unseen64 recently posted some screens of a cancelled game called Brimstone that was one of these casualties. Brimstone was to be a project developed for Taito by a studio called Teknocrest, which as it would happen, never actually managed to get a single game released. Unseen64 somehow managed to get in touch with the only programmer that worked on the project and he had this to say:
Yeah it was basically another RPG that Teknocrest "promised" to make for Taito.
Funny thing is they had all this artwork, but no programmer. So I was hired to make a SNES "demo" of Brimstone.
Anyways I made something up in about a week, and Taito greenlighted the project.
But about a month later they decided to put Brimstone on hold and put priority on porting Lufia….and it all went downhill from there…
The screens that resulted from this demo were preserved in the portfolio of Arnold Ayala, the lead artist on the project, and they are included below. As you can see, this was an excellent looking game; the detail that went into the environments is quite staggering. It really is a shame this never got to see the light of day, as it certainly looks as though it would've been something special.
[source unseen64.net]
Comments 20
The city shots reminds me of Syndicate, Bullfrog. Uber game.
Mmm... this looks like it could have been a meaty good game. :/ Granted, it's just artwork. Not enough data to really assess that. But still
Seems like a pretty promising 2D epic RPG, it's too bad the game never materialize even after Super NES passed it's lifespan. Heck even the Sega Saturn, PlayStation, GBA, DS, and PSP platforms (home to great 2D RPGs) were skipped or ignored. Whoever was trying to create this game probably gave up on life.
Wow... This looks incredible. I wish I could play it.
That looked neat.
Snap! ...these screens look promising...
Some pretty nice pixel tile art there.
Well now that we know about it the devs could have a renewed interest in finishing this game and releasing it on modern consoles.
Those are some really cool looking screens.
Wow! This game looks so cool! It really is a shame this game never got a chance to stand alongside all the rpg classics of the SNES. As the creator of the article has said, it really could of been something special. I miss the SNES days of gaming due to games like these.
Damn those screens look good. Too bad it never saw completion, this game could have been really good.
@CreativeWelshman - I keep waiting for one of these articles to become the start of a kickstarter campaign or some kind of announcement that the IP is being revitalized
@andrea987
That was the first thing that came to my mind. Played it a lot back then. I recently got it for free from EA's Origin. Yeah, I know... Origin...
It looks like Syndicate because it's more zoomed out than it would've been in game. During the game it would've only shown a small part of the enviroment similar to Super Mario RPG.
Looks way ahead of its time, a shame!
Wow, this looks amazing. It looks very reminiscent of SNES Shadowrun with some Secret of Mana mixed in. I would've been all over this game!
I wish Square would make good use of the classic Taito catalog they own and put them on wii u vc! People don't realize they have just as many classic games as Sega, Nintendo, Konami & Capcom!! Now that I mentioned Sega- I dunno what they're waiting for either jeez!!
WOW! I looks amazing! I would have played it for sure.
That Lufia port chokehold screwed Taito up didn't it. Not to mention, it didn't even get released. I would have played this over Lufia 1 any day though. It seemed ambitious.
nice
Someone beat me to it, but I instantly thought of Shadowrun when looking at the graphic style and isometric view. Speaking of which I would love to see that game come to the VC.
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