A fix is on the way

3DS eShop title Gunman Clive has been discovered to have a few glitches that can cause it to crash. Fortunately though, developer Bertil Hörberg has responded to it and is working on a fix.

In a post on NeoGAF, the developer wrote:

As I suspected, the train boss bug is a command buffer overflow, which should be easy enough to fix. There's a few other issues I need to look into as well and then there's the whole process of releasing a patch/update that I haven't really looked into yet. It could take a while, especially during the holidays.

For now users can lower the risk of encountering the bug on the second boss by turning off the 3D during the fight, as there are only about half the render commands in 2D.

We gave the game a glowing report in our Gunman Clive review — we didn't encounter the glitches — and hopefully this glitch and other issues mentioned by the developer will be fixed as soon as possible.

Have any of you come across any glitches in the game? Let us know in the comments section below.

[source neogaf.com, via nintendoeverything.com]