
Dylan Cuthbert may be making awesome software at Q-Games these days, but many Nintendo fans will forever connect him with Star Fox. He worked on the SNES original as well as Star Fox Command and Star Fox 3D.
Cuthbert and some of his fellow Q-Games staff members have released an album under the moniker The Electric Bends. Speaking to Push Square about his relationship with music, Cuthbert reveals a surprising snapshot into the development culture at his former employer Nintendo:
One of the things I remember from working with Miyamoto and everyone at Nintendo is how musically inclined they all were. Sometimes Miyamoto would sit behind us and strum a guitar for example...I feel that making games and music are entwined.
You can read the full interview with Cuthbert here.
[source pushsquare.com]
Comments 12
Nintendo games have the best music.
Pikatune!
Agreed with @Emaan.
"Wii Music" got all the bad rep but it had a stunning influence on me: There would hve been no "Shiryu's Arcade" if not for Wii Music's ability to change the instruments on the F-Zero tracks. That was the genesis of my musical remix/cover video game side project. And Starfox? One of my favourite SNES OSTs ever: http://www.youtube.com/watch?v=9IP_w0cKJFU
Personally I liked Wii Music.
wii music was fun, but it consisted of tapping or waving the wiimote to a beat, killing the 'authenticity'. but its true: i became a nintendo fan aftre first hearing the LOZ theme. :]
& oh boy am I glad of that. The Spirit Temple music from the Legend of Zelda: Ocarina of Time is still my most favourite song of all time ever. Not just of game music but of all music. So many awesome memories all thanks to Nintendo's sheer brilliance in the music area of games
If Wii Music U is announced at E3 2013, I will be that guy standing up and applauding loudly. One of my best experiences on the Wii.
Am curious to hear some of the Electric Bends, though. Glad to hear a shinyhappy story about game devs instead of all the doom and gloom going around.
Didn´t Wii Music get bad reviews for reasons like songs being MIDI files and some instruments sounding like crap? Haven´t played that game too much.
Nintendo games have had some of the most memorable soundtracks ever. all Zelda games, Starfox 64, Mother 3, Super Mario Galaxy, Pokémon... just to name a few. Oh, and when Rare was still at Nintendo we had the awesome soundtrack of DKC trilogy.
When it comes to games, after gameplay the most important aspect is music. After that comes the craphics.
Nintendo's music has, and always will be, epic.
Nintendo's games often have fantastic soundtracks with some of the highlights of Nintendo's soundtracks being SSBB, SMG and its sequel, Super paper Mario, Mother 3, the DKC trilogy, Wario land: The shake dimension etc. but the Tales of series still has the best music in gaming.
The Wii Music concept is sound (pun), but the technical implementation was lacking. Yes, many instruments were weak sounding and the worst part is that it came before Wii Motion Plus was a thing so subtle accuracy wasn't there which could have really helped. Also, there was a severe lack of song choices is some of the cooler modes.
It's kind of sad it played out the way it did, because it's full of great ideas and was totally unique compared to the other popular music games of the time.
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