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On this page: Splatoon 3 Guide - Tips and Hints
Splatoon 3 Guide - Tips and Hints
Anarchy Battles
Splat Zones
If your enemy is lucky enough to take back one of their zones that your team had so masterfully captured, then they will be subject to a time penalty in the process.
While they are working through this timer, you are given the perfect opportunity to get your specials up, make sure you are ink-ready and come together as a team before rushing in to capture the zone once more. There is no point in haphazardly entering without first taking the time to plan and work the game to your advantage.
Riding the tower
It is a pretty well-known fact that the Tower moves quicker when more players are on it. While this can be something of a double-edged sword (you are sitting ducks to Blasters, Suction Bombs and the like) it is a great way to make a last-minute dash to a checkpoint and keep the game moving.
Make sure the opposing team is away and move the Tower with caution.
Take in the tunes
While we are up here, a top tip is to take the time to soak in the Tower's tune as you ride. What do you mean this isn't a proper tip? Never pass up the opportunity to vibe out!
Ink Shredder
The shoe-exclusive ability Ink Shredder is invaluable in this game mode. It significantly reduces the amount of time that it takes to pop the Rainmaker's shield which is great for catching some opponents by surprise with a splat, but also good if you are trying to get the Rainmaker in for some quick points.
Weapon recoil speeds up walking
Walking along paths that cannot be inked is a frustrating waste of time when you have become used to the perks of swimming, especially with the Rainmaker in tow.
Try turning around and shooting in the opposite direction. The recoil from your weapon will send you backwards at a faster speed than walking, helping you to cover more ground at a quicker speed. Now, this can be a risky move — exposing your back with the valuable Rainmaker on it is usually not advised — but in a pinch, every second you spend walking will really count.
Patience is key
Be patient when you are in possession of the Super Clam. It is a good idea to wait until your teammates have grabbed a few clams too so that when you use the Super Clam to open the basket, they can follow and score more points in the process.
Sharing is caring
There is no need to keep too many clams to yourself. You can see how many clams each of your teammates have and with a quick tap of the A button, you can transfer to spread them around the map and get you all closer to making a Super Clam.
Sneak before making the Super Clam
On the topic of making that Super Clam, gaining the final clam is going to alert the opposing team to your position and make you the target of an oncoming attack.
Therefore, why not try to sneak as close to the basket as you can before grabbing the final clam and getting your points? You can either grab the last clam yourself, or hit your team up with a swift 'This way!' to get them to pass a clam over.
Salmon Run Tips...
And finally, on the last page we've got a handful of tips for surviving Salmon Run...
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Comments 12
Plz I beg of u, do not waste all ur time inking base at first. Rush the middle, establish control, then take care of base when u respawn or need special
I think Splatoon is great. However…
My problem is that I’m just not fast enough. My brain has slowed down during the past years due to a very clingy depression. Gameplay that I previously enjoyed has become stressful for me. I just can’t compete with the teens when playing Smash or Splatoon.
The solo-player parts are fine. There I can take the time I need. But during battles I bog my team down.
Maybe there is a way for me to play more methodically and slow without sinking the team along with me.
It’s really quite frustrating.
@PrettyPatrick Try to use Jr. in Splatoon and mostly support in the match. Stay back and ink the base, while your teammates rush the center
@Crockin My preferred tactic (at least from 2) is to only cover the area of the base that I'll be travelling through first and then, if I'm splatted, I go back to paint the rest (this is obviously for Turf War and not Ranked).
Wish I could get used to the Motion Controls in Splatoon but honestly find twin stick easier to manage especially when things get crazy. I was always a huge fan of motion controls, I even continued playing Call of Duty on Wii U with the Wii-Mote and Nunchuck (Black OPs 2 & Ghosts), but something just feels off with the Splatoon controls. I'll try them again in 3 but I imagine they're the same.
Glad others mentioned the base inking strategy. Rush forward right off the bat, then ink the base when you respawn. If you and your team teammates don't get a chance to respawn, then the enemy team has more to worry about than your inkless base.
@PrettyPatrick For the "slow & steady" option, I like to go with the Rollers. You can be more helpful to your team by painting the sidelines rather than getting into the heat of the action.
@Laserbeak1982 I had to crank the sensitivity way up to feel comfortable with the motion controls. I ended up putting my sticks at max sensitivity for quick broad movements and use the motion controls for more precise aiming.
@Fizza yeah that’s the move. Just ink ur way to the action, but careful to check map to see what side the opponents are on. It makes retreating and staying alive so much easier. But also, it feels different this time! These turf wars are feeling much more even, there’s more of a push and pull than before. Don’t know how or why, but it’s a good thing
@PrettyPatrick Support weapons that don't focus much on fighting like N-Zap, Aerospray and Jr seem like your best bet on that front. I'd say find one of those kinds of weapons that has an easy to activate special (N-Zap has Tacticooler which is the same input as a bomb for instance) and that might make it more fun to play. Sorry to hear you going through that though, hope you feel better in the future!
Hi, not gonna read any of this until I've reached a proper level. Just came to say I thought and now wish this was gonna be the icon for the game. (The Tri color one at the top of the article) and now I'm pretty disappointed it only contains two colors of ink. That's all. Thanks for listening ha
Tip #1 Ink a lot
Tip #2 Ink some more
Another helpful hint that just came to mind!
Poke around in the Nintendo Online App. There's a store with exclusive merch and a better look at your stats as well as the catalog.
I miss seeing the losing team on the results screen after a defeat. Why did they get rid of that?
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