Overview
- Number of Players
- 12
- Genre
- Release Date
Wii
23rd Jun 2009
10th Jul 2009
- Series
- Tags
- Official Site
- sega.com
Reviews
Does High Voltage's much touted FPS manage to live up to the hype?
The Conduit has been hyped for quite a while. Announced over a year ago, the game saw delay after delay, did not get a publisher until late last year and suffered a few other minor problems. After all this time you'd expect the game to be fantastic, but is it really? The Wii doesn't...
Screenshots 34
The Conduit News
Video Here's What Happened To The Grinder, A Wii Horror Shooter Lost To Development Hell
Left for dead
Back in the mid to late '00s, some third-party developers were doing their best to put the under-powered Wii through its paces. The Conduit developer High Voltage Software was one of those studios, which doubled down on its console exclusivity with Left 4 Dead-esque horror shooter, The Grinder. It became one of the most...
News The Conduit Getting HD Remake For Mobile Tegra Devices
...but will it come to Wii U?
The Nvidia TegraZone website has been updated with game information for the mobile port of High Voltage Software's The Conduit, and it appears that the game will be receiving a HD update. Tegra-based chipsets can be found in smartphones and tablets. Eric Nofsinger, Chief Creative Officer for High Voltage Software, has...
News The Conduit Looks Set for Nvidia's Project Shield
From Wii to the Tegra mobile gaming platform
Yesterday we reported on Nvidia's announcement of Project Shield, a device that incorporates a conventional home console controller with a high-quality retina display touchscreen, impressive all-round specs and the ability to stream PC games without the need for a meaty broadband connection. Whether it'll...
News High Voltage Would Like to Bring Conduit Prequel to 3DS
GDC tech-demo seems technically-impressive
Early last month we got word that High Voltage Software was in a position where a tech-demo of a 3DS instalment of Conduit 2 was looking likely for this year's Game Developers Conference, and the studio certainly delivered. As reported by Nintendo World Report, what was shown at GDC reflected ideas still in...
News Did Nintendo Secretly Patch The Conduit?
Spawning glitch reportedly a non-issue after System Menu 4.2 update
Players of High Voltage Software's online FPS The Conduit are familiar with this scenario: after waiting up to five minutes to connect to a new multiplayer game, you'd spawn seemingly into a wall and not be able to do anything, not even leave the game without shutting down the...
Out Today The Conduit + Goodies Giveaway!
Wii can't wait
Europeans finally have the chance to get their hands on The Conduit as it releases across the continent today, July 10th. To celebrate the release of the fantastic The Conduit we've teamed up with SEGA to give away some wonderful The Conduit goodies. One lucky reader will receive the 1st prize of a Signed conduit poster, Concept art...
News High Voltage Working on Conduit Glitches
Those plagued with online problems take heart...
Staff at Nintendo Everything have contacted High Voltage Software to inquire about users reporting problems with the online play in the game and have been assured reported faults are being looked at in consultation with Nintendo: “We have received a few emails from fans regarding multiplayer snags...
News Preorder The Conduit at Play.com and get a freebie
Impress all your friends with The Conduit branded portable speakers
As if to make up for the two week slip with the European release date for The Conduit our pals at SEGA have teamed up with popular UK based etailor Play.com to offer FREE Portable Speakers to those who preorder the game. It may not have escaped your notice that the speakers fold...
News Conduit Release Date Slips in EU
Expected 10 July.
The Conduit, everyone's favourite fantastic-looking first-person shooter featuring the All-Seeing Eye, was due to be released next Friday, completing a triumvirate of top Sega titles within the next ten days with Virtua Tennis 2009, Let's Tap, but sadly it's just been pushed back until Friday, July 10th. Apparently the delay is due...
Exclusive The Conduit Wallpaper
SEGA throw us a bone with an exclusive The Conduit wallpaper for you all to enjoy.
We know you know all about the game, it's due for release shortly and we're all starting to get quite excited. A number of our staff have now played the game (briefly) and expect great things when the finished game finally hits our Wii. For those whom are oblivous to...
Previews
First Impressions The Conduit Multiplayer Madness
Tom ventures to Sega’s London HQ to play the game that is on the tip of everyone’s tongue.
To say that The Conduit is eagerly anticipated would be a serious understatement – this is potentially the title that could be the next best thing since sliced Goldeneye. Imagine then the excitement I felt at the opportunity to visit Sega’s London...
News Conduit Multiplayer Reveal Falls Victim to Server Issues
Sega's private press event doesn't go quite to plan.
The multiplayer component of Sega's highly anticipated Wii-exclusive FPS The Conduit was set to finally be revealed to the press several hours ago at a private event. Unfortunately, things didn't go as smoothly as intended, with Nintendo's own servers going down just minutes before the demo began...
The much hyped The Conduit has been making headlines left right and centre, but is it the FPS saviour for the Wii?
Maybe. Thanks to SEGA we managed to have a quick sneak-peak play of The Conduit yesterday. Let me start by saying that I do have some pre-conceptions about this title, casting our minds back to "Red Steel", we saw a shed load...
About The Game
Using their proprietary Quantum 3 Game Engine technology, the team at High Voltage Software is fusing fast and fluid gameplay with an advanced set of visuals intended to squarely establish the Wii as a true next-generation gaming platform.
The first-person shooter boasts a competitive online multiplayer component and a thrilling single-player campaign. Advanced graphical features include dynamic environment mapping, interactive water with real-time reflection, and four-stage texture composition including gloss, diffuse, and bump mapping.
"Too many Wii owners have been told that the Wii is a casual platform with no room for serious games or top-tier graphics," said Eric Nofsinger, Chief Creative Officer at High Voltage Software. "With The Conduit, we intend to prove that theory wrong by providing gamers with the kind of title they imagined back when the platform was first announced."
Featuring terrifying alien creatures, an advanced Artificial Intelligence System, and a rich, conspiracy-laden story, The Conduit has more than a pretty face. "The Wii has tremendous potential," said Kerry J. Ganofsky, CEO and founder of High Voltage Software. "We've invested heavily in our technology to make certain that potential is realized with The Conduit."
The Conduit's control scheme was carefully designed from the ground up with the Wii in mind, as were each of the weapons in the extensive armory, providing gameplay not possible on other platforms. As Secret Service Agent Ford, you must learn to master each of these weapons as well as the special "All Seeing Eye" device to defeat enemies, solve puzzles, and unravel the game's mysteries.
Comments 25
First comment on what's going to be the best game of the Wii! Hopefully they take their time on this. Multiplayer is going to be the key!
they better not stuff this up with all the hype
Hopefully it will sell well upon release and encourage Sega to publish more great original games on Wii. After the disastrous sales that Madworld and Overkill had, this falling short would not be a good for us Wii owners.
Hopefully this is as great as it sounds.... I personally am really excited to get this game. I absolutely love shooters and this supports Wii Speak and 12 online multiplayer! I hope this doens't turn out like Quantum of Solace did for me......
I just couldnt' wait for it to come out.. (this is for Wii) I had read that elsewhere it supported a lot of people on online multiplayer and all this cool stuff. I go to buy it for Wii and don't get me wrong, it was fun and all but on the game, when you look at the minimap for enemy locations and such, that control was fixed. It would automatically scroll to the left and I couldn't fix it. I would try to move the analog to the right but it wouldn't go. So I went and replaced the game for another copy....the same thing occurred....and on top of that, it only supported 4 online multiplayer and it also experienced several glitches! I was so bummed..... I just returned it and got another game.....
But as for The Conduit, what ever they say that it has....it will have, because it is exclusively for the Wii and unlike QoS when it says 12 online multiplayer, it will have it! (The online multiplayer for QoS was different on Wii than the other systems, that's why it had 4 instead of 16 or whatever....)
I wanna get this game so badly!!!
Looks promising.
I know I'll wait for a good honest review before getting it, but I want so badly for this game to succeed. It claims to have every component to make a great FPS, especially on the Wii. I personally believe that when done right, a Wii FPS is equal to a PC setup in terms of control and realism. Listen HVS, you better not just be a hype machine, or your next to IPs will wither and die on the vine. This is where you can prove yourselves and earn the trust and faith of gamers worldwide. Please do not dissapoint.
Wow, I type that as if those developers actually read these boards. Honestly, though, if this does rock and prove that the Wii can have a hell of a killer app in this genre, then I might just sell my 360 to focus only on my Wii.
The developer demos and playthru's I have seen look really good... It appears High Voltage Software has really done the hard work of creating a very strong 3d engine for the Wii using many current-gen techniques, only limiting themselves to the Wii's resolution. The Nunchuk+Wiimote control scheme is the closest thing to mouse & keyboard FPS controls out there, so I have high expectations!!
they're gonna want online and a bunch of other features to make the game insane... they dont want another battle rage....
This better be good, since people have waited for so long!!!!
but i heard its only 12 players online!!!! i thought it was 16!!!! but its still could be the best game for the wii!!!
The only thing that heard that this game doesn't have......is local multiplayer......I was looking forward for this game to have that! I like friends coming over to play games together, but with this, I'm gonna have to play with friends online only.....Well, hopefully 2 people can play from the same console online...
Pre-ordered
and you cant zen-zen ;p
I want this game. It is one of Wii's promising online games so I'm really hoping this to do well in the reviews. Even if the campaign wouldn't be so good, the thing I'm looking for is online. And the graphics looks good enough to keep me satisfied. We'll soon see how this will do...damn 26th day, why can't you come faster.
I can't wait! Just 1 more day until The Conduit comes out!! XD If anyone would like to exchange FC or Wii Console codes in order to play together on The Conduit, just reply!
So I only got to play it for a little while last night, and I'm just on level three. But as of right now I'll say this is a solid FPS; not mind-blowing, yet, but a fun corridor shooter. I definitely understand the comparisons to Perfect Dark; the game has that slick, cool, X-Files/superspy feel to it, as opposed to the epic all-out war feeling that a game like Halo gives you. The levels so far are discreet, not huge, but focused and well layed-out, with plenty of corners to creep around and stuff to duck behind; good places for firefights. The controls are definitely a high point, maybe my favorite FPS controls on a console so far, definitely my favorite on Wii. One complaint I have is that the levels I've played are very straightforward; Perfect Dark at least required some backtracking and exploration, but the levels in this game have a defined route from start to finish. Hopefully that will change later. Again, I'm commenting based on just the very beginning of the game.
I don't really understand the fascination with first-person shooters, but since they have (unfortunately) become a mark of how viable a console is, I'll be interested to see how The Conduit does. I do think the Wii has a great control scheme for the genre, and I'd love to see a good game make use of it.
this is a really good game but they should have added a multiplayer mode for friends that are sitting next to you and it would be almost similar to Halo..
do any of u guy's have friend codes for the conduit?
Bring on The Conduit 2!
Cool, I have conduit and its awesome!
Best shooter for the wii, no doubt, but i hope conduit 2 is even better! I have high expectations for the new goldeney game as well
@Kipper thats already changed Goldeneye is the best now until further notice
hi i need some friends on the conduit when i play online
here is my friends code 1463- 5158-3187
add me plz
and how come when u play online some people can hideaway in the walls and up on top of the buildings
thax
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