Number of Players
1 (Single Player)
Release Date


  • US 22nd Feb 2010, 500 points
  • EU 23rd Apr 2010, 500 points
Official Site


  • Review Flipper (DSiWare)

    Will it really make you flip?

    What began life as a mere tech demo for its creator's Voxel 3D engine somehow turned into a fairly hyped up DSiWare release that's gotten quite a bit of attention since it was announced last year. Not only that, but the game has undergone a major visual overhaul during the course of its development. The ultimate goal in...

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Flipper News

  • Nintendo Download 23rd April 2010 (EU)

    Doctors for the Wii, worms, fish, notebooks and watches for the DSi this week in Europe

    There's only a couple of brand new games for Europe this coming Friday, with most of the DSiWare offerings and the Virtual Console release being catch-up titles with North America - though we welcome them to the European DSi and Wii Shops all the same. DSiWare:...

  • News Flipper Announced for European Release

    No relation to the famous dolphin

    Xform and Goodbye Galaxy Games recently announced their plans to release Flipper in Europe for DSi Ware on April 23. The game is a 3D puzzle platformer about a boy and his quest to retrieve his stolen goldfish, and features twenty levels and puzzles based around a limited amount of environment-altering power-ups. We...

  • Competition Flipper Competition Winners

    Who grabbed the goodies?

    You may remember a few weeks ago we launched a competition, in collaboration with Hugo Smits of Flipper fame, to win some very cool prizes relating to his goldfish-seeking voxel-blasting title. Well, the final decisions have been made and we can now reveal the winners! Winner 1: Gerardo Moraila Cruz (known as abgar here at...

  • Nintendo Download 22nd February 2010 (North America)

    Ghost slaying, mouse housing, flight controlling and fish finding this week!

    North America is clearly the territory to envy thus far this year with weekly updates featuring a variety of downloads for the Wii and DSi. Whilst retro-gamers will bemoan the absence of any Virtual Console releases this time around, there's still a bevy of budget WiiWare...

  • Interviews Flipper Developer Hugo Smits

    The one-man voxel machine talks DSiWare development

    It's not long until Flipper will be swimming onto DSi systems, so we had just enough time to reel in Hugo Smits, hook some questions on him and wait for him to return with the answers. Nintendo Life: First off, congratulations on the Seal of Approval! Just to bring our readers up to speed, what's...

  • News Flipper finally gets a launch date

    February 22nd for goldfish hunting fun

    Some of you may remember Flipper, an indie title being developed by Goodbye Galaxy Games. The game features a boy traveling though various worlds trying to rescue his pet Goldfish named (surprisingly) Flipper. We've been following the title since its early inception (in part thanks to Hugo Smits and his blog...

  • News Brand New Flipper Gameplay Trailer

    Check out the newest video of the game in action.

    The folks over at Goodbye Galaxy Games have sent word that they've just released a brand new gameplay trailer for their upcoming DSiWare title Flipper. You can check out the updated look of the game as well as some great in-game footage that shows off exactly how the game will play. We'll keep you...

  • News Brand New Flipper Screenshots and Artwork

    More media of the upcoming DSiWare release.

    Hugo Smits has just sent us a brand new batch of screenshots and artwork for his upcoming DSiWare title, Flipper. These show off the game's menus and an only recently revealed pirate world and can be viewed on the game page. The game seems like it's almost ready for release - Hugo is currently working on...

  • News Flipper: New Screenshots and Artwork Showcase New Art Style

    GoodbyeGalaxyGames' DSiWare game Flipper now looks much more detailed.

    GoodbyeGalaxyGames has released five new screenshots and three pieces of artwork for the upcoming DSiWare game Flipper. These showcase a much improved art style which looks slightly anime-esque. The game still seems to use voxel rendering, meaning that every single little block...

  • News Flipper Coming to DSiWare

    GoodbyeGalaxyGames announce their destructive DSiWare title.

    We've just received word that GoodbyeGalaxyGames are bringing their Flipper title to Nintendo's DSiWare service. The game is built around destruction, and as you can see from the screenshots below, the game has a very old-school, pixelated look to it. You can check out the official press...

About The Game

The Epic Story

We find our little hero in a hard situation. When he woke up this morning, he discovered his goldfish (called Flipper) is lost! And so the rescue mission to safe Flipper begins!

The Engine

Thanks to our new in-house true 3D voxel engine, we can create worlds that are completely destructible. Which leads to many MANY new gameplay possibilities.

The Game

It’s a 3D puzzle/platform game. You need to lead our hero to the exit. To do this, you need to collect cool powerups that can change the environment so our hero can safely reach his goldfish.


You can change the environment with some cool powerups. For example you can pick up powerups that let you blow things up! Or you can use powerups that let you restore blown up holes.

Fun for everyone

Everybody will enjoy this game! There’s NO violence. Yet more than enough action (like blowing up pieces of the environment ). Players can play this game on their own pace. It’s okay to stand still and think your next move over. Because you can blow everything apart, we hide some secret items in the world for the more experience player to find!

Awesome fresh style and look

The game features an awesome comic/8bit style yet it feels totally modern and fresh. Every world has a unique visual theme , to make sure the world never gets boring to look at!

How long will it last?

The game features lots of puzzles divided into multiple worlds. Each world will bring in new powerups that can change the environment in a different way. Because of the engine technology the player can use the powerups on any bit of the environment, this leads to many possible ways to complete a level. This way, the game never gets old.


Almost all actions/interaction goes through the touch screen. This makes it very easy to play, even for people who normally don’t play much games. For example, you can touch a point on the ground and the player will automatically move to it.

This game is awesome because:

  • You can blow up any part of the world.
  • There are many ways to complete a level.
  • There are many fun powerups to collect.
  • Uses touch screen for most interaction
  • Everyone can play!
  • It looks fresh and hip.