Overview
- Number of Players
- 2
- Genre
- Creative, Platformer
- Release Date
3DS
- 2nd Dec 2016 (USA)
- 2nd Dec 2016 (UK/EU)
- Series
- Super Mario
- Official Site
- supermariomaker.nin...
Screenshots (19)
Reviews
Review Super Mario Maker for Nintendo 3DS
Super Mini Maker
Though it never had much of a chance of matching its predecessor in sales, the 3DS has nevertheless proven to be a valuable hardware hit for Nintendo. Its solid sales have not only defied many gloomy early expectations, but has ensured that it's been a strong platform for vital franchises, from sure-fire hits like the Pokémon main...
About The Game
Get ready to play a near-infinite number of side-scrolling 2D Mario courses anytime, anywhere!
Earn in-game medals in 100 built-in courses and access recommended courses from the Super Mario Maker™ game on the Wii U™ console*. Plus, design courses and share them with other players via the StreetPass™ feature and local wireless**!
Want your cannons to shoot coins? Go for it! In this game, you call the shots, and simple touch-screen controls and interactive tutorials make designing courses a snap. Learn design tips and tricks from Mary O. and Yamamura, then share your masterpieces via the StreetPass™ feature and local wireless. Collaborating has never been easier now that you can share incomplete courses with other players. Finish off a course together and a special icon will commemorate the collaboration. That's one of many reasons that this is the must-play portable Mario™ game for inventive groups of friends and anyone yearning for never-ending Super Mario™ magic.
- Enjoy a nearly limitless supply of side-scrolling 2D Mario™ courses anytime, anywhere.
- Take on 100 built-in courses as you tackle the Super Mario Challenge.
- Create the Super Mario™ courses of your dreams!
- Play recommended courses from the Super Mario Maker™ game on the Wii U™ console and take on that game's 100 Mario Challenge.*
- Share courses with other players via the StreetPass™ feature and local wireless.**
- For the first time ever, collaborate to make special shared courses.
Comments (7)
Due to not following the Direct live, here's my reaction upon seeing the announcement's article on NintendoLife with my phone.
No wonder so many people tagged me in said article - the portable companion game was kind of overdue, and at last I can create stages on the go (in addition to the WiiU itself, which I always supported)! So... thank you, Nintendo!
I nearly cried. During the whole Nintendo Direct 1/9/2016 video, I was on the verge of tears. Being a loyal 3DS owner, but not owning a Wii U, I was so happy that this game and Yoshi's Wooly World are getting ported to the 3DS. Making Mario stages on the go was always my dream. Thank you, Nintendo.
Now to wait until December 2nd:D
But, seeing the Direct video, there are a lot more 3DS games I can play until then, so don't rush it.
I can see why Nintendo did this. The 2 comments above this comment clearly show there is an audience for this. However, this seems more Local then the Wii U version because you cannot play other 3DS made levels. At least you can play Wii U levels! Now, I want to see more people rage at Pit Of Panga.
tbh, the decisions that they are making for this title are a bit dumb. such as not bring able to share levels or searching by ID or amiibo support.
hopefully there is an export type of feature so you can get your level onto the wii u one way or another.
My first reaction:
https://www.youtube.com/watch?v=NHh0rf0ojEc
THANK YOU NINTENDO!
it kinda sucks...
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