Overview
- Number of Players
- 4
- Genre
- Education
- Release Date
3DS eShop
15th Oct 2015, $9.99
17th Oct 2015, $8.00
- Series
- SmileBASIC
- Official Site
- smileboom.com
Screenshots (3)
Reviews
BASIC Beast
We've said it before, and we'll say it again: The general-purpose, relatively simple programming environments of the BASIC family are a great place to get started with coding. Developer SmileBoom first brought its own variant of BASIC to DSiWare in 2012 with the charming Petit Computer, and now is back and stronger than ever with...
About The Game
Let's play in programming! Create, Pop-up and Carry around!
SmileBASIC is a portable version of a programming language known as BASIC.
BASIC is a programming language designed to help beginners learn to program.
As soon as you start SmileBASIC, you can begin programming! When you're finished, you can play the game you made! Enjoy intuitive, trouble-free programming.
A Range of Versatile Instructions:
- Pictures and words that "pop out" from the screen!
- Information obtained from various different sensors
- Voice input and playback via the microphone
- Versus play using local wireless communication
- Draw instructions for lines and circles, filling, and more
- Music composition using MML
Useful Tools:
- SMILE Tool (for checking SE and character numbers)
- Paint Tool (for drawing characters and background images)
- Animation Tool (for creating flipbook animations)
- Mapping Tool (for arranging tiles to create maps)
- Waveform Tool (for sampling and creating waveforms)
Rich Sample Library:
- Characters and background images that can be used in a variety of contexts
- Over 100 sound effects and 40 BGM tunes
- Simple programs for helping to learn BASIC
- Technical samples that allow the user to check the execution results for each instruction
- Game samples created using advanced techniques
Comments (8)
I just saw it on the website http://smilebasic.com/en/
This is going to be huge, not just for programming but also for sharing games created on the system itself.
@GAMEandASH I think you're really, really overestimating the appeal of something like this. There are much better technologies these days for introducing people to programming, and even for creating simple shareable games (although maybe not on the 3DS). Other methods also don't require typing code on a touch-screen, which is definitely not an ideal instrument.
I think that this will be great and I'm very excited for it's release this year. This will allow me to make some sweet 3D games on my portable 3DS. Already very sweet having the DSIware one.
My overall opinion is good for this one. After some time with Petit Computer previously, I am liking all of the new 3DS-exclusive options (although I cannot test the Circle Pro options, as I'm still on a regular 3DS XL). 3D text and graphics, in particular, seem to work very well and are easy to implement (with Z-plane settings). Having each program project and assets in their own separate folders is also a nice feature, as Petit really got cluttered up with everything pooled into the same memory space.
If there is anything I would criticize about it, it would be the lack of the old QR code reader, as SmileBASIC is now locked into its "public key" cloud system for up- and downloading programs. I think it puts a clock on usefulness, since if and when the cloud server goes down, sharing programs online would become nearly impossible without retyping code and reproducing graphics.
Other than that, I would give this program a recommendation not just to budding programmers but also anyone who wants access to games that SmileBASIC programming wizards will eventually come up with.
Edit: So apparently, SmileBASIC does have a way to get code transferred ... the "PetitModem" program, which transfers code from your 3DS to your PC via a two-way plug-in between the 3DS headphone and the A/V Input jack on your PC soundcard. It's interesting to see analog sound data recording being used again, since this was also the same medium for saving BASIC programs on older computer to cassette tape back in the '70s and '80s. Still, I miss the QR reader part.
@ThomasBW84 Hey, just curious, are you guys going to be reviewing SmileBASIC?
Does anyone know how to contact the creators of SmileBASIC? I want to know if they have any updates on the release date.
Europe...
australia... (as far as i'm aware)
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