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Topic: Legend of Zelda: Skyward Sword

Posts 1,081 to 1,100 of 1,902

KaiserGX

Buddha is taking a walk in paradise when he comes across a pond. He looks into it and gazes into hell. There he sees a particular sinner, whose only good deed in his whole life was sparig the life of a spider he was about to kill. Moved by this single act of compassion, he lowers a spider's thread into hell to pull him up. The sinner is overjoyed, but when he sees all the other sinners trying to climb the thread, he gets angry and shouts that it's his thread alone and the others will just tear it apart. As soon as he says this, the thread tears and they all fall back into hell.

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Joeynator3000

I guess the 4th dungeon just because boss you fight was creepy. xD

lz20XX wrote:

FluttershyGuy wrote:

Something that's surprised me so far after finishing the first two dungeons is how small they are in relation to other Zelda titles! It seems like there are only a few large-scale rooms with several puzzles to solve in each room. There aren't even multiple floors! May seem like an odd complaint, and it isn't necessarily even a complaint. Just strange to me given the sheer size of past Zelda dungeons. These first two especially seem relatively short compared to Ocarina of Time's first two, Great Deku Tree and Dodongo Cavern. To those farther into the game, do the dungeons get bigger?

I would say the dungeons are more compact than small. While they are small in size, I find that they take just as long to complete as any other dungeon in the Zelda series. Besides, most of the large dungeons in the past were mostly linear, and Skyward Sword's dungeons are definitely not linear.

Yeah, when I heard the dungeons here were "smaller" than usual, it kinda worried me a bit since I loved them. But actually going through them still takes as long as any other dungeon (probably because it was my first time, but whatever), they were still awesome. (except the last one. >_>)

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Joeynator3000

....I don't get it. (not really with it tonight, lol)

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Adam

Considering the entire outside area leading to each dungeon is basically a dungeon itself, I think the sizes are favorably comparable to the old games.

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Kagamine

KaiserGX wrote:

This Buddhist Myth is what that Dungeon was based off of. Your favorite.

oh wow, thatd be kinda cool if it were true.

my favorite dungeon is the 4th aswell. I loved the boss battle but it still doesn't top the first boss battle.

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Some_Chords

"Love your ego, you won't feel a thing, always number one, the pen with a bent wrist crooked king, sign away our peace, for your war, one word and it's over." ~ Deadmau5

ocarinaoftime

Every time I turn a coner or open a door im like i cant waif to see what is next...This game is a 10 ....

ocarinaoftime

Kid_A

Did anyone else pull their hair out trying to solve that bridge puzzle in front of the Isle of Songs? Grrr!

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Joeynator3000

Kid_A wrote:

Did anyone else pull their hair out trying to solve that bridge puzzle in front of the Isle of Songs? Grrr!

lol not really. It seemed confusing at first because I didn't know what I was doing. xD

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JGMR

Kid_A wrote:

Did anyone else pull their hair out trying to solve that bridge puzzle in front of the Isle of Songs? Grrr!

That was a great puzzle! More of that please...

With kind regards,

JGMR

LucinaSmash

90s_Gamer wrote:

What is / are the favorite dungeon(s) of you people? (spoiler-free please)

I haven't beat the game yet but right now my favorite is the third dungeon.
My favorite boss however is in the fourth dungeon.

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Meta-Rift

kkslider5552000 wrote:

So you know how Twilight Princess bosses were way too easy?

has to use every single heart around the arena and a fairy to beat first major boss

that's better. I love attacking a boss with a sword 30+ times and having them leave somehow without a scratch on them.

I'll never understand why people complain about the super-easy bosses in Twilight Princess but not the ones in Ocarina of Time and Wind Waker.

Anyway, I'm happy with Skyward Sword's overall difficulty (which is about the same as Majora's Mask, IMO). The dungeon bosses have been hit-and-miss for me, though. So far half of them follow a battle formula that I absolutely hate, and the other half are awesome.

Meta-Rift

Adam

There is a treasure chest on an island near Skyloft (appeared after hitting a goddess cube). I can't dive onto it, but I can't find a way onto it. It is near the cave where you find the red bird in the very beginning of the game. Any help would be appreciated.

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kkslider5552000

I loled at Beedle blatantly using the exact same music and voiced lines from Wind Waker for some reason.

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Terave

Playing still through the Earth Temple, and I love it already more then the Skyview. Who actually liked Skyview?

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Joeynator3000

....Fighting the first boss in hero Mode...this is gonna be a pain. xD
(and streaming it if you wanna watch me die countless times probably, lol. In my sig)

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DarkLloyd

by the nines o.o lol im probably too late to ask for help base on the number of pages here but i stop playing the game for awhile and played Assassin Creed Revelation because i couldnt figure out a way to throw the bomb far enough to break a wall to get a piece of the key for my second temple without the bomb exploding too early

i tried rolling it
throwing it as quickly as i could upon getting close etc etc so i just gave up

if anybody knows what im talking about id love the help pretty please

DarkLloyd

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