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Topic: Why Super Mario Galaxy 2 would be better on 360

Posts 21 to 40 of 90

Paperclip

Bulby33 wrote:

Starcross64 wrote:

I don't get how it would be better than it already is. Sure, it might look slightly better in HD. Who cares? It already looks amazing.

I don't want to sound like a douche so excuse me if I do, but if two games are exactly the same except one game has slightly better graphics, doesn't it make it slightly better?

Technically yes, but if it was on the 360, it wouldn't have any motion control or pointer (in a game that focuses on it), and it would cost $10 more. I can see what you're getting at though. It would be like Modern Warfare. The 360 version is superior is better than Reflex in every way, and unless you really like the pointer control, then you'd obviously get the 360 version.

Then again, this is Nintendo. I doubt they'd ever develop for anyone other than their own system (and they'll probably always have one). So why would we even talk about barely upgrading (or downgrading without pointer/motion) a fantastic game?

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moomoo

Considering Nintendo wouldn't do anything more if it was on 360, then it probably doesn't matter. The graphics wouldn't be much better considering the art style, the co-op would not work with the levels in their current state, and the achievements would be absolutely worthless. The hardcore gamers playing Mario Galaxy 2 are already trying to get all the stars due to the fun factor of getting every one, not for g's.

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pikku

moomoo wrote:

Considering Nintendo wouldn't do anything more if it was on 360, then it probably doesn't matter. The graphics wouldn't be much better considering the art style, the co-op would not work with the levels in their current state, and the achievements would be absolutely worthless. The hardcore gamers playing Mario Galaxy 2 are already trying to get all the stars due to the fun factor of getting every one, not for g's.

pikku

malpon

So a game being made for a more powerful console could be superior to it being made on a less powerful console? What a shocking revelation!

Since their is some form of co-op (crappy as it is) it seems unlikely they started and ended with that without considering a proper co-op mode. And bringing the co-op it has to online play would be as watching someone play since thats pretty much what it would be.

This lesbian bar doesent have a fire exit!

Albion

Its a hardcore people being Butt Hurt from having to own a Wii to actually play the game thread.
There are all kinds of hardcore gamers in the world and most fall under 4 categuory
the I own a PS3 and a Wii
the I own aXbox360 and a Wii
the I own a Pc and a Wii
or the I just owning them all.

So creating Butt Hurt threads is the logical thing to do, cause they dont want to own a Wii LoL but they have no choice.

[Edited by Albion]

Albion

Funky_Gamer

Starcross64 wrote:

I don't get how it would be better than it already is. Sure, it might look slightly better in HD. Who cares? It already looks amazing. The second point is just stupid. Why would we want achievements in the game? There's 242 f*cking stars! And while co-op would be interesting, they'd have to format the whole game to accommodate that addition, and we'd end up with a vastly different game. Maybe next time.

But then again, why mess up a good thing?

Couldn't say it better myself. No game is perfect, no game was ever perfect, and no game will ever be perfect.

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HiroshiYamauchi

The Co-op mode in Super Mario Galaxy was pretty meh, but it is was much improved in Super Mario Galaxy 2. My fiancee and i have been playing the game together lately and we are having a good time. Couldn't care less about graphics and achievements.

HiroshiYamauchi

Mabbit

next up: articles about how Uncharted, Ratchet and Clank, Metroid, Super Smash Bros, and Zelda would be better on the 360

seriously, the site is just whining about how the 360 didnt get the game, so they retaliate by simply saying how it would be better on the xbox. the 3 reasons they gave are pretty lame (seriously, how would co op be different if it was on the 360? to change the co op you would need a different developer with different ideals, not a different system). in all honesty i thought the game would be fine if it was on the 360 or PS3, but the way the article is written in a completed biased way just makes the article into propaganda.

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Infernape1000

I would like achievements...

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AlexSays

One thing is for sure, this is the right site to rile people up with that article lol

I'm going to take what will probably seem like a surprising stance for me, and say that no, that is not right at all.

Galaxy 2 was dependent on the IR controls, much more so than the original. They'd want to completely redo the gameplay and the importance of Yoshi, star bits, etc. for better graphics and achievements?

I know it's oh so satisfying to see 'Achievement unlocked: You have completed Chapter 1' but not everyone needs our console to tell us that. And it's certainly not necessary when it jeopardizes the entire gameplay.

This is one of the instances where the game would be 'stripped' or 'dumbed down' for the HD consoles. Collecting star bits and using Yoshi's tongue? Both have to be made much easier. The relative easiness of the game is one of its criticisms, and people actually think making the game easier for HD consoles would be a good thing?

That and Galaxy is already co-op. It doesn't need anything more and this just contributes to the 'every game has da haz the multiplayer' generalization made of most 360 players.

Funky+Gamer wrote:

Couldn't say it better myself. No game is perfect, no game was ever perfect, and no game will ever be perfect.

This is one of the few statements I disagree with so strongly it's ridiculous.

There's several definitions and different usages for the word 'perfect'. One of which is 'corresponding to an ideal standard', such as a 'perfect gentleman'

Is that man really perfect or without any fault whatsoever? No, just as I'd agree that there's no game I wouldn't change anything about to make better.

With that said, are there games that we can believe live up to or correspond to an 'ideal standard'? Sure. Simple, original games can easily meet this standard.

Can anyone really make a case for Super Mario Bros, Pac-Man, or Tetris having any major flaws? I don't believe so, and they seemed to have met an 'ideal standard' for their time period. In which case, they'd be considered 'perfect'.

[Edited by AlexSays]

AlexSays

WiiPS2Guy

I have been playing video games since 85. I could not picture my favorite plumber on another console.

WiiPS2Guy

Mabbit

WiiPS2Guy wrote:

I have been playing video games since 85. I could not picture my favorite plumber on another console.

Untitled

[Edited by Mabbit]

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WiiPS2Guy

briunj04 wrote:

WiiPS2Guy wrote:

I have been playing video games since 85. I could not picture my favorite plumber on another console.

Untitled

Yes I know. I was talking current times as the topic says 360. I had that game as a kid as well which I remember playing a ton until we finally got an NES. Basically I am saying at this stage with the Mario franchise I could not picture it on another console.

[Edited by WiiPS2Guy]

WiiPS2Guy

Kaeobais

AlexSays wrote:

Can anyone really make a case for Super Mario Bros, Pac-Man, or Tetris having any major flaws? I don't believe so, and they seemed to have met an 'ideal standard' for their time period. In which case, they'd be considered 'perfect'.

Totally. And very good game choices too. I can literally think of NOTHING wrong with those 3 games. At all.

The best strategy in the game: go up stairs and pause balls.

romulux

instead of asking whether mario would be better on the 360, maybe you should why games like mario aren't on the 360 to begin with; maybe it's because the HD consoles cater to a crowd that didn't want to play bloodless 'kiddie games' like mario in the first place. after years of hearing HD enthusiasts complain about the childish nature of nintendo games, it's odd to hear them wishing they had them on their system; maybe you can have fun without cutting edge lighting effects, HD, and subscription-based online play after all? (like you did with every system before this generation)

the achievements argument is dumb. you earn a star for every difficult task you can possibly perform in the game, and stars are much more rewarding than some arbitrary "you've stomped your 200th goomba!" pop up, which you know is the exact type of thing you'd see over and over again: who cares.

aside from that, if mario had been built from the ground up on an HD system it wouldn't look nearly as good from an artistic standpoint. nintendo has always made games that age extremely gracefully, mainly because of the emphasis on art direction over technical details; from mario world to super metroid to windwaker, nintendo's artists and their first rate use of color have produced timeless games by the dozen. the wii's lack of power makes nintendo even more dependent on inspired world design and vibrant colors to make their games look good, helping make galaxy and galaxy 2 the beautiful games they are.

want to see what mario looks like in HD ?
http://www.wired.com/images_blogs/photos/uncategorized/2008/0...
assuming you've stopped screaming, i think you'll agree; hyper--realism and HD textures have nothing to contribute here. just admit it; mario is as purely nintendo as it gets. you can say you'd rather press buttons than shake the remote and forgo star bits altogether, but already you're screwing the fun of the game up. let nintendo have their thing and let the other systems have their FPS, like god intended.

goldeneye- 5447 4748 5174

Albion

Galaxy and motion controls can't be split. they are one. That would be like cuting off its ballz....
If 3rd person games could make motion controls as good as Galaxy 1 and 2 the word Shovelware
would have never existed.

Galaxy is why Motion Controls are not just a fad and will live on like Platformer wasnt just a fad and lives on today.

Albion

Philip_J_Reed

SuperMarioFan96 wrote:

3) Why does being on the 360 make it have full Co-op? If Nintendo thought it would have been good, they would have put it in, online or not (as NSMBW proved).

Yeah, that's a bit of an odd point. While there's no question that the Xbox's increased processing power would make full co-op easier to implement, there's no reason to suspect that Nintendo wanted it, or had any interest in designing Galaxy with that kind of mode in mind. There are plenty of games on the Xbox 360 that lack co-op; it's not a given or a requirement, and I don't suspect it was anywhere near the top of Nintendo's priority list when designing the game.

Philip_J_Reed

X:

warioswoods

romulux wrote:

nstead of asking whether mario would be better on the 360, maybe you should why games like mario aren't on the 360 to begin with

That's why the whole question is bizarrely circular and nonsensical. Games like Mario Galaxy 1/2 depend for their very existence on the success of a system like the Wii, which has managed to appeal to a wide enough mix of people who would enjoy something like a Mario game. The numbers just aren't there on the 360 for something like Mario, so the surely immense development costs would not make any kind of economic sense, and therefore the game could never come to be. When you see non-gamer types picking up something like Mario Galaxy or NSMBWii -- and they do so in very large numbers -- you should recognize that these people are effectively subsidizing these games, and making it extremely profitable for Nintendo to continue to expend a great deal of its time and resources making them.

I don't want to get into the pointer / motion controls too much, but honestly I don't understand the resistance of some people. Yes, the shake attack actually is better for the game than a button; it's a quick jerk, like a batting an enemy out of your way or giving it a little extra punch to make a longer jump, and fits nicely in the entire control scheme, as does the pointer. As AlexSays pointed out, the way Yoshi is handled depends entirely on the pointer, so you would have a very different game if you tried to implement everything with a normal gamepad.

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ejamer

LOL... I love how seriously people are taking a foolish article like that.

Would Super Mario Galaxy 2 be better with improved graphics? Sure. Nobody would turn down HD graphics (even though it wouldn't benefit the many people who still lack an HD television). But the existing graphics aren't holding the game back in any way. The other two comments are debatable at best. My favorite part is how he conveniently ignores the simple fact that pointer control can't be replaced on 360 - although I guess having achievements and HD graphics make convenient and intuitive controls unnecessary? Yoshi isn't a big part of the game anyway... and since they are already changing the design to add co-op online play and achievements why not "fix" the controls too. Hahahaha....

Even though I respect that the writer is just expressing an opinion, bragging about how the best 3D platform game ever made would be better for his favorite console is laughable (if a bit childish).

ejamer

The_Ink_Pit_Ox

Ugh. Another one who prefers technology over fun.

Watch this and tell me if technology is the most important factor in video gaming:

Under $50? Today, you can't even get a video game for that price!

[Edited by The_Ink_Pit_Ox]

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