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Topic: Why Isn't Scott Pilgrim coming to Wiiware?

Posts 21 to 40 of 83

y2josh

Xkhaoz wrote:

I'm planning on reading the books then seeing the movie, and I could of played the game, but it's not on WiiWare. So yeah, I want it on WiiWare.

Yeah, WiiWare is so awesome sauce.

This was sarcasm in case anyone thought I was being truthful.

[Edited by y2josh]

y2josh

FonistofCruxis

I just started reading the first Scott Pilgrim book and I'm really enjoying it and I think it's stupid that a game based on a comic book series with nintendo references isn't on a nintendo console.

kevohki

The main reason Ubisoft didn't develop this for WiiWare is because they can actually make a profit on PSN and XBLA. Wii might be the top-selling console but it's last in users who actually use their console to play online or download games. Also, WiiWare is a good service on it's own but compared to PSN/XBLA, it's pretty terrible and lacking.

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manleycartoonist

Two solutions that nobody has mentioned:

1. Disc release
2. Volume 1 and 2 (worked for the books)

I have a website: www.the-manleys.blogspot.com

TKOWL

Release it in an episodic format for 500 points each, but add additional episodes exclusive to WiiWare.

odd69

I would have purchased it on wiiware instead of psn. In my opinion wiiware is clouded with too much bleh,and needs games like this.

my wii number: 8754-9981-5119-6538
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edhe

Maybe because us Wii owners are just not hip enough to play such a game.

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Ristar42

Just play your favourite retro beat 'em up instead (or Jump Ultimate Stars on the DS).
Dont really like the look of the film, a major draw of the comic was the style, I'm putting off buying the last volume for some reason... Maybe Wii could get a 'Lost at Sea' game where you look for cats.

[Edited by Ristar42]

Ristar42

RowdyRodimus

Not having Scott Pilgrim is one thing I really like about WiiWare. I read a couple of the books waiting for it to get good (although I knew the art would never improve) and after the second one I threw them back on the store shelf and read some real comics.

(Yeah, I hate Scott Pilgrim)

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sykotek

Probably the return on WiiWare development in addition to XBLA/PSN wasn't worth it to Ubisoft since they probably wouldn't have seen as significant a return on their investment. What I mean to say is, developing for Wii is different than XBLA/PSN because it is probably easier to port between XBLA/PSN. Also, as someone else briefly touched on, sales for Ubisoft software has not been stellar on the Wii as being another likely factor (primarily because they release crap, but sales of Petz and Rabbids WiiWare titles have most likely not been spectacular for them to justify spending money on development).

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Stuffgamer1

Until I saw this thread, I didn't know it was ever coming to XBLA. I'd heard it was PSN exclusive, but I missed the "timed" bit before. Boy, timed exclusives are stupid. That's right, I can say that even when it's in my favor!

Anyway, I'm sure it COULD come to WiiWare if they felt it would be worthwhile, but I completely agree that it's probably NOT worth their while from a business perspective.

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mecoy

cause havent you seen the movie! wii (lol's at the cause of me still being in the stage were we is wiiplaced by wii) getting ninja ninja revolution instead!

mecoy

sykotek

I have not seen the movie, don't plan on it either. I don't think I can stand watching it because it has Michael Cera and that may be his style, but I don't personally dig his acting. I've read all the books though, they were really funny, good cast of characters and my name is mentioned in it. ...I actually found it eerily similar to my life in some parts, but I'm not a dog... or a rockstar, sob.

What is the meaning of life? That's so easy, the answer is TETRIS.

Arkaein

KaiserGX wrote:

"Low-Res Assets = visuals.
That's all I was talking about.

And to further prove you both wrong:
Scott Pilgrim's file size is 176 MB.
That's right.
Smaller than MM10.

So why couldn't this come to WiiWare again?

Thank you. "

This true?

Maximum WiiWare size is 40 MB, so 176 MB is far too large. Maybe someone confused MB with Wii memory blocks (which are much smaller than 1 MB each)?

Arkaein

shingi_70

Its the music that's the biggest part i think.

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

The_Fox

Ignoring the size problems, there is the consideration that maybe Nintendo never showed any interest. Sony and Microsoft were probably eager to get a popular (at the moment) property on their respective services while Nintendo was busy inking a deal for something like My Pretty Ponies Petting Zoo to hit Wiiware.

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manleycartoonist

The Fox wrote:

...something like My Pretty Ponies Petting Zoo to hit Wiiware.

WHEN IS THAT COMING! I heard a rumor that it was in production... I WANT MY "MPPPZ" NOW!

I have a website: www.the-manleys.blogspot.com

Paperclip

The Fox wrote:

Popyman wrote:

Most of the file size comes from the music

Yeah, I'm not so sure about that.

Well, Anamanaguchi did a bunch of songs for this game. I'm guessing 20 at least. Not to mention how awesome the songs are, so that probably makes it take up even more space.

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